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OmegaDog
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"Infinium Labs' market research methods" , posted Fri 17 Dec 13:26post reply

Source: New York Times (via Google News, via Slashdot Games)


"Penny Arcade resonates for people in the game industry," said Kevin Bachus, president and chief operating officer of Infinum Labs, which has been a target of the site's vitriol.

Mr. Bachus said the comic served as a "simple, easy place for the industry to go to get a snapshot of what people are thinking." Reading the strip is quicker than doing market research, he said, and almost as useful.



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Lupin
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"Re(1):Infinium Labs' market research methods" , posted Fri 17 Dec 14:20post reply

quote:
Source: New York Times (via Google News, via Slashdot Games)


"Penny Arcade resonates for people in the game industry," said Kevin Bachus, president and chief operating officer of Infinum Labs, which has been a target of the site's vitriol.

Mr. Bachus said the comic served as a "simple, easy place for the industry to go to get a snapshot of what people are thinking." Reading the strip is quicker than doing market research, he said, and almost as useful.



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Fygee
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"Re(2):Infinium Labs' market research methods" , posted Fri 17 Dec 17:20post reply

As much as I love Penny Arcade, they don't necessarily reflect the majority of the gaming community, with their large disapproval of Fable being the best example as of late.





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"Re(3):Infinium Labs' market research methods" , posted Sat 18 Dec 11:18post reply

Nice to see Penny Arcade getting some mainstream press but couldn't they have found a real game company to discuss the strip?





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"Re(4):Infinium Labs' market research methods" , posted Sat 18 Dec 11:23post reply

quote:
Nice to see Penny Arcade getting some mainstream press but couldn't they have found a real game company to discuss the strip?


Yeah, that's almost like being mentioned in the "Weekly World News"...





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"Re(3):Infinium Labs' market research methods" , posted Mon 20 Dec 05:54post reply

quote:
As much as I love Penny Arcade, they don't necessarily reflect the majority of the gaming community, with their large disapproval of Fable being the best example as of late.



Fable isn't that great a game even if you take away the hype.

But Penny Arcade is pretty much out of touch with gamers. All the free games, early betas, exclusive visits, combined with the massive ego stroke of their fanbase has gone to their heads. Or they've simply become the least common denominator fan.

Games are now rated off of expectations and a few minutes play. If anything rubs them wrong at any point, they'll quit the game and then roast it in a news post. Even if it is only a minor problem. Even if it is entirely in their mind.

MGS3 was panned based off the beginning and their hatred of MGS2. They hated Symphonia because they didn't like the sound quality. And the quality isn't even that bad, beyond one scene near the beginning. Certainly not the "compressed hell" that they called it, and not even close to the gamebreaking issue they considered it. When they actually admitted to being trigger happy on hating games, and that they were wrong on several game, they only actually mentioned Mario Tennis and left the other mistakes remain silent.

And they are pretty out of touch on news as well. In the old days, the EA/NFL news would have been a strip, even if they had to interrupt a storyline. Not now though. They didn't interrupt that unfunny Gadget's Anonymous storyline, and then went straight into their Cthulhu Christmas without ever mentioning EA.





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"Re(4):Infinium Labs' market research methods" , posted Mon 20 Dec 07:20:post reply

quote:
As much as I love Penny Arcade, they don't necessarily reflect the majority of the gaming community, with their large disapproval of Fable being the best example as of late.


Fable isn't that great a game even if you take away the hype.

But Penny Arcade is pretty much out of touch with gamers. All the free games, early betas, exclusive visits, combined with the massive ego stroke of their fanbase has gone to their heads. Or they've simply become the least common denominator fan.

Games are now rated off of expectations and a few minutes play. If anything rubs them wrong at any point, they'll quit the game and then roast it in a news post. Even if it is only a minor problem. Even if it is entirely in their mind.

MGS3 was panned based off the beginning and their hatred of MGS2. They hated Symphonia because they didn't like the sound quality. And the quality isn't even that bad, beyond one scene near the beginning. Certainly not the "compressed hell" that they called it, and not even close to the gamebreaking issue they considered it. When they actually admitted to being trigger happy on hating games, and that they were wrong on several game, they only actually mentioned Mario Tennis and left the other mistakes remain silent.

And they are pretty out of touch on news as well. In the old days, the EA/NFL news would have been a strip, even if they had to interrupt a storyline. Not now though. They didn't interrupt that unfunny Gadget's Anonymous storyline, and then went straight into their Cthulhu Christmas without ever mentioning EA.



When the strip was younger, I read it and said this isn't funny, it's poorly drawn, and the only reason for me to like it is because it mentions videos games. Maybe it's improved sense then but I dunno.
Or maybe since it's on a web site that you have to order up on your browswer I should have lower standards for it, unlike what I'd have for say a news paper comic. Like if someone makes whatever they can still put it on the net where it's up to you to look at it. Then maybe a few years later they'll get good at it and put the good ones up....
Unlike say in the newspaper where it makes sense to have standards yet almost none of the comic strips meet them. Remember the Mr. Show where they reveal that everyone's pretending to think those newspaper comics are funny.





[this message was edited by Lupin on Mon 20 Dec 07:21]

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"Re(4):Infinium Labs' market research methods" , posted Tue 21 Dec 08:56post reply

quote:
In the old days, the EA/NFL news would have been a strip, even if they had to interrupt a storyline. Not now though. They didn't interrupt that unfunny Gadget's Anonymous storyline, and then went straight into their Cthulhu Christmas without ever mentioning EA.

Sounds familiar.





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"Re(5):Infinium Labs' market research methods" , posted Tue 21 Dec 11:23:post reply

quote:
As much as I love Penny Arcade, they don't necessarily reflect the majority of the gaming community, with their large disapproval of Fable being the best example as of late.


Fable isn't that great a game even if you take away the hype.

But Penny Arcade is pretty much out of touch with gamers. All the free games, early betas, exclusive visits, combined with the massive ego stroke of their fanbase has gone to their heads. Or they've simply become the least common denominator fan.

Games are now rated off of expectations and a few minutes play. If anything rubs them wrong at any point, they'll quit the game and then roast it in a news post. Even if it is only a minor problem. Even if it is entirely in their mind.

MGS3 was panned based off the beginning and their hatred of MGS2. They hated Symphonia because they didn't like the sound quality. And the quality isn't even that bad, beyond one scene near the beginning. Certainly not the "compressed hell" that they called it, and not even close to the gamebreaking issue they considered it. When they actually admitted to being trigger happy on hating games, and that they were wrong on several game, they only actually mentioned Mario Tennis and left the other mistakes remain silent.

And they are pretty out of touch on news as well. In the old days, the EA/NFL news would have been a strip, even if they had to interrupt a storyline. Not now though. They didn't interrupt that unfunny Gadget's Anonymous storyline, and then went straight into their Cthulhu Christmas without ever mentioning EA.


When the strip was younger, I read it and said this isn't funny, it's poorly drawn, and the only reason for me to like it is because it mentions videos games. Maybe it's improved sense then but I dunno.
Or maybe since it's on a web site that you have to order up on your browswer I should have lower standards for it, unlike what I'd have for say a news paper comic. Like if someone makes whatever they can still put it on the net where it's up to you to look at it. Then maybe a few years later they'll get good at it and put the good ones up....
Unlike say in the newspaper where it makes sense to have standards yet almost none of the comic strips meet them. Remember the Mr. Show where they reveal that everyone's pretending to think those newspaper comics are funny.



This brings up the question: what is the role that Penny Arcade is supposed to play? Are they a professional, commercial site that tries to cover all aspects of games, especially any mainstream news that comes along? Perhaps they had no interest in the EA/NFL thing. Are they still nothing more than fanboys who somehow found a way to make a living with their hobby? Obvious bias and proclamations of snap judgments on games with no explanation for why you feel that way is a hallmark of internet fandom, and something that PA will occasionally delve into. Are they simply covering their own interests without worrying about whether they are touching on the interests of every single reader?

EDIT: I kent spell.





[this message was edited by Ishmael on Tue 21 Dec 11:44]

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"Re(6):Infinium Labs' market research methods" , posted Tue 21 Dec 11:39post reply

To me, Penny-Arcade is just a site run by a couple of guys. I don't really see them as professional (well, outside of people working in the game companies (like programmers and developers and such), I don't see anyone as professional in the game industry, not even the game media), but just guys that like games. I take both Penny Arcade and most of the gaming media to be on par with one of my friends. So, if they mention a game, I might do some research into it, but for the most part, I don't let just one or a few of these sites determine what is the l33t or pathetic. Plus, you can't really try and look at Penny Arcade's people as professionals. I don't think they have even called themselves professionals (probably old school, but not professional), so you can't blame them for people looking at them like that. If they feel like talking or bitching about something, it's up to them. Regardless of what Infinium thinks (hehe, what Infinium thinks, like how they think their console might sell, lol), Penny Arcade doesn't reflect the industry or gamers. It reflects the ideas of two guys who make a comic strip about games or non-sense that they feel like doing or talking about. Now that I think about, is there really any source that can be considered to house the views of the majority of gamers? Maybe if all the top designers got together and created a decision they all agreed on, that would be close. But, Penny Arcade is not on par with the some sort of panel of the world's greatest designers(which even then, the word "great" is up for grabs in terms of defining, but I think Miyamoto would be on that panel somewhere).






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Lupin
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"Re(7):Infinium Labs' market research methods" , posted Tue 21 Dec 14:30post reply

quote:
To me, Penny-Arcade is just a site run by a couple of guys. I don't really see them as professional (well, outside of people working in the game companies (like programmers and developers and such), I don't see anyone as professional in the game industry, not even the game media), but just guys that like games. I take both Penny Arcade and most of the gaming media to be on par with one of my friends. So, if they mention a game, I might do some research into it, but for the most part, I don't let just one or a few of these sites determine what is the l33t or pathetic. Plus, you can't really try and look at Penny Arcade's people as professionals. I don't think they have even called themselves professionals (probably old school, but not professional), so you can't blame them for people looking at them like that. If they feel like talking or bitching about something, it's up to them. Regardless of what Infinium thinks (hehe, what Infinium thinks, like how they think their console might sell, lol), Penny Arcade doesn't reflect the industry or gamers. It reflects the ideas of two guys who make a comic strip about games or non-sense that they feel like doing or talking about. Now that I think about, is there really any source that can be considered to house the views of the majority of gamers? Maybe if all the top designers got together and created a decision they all agreed on, that would be close. But, Penny Arcade is not on par with the some sort of panel of the world's greatest designers(which even then, the word "great" is up for grabs in terms of defining, but I think Miyamoto would be on that panel somewhere).

Penny Arcade's not my thing. I think some of it is funny like one I was shown about correcting a poor 13 year old's post. It doesn't hurt me if they make their comic. (What bugs me is when people I know assume that I read it every day. They also assume that I watch all the same TV shows and movies as them, at the same time they did-- so I should have to talk about a movie or show I watched 10 years ago or a one I've never watched like I saw it yesterday. Maybe I'm the only person this happens to but still its pretty bizare.)
Anyway I don't have a problem with them.
=)





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"Penny Arcade finally noticed EA" , posted Thu 23 Dec 09:17post reply

To be fair, I feel I should point out that Penny Arcade finally noticed and mentioned the EA/NFL deal for today's news post. And included the message that they weren't going to interrupt their own work for it, because of course that lackluster Cthulhu Christmas has a time limit imposed upon itself. Or even say anything about it other than provide links to places that have already done that work.