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alucard 174th Post
Regular Customer
| "Designers of KOF" , posted Wed 2 Feb 07:23
Hello,
I need some information about KOF designers. Compared to others classics fighting series from SNK, KOF owns its style, since '94, although it was at he beginning, just a big tournament with SNK stars.
So, I was wondering if designers who worked on KOF were special, or hired only for this title.
Does anyone know the names of different designer of KOF ? Are they famous ? Did they work on other titles ? Does the artwork designers are different from the overall (backgrounds, sprites...) ones ?
Thank you for hour help !
Bonus question : do you know why '94 artwork are so pixelized, compared to the '95 ones ?
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Lupin 2902th Post
Platinum Carpet V.I.P- Board Master
| "Re(1):Designers of KOF" , posted Wed 2 Feb 09:06:
quote: Hello,
I need some information about KOF designers. Compared to others classics fighting series from SNK, KOF owns its style, since '94, although it was at he beginning, just a big tournament with SNK stars.
So, I was wondering if designers who worked on KOF were special, or hired only for this title.
Does anyone know the names of different designer of KOF ? Are they famous ? Did they work on other titles ? Does the artwork designers are different from the overall (backgrounds, sprites...) ones ?
Thank you for hour help !
Bonus question : do you know why '94 artwork are so pixelized, compared to the '95 ones ?
I don't recall any of the designers on KoF for anything prior to working at SNK. except for the creator of Street Fighter was also supposed to have created Final Fight, and also Ryo and Robert from Art of Fighting were supposed to be closer to what he wanted to do originally with Ryu and Ken.
I don't recall completely, but from the credits that the background designers don't also work on the sprites very often.
My opinion always has been that they made the most improvement for a KoF in '95, and they haven't made an appropriate level of gain since. They have made improvements here and there, but I'm not counting things like getting rid of the Nests saga strikers as as much of an improvement, because it's just like they moved aside an obstacle they threw in the path, which only puts us back where we started.
[this message was edited by Lupin on Wed 2 Feb 09:07] |
NARUTO 2899th Post
Platinum Carpet V.I.P- Board Master
| "Re(5):Designers of KOF" , posted Wed 2 Feb 19:50:
quote: If you're asking about character designers, the order of KOF character artists has been Shinkiro, Hiroaki, Nona, and then Falcoon.
Hiroaki????????? Where????? As far I know Hiroaki never drawn any characters in a KOF game... From 94 to 2000 it was Shinkiro, 2001/2002 Was Nona (Arrggg), and 2003 was Falcoon... well for the characters art works. As for the in game art, from KOF 94 to 97 it was the same guy (sorry don't have any name) 98/99/02 have all a different artist (IIRC 2000 one is the same as Last blade 2.) 2001 seems to be Nona, as well as 2002 (not sure for the last one). And then maybe Hiroaki for 2003. Of course, you can always check the staff roll if you can. The problem is that sometime they show the characters designer name, but not the in-game designer, so it's hard to tell sometime.
There is two infinite things in the world. Universe and Human stupidity...Well for the universe I'm not sure....
[this message was edited by NARUTO on Wed 2 Feb 19:53] |
Lupin 2905th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):Designers of KOF" , posted Thu 3 Feb 10:17:
quote: If you're asking about character designers, the order of KOF character artists has been Shinkiro, Hiroaki, Nona, and then Falcoon. Hiroaki????????? Where????? As far I know Hiroaki never drawn any characters in a KOF game... From 94 to 2000 it was Shinkiro, 2001/2002 Was Nona (Arrggg), and 2003 was Falcoon... well for the characters art works. As for the in game art, from KOF 94 to 97 it was the same guy (sorry don't have any name) 98/99/02 have all a different artist (IIRC 2000 one is the same as Last blade 2.) 2001 seems to be Nona, as well as 2002 (not sure for the last one). And then maybe Hiroaki for 2003. Of course, you can always check the staff roll if you can. The problem is that sometime they show the characters designer name, but not the in-game designer, so it's hard to tell sometime.
Right, those are just some of the main artists not necessarily the character designers. Also how do I buy some of Nona's stock.
[this message was edited by Lupin on Thu 3 Feb 10:17] |
Iggy 5704th Post
Platinum Carpet V.I.P- Board Master
| "Re(2):Re(10):Designers of KOF" , posted Fri 4 Feb 08:18
quote: The character designers are the people that draw all the art outside of the game, I mean, the covers, promotional art/illustrations and the drawings of the characters that appear on the manual, on the official websites, etc.
I would have said something more like "the character dsigner is the guy who designs the characters". Like, you know, what it means. It depends on each character. Each one has a supervisor, who works on different characters at once (and usually manages each of his characters in all the KOF games they are in) and who does the concept, the name, scenario, basic moves, etc. He creates the character. Most of the time, he works hand in hand with the character designer, by tellin him "I want him more like this, and that, and that", until the designer draws something that fits with the character he has in mind. Sometimes, that character designer is also the guy who draws the official stuff, like Falcoon in 2003 who also had to draw dozens of less revulsing faggots before he created Ash. Sometimes, it's not the same, since I know at least Shinkirô didn't create the NFT team (and maybe neither Goenitz).
「とにかく、それは愛のムチよ。 愛しいXXX先生は君を愛弟子として愛するがゆえの厳しさよ」だって。
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