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Spoon 890th Post
Red Carpet Regular Member++
| "Re(5):Burning Force!?" , posted Sat 16 Apr 03:52
quote: I've always wondered why they like keeping the Castle of Druaga guy around, though... I don't remember his game being that awesome, and the more recent PS2 game of his wasn't too hot, either... I guess it was succesful back when it was made? it spawned many sequels, for a game of its time: Return to Ishtar, Adventure of Ki, The Blue Cystal Rod, Seme COM Dungeon Druaga, Nightmare of Druaga...
Wow, and all this time I had only thought that there was Druaga, all its ports, and Nightmare of Druaga.
Burning Force is cool, though.
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Iggy 6311th Post
Platinum Carpet V.I.P- Board Master
| "Re(2):Burning Force!?" , posted Sat 16 Apr 04:08
quote: I think it's awesome how Namco is pulling all kinds of old characters from games most people today probably don't know about in order to fill the roster, rather than just dumping in the entire cast of Soul Calibur, Tekken, etc.
This is why I think the game may never leave Japan. There, those old characters put whole boards on fire each time a new guy is unveiled, when more Street Fighter or Tekken characters don't raise much interest. For many Japanese people, the Namco cast as it is now is even a little bigger than the Capcom one. Out of Japan, most of Namco games are totally unknown or forgotten, and the selling point of the game will only be the Capcom characters that appeared in SF2, MvC2 and BH vs the 2 or 3 characters from Tekken and Calibur. I wouldn't be surprised if they didn't even used 10 characters out of those 2 series.
お主、ただの看護婦ではないと見た!
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Mosquiton 1587th Post
Red Carpet V.I.P- Platinum Member
| "Re(5):Burning Force!?" , posted Sat 16 Apr 07:26
quote: Oh, they'll bring it alright by putting Ryû vs Jin on the cover, but then players will play a game with more than 2/3rd of private jokes they'll dont get.
On the other hand, the satisfaction of the player is secondaries to most publishing companies, I know.
Obviously few of us are capable of enjoying the game on such a profound level as the sagacious Iggy (I know I'm not), but you don't need to catch every single reference to outside works or know every background detail on every character to enjoy a novel, much less a strategy game.
Besides, a good character design can be appreciated on a superficial level. I don't think one needs to play the original arcade Strider, or even know there WAS an original arcade Strider to like his design and enjoy using him in Marvel vs. Capcom.
And you know, those same people who first saw Strider in MvC may play Namco x Capcom and say "Hey, that's Strider, I know him. I recognize that special attack. Cool."
Maybe the super hardcore old-school Strider fans will say "No you don't, you asshole, you don't even begin to comprehend the magnificence of Strider!"
But does it really matter?
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Gojira 1681th Post
Tailored Carpet V.I.P- Platinum Member
| "Re(5):Burning Force!?" , posted Sat 16 Apr 10:46:
quote: I know for a fact that other companies, aside from Namco, are very interested in bringing it here.
Have you seen the list of characters for now ? Out of the 137 characters (of the 200), only around 60 are even known in the west. And I'm counting Kyôko or obscure boss characters from Klonoa in it.
Oh, they'll bring it alright by putting Ryû vs Jin on the cover, but then players will play a game with more than 2/3rd of private jokes they'll dont get.
On the other hand, the satisfaction of the player is secondaries to most publishing companies, I know.
The thing is, I don't think there are very many North Americans who DON'T know the majority of Capcom characters in the game thanks to the numerous Vs games. The Vs. games and Card Clash actually increased awareness of a lot of obscure or previously Japan-only games in the west.
Which brings me to the point: Outside of Japan, Namco has dropped a few old-school references here and there, and sure they released all those old collections on PS1, but what the Vs. games did that old collections can't is put a modern face on old characters to get people interested. If I'm not mistaken, NxC will do just that. While this doesn't breed hype among those who don't know these characters, if the game is good it might get more people outside of Japan interested in Namco[t] classics and older, less-known characters.
That, and like Exodus said there is a pretty healthy interest in strategy-action-RPG-combo-counter type junk here (whichever of those things this is supposed to be). If I was Namco I'd be jumping at the chance to bring this to countries outside of Japan.
Off with your nose
[this message was edited by Gojira on Sat 16 Apr 10:48] |
Just a Person 715th Post
Red Carpet Regular Member
| "Re(1):Rid sensei again" , posted Tue 19 Apr 09:54
quote: It's the main character from Genpei Toumaden, actually. An old, very strange Namco platformer of sorts.
Genpei Toumaden 1-2 (AKA Samurai Ghost) http://www.vgmuseum.com/images/02/genpei.html http://www.vgmuseum.com/images/02/genpei2.html
Youkai Douchuuki http://www.vgmuseum.com/images/tg16/02/youkaidou.html
Nate and Rid, thank you both for the answer! Wow, when I first heard about Namco X Capcom I thought it would be stupid, but now the images are really impressing me! I liked seeing King and Felicia in action (although it would be more logical to King to team up with Zangief, Alex or Rainbow Mika - BTW Namco, please don´t forget Mika!! Although if you do, that´s OK, at least Chun-Li and Taki are already confirmed), and Guy looks cool as part of Captain Commando´s team (now Maki knows where to find him...). There are so many cool combinations in NxC that I wonder how much time do we need to see every one of the 200 characters. It looks really promising, it will probably be either one of the best games of 2005, or a huge letdown. Let´s hope for the first option!
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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