Original message (4714 Views )
Iggy 6941th Post
Platinum Carpet V.I.P- Board Master
| "Nejibako released yesterday" , posted Thu 28 Jul 01:45
Character use on the first day 1 Yagami 8.5% 2 Kyō 6.9% 3 Karate 5.7% 4 Kim 5.6% 5 Terry 4.7% 6 K' 4.7% 7 Rock 4.7% 8 Hotaru 4.7% 9 Shermie 3.8% 10Kaede 3.7%
LOLe.
Opinion of several people : after a few plays, they'll never touch it again. See KOF 2003, CFJ. The game is worth 100 yen, but only if you're going to an arcade where 100 yen = 1 credit.
Also, Imoya quality : nearly everybody wrote at each and every test "change those crappy SE". Of course, the final game has the exact same SE it had in the first test.
I even know one guy who thinks SvC is a superior game.
,. ___,,.-‐‐''" ̄ ̄ ̄`゛ヽ ( ('"´ニヽ/ `゙ヽ、 /, ,. ⌒〃 ⌒ヽ }、 / / / ,-ニi⌒ヽ } ヽ i { { i`゙''"´´{ { i i | ヽ、 i i、 j l ヽ! l| | | | | ト、ヽ、ヾ、 ヽ、___ヽ | ヾ、ニ'ノ }__ノリ| | | | | | |ヽ__,,.-‐`゙ー、ヾ、 { フ 人`゙''=、! ! ! !__,,. =ニ=‐--'_|||| レ-i \! { ハ ヽ'" ̄ヽ ''ゝ ,,.< l' l |ヽ、_}_ ヽ/ { ´ ̄ i ´ ̄` i { l\ j `ート、_', ||||j lj r_人 ヽ} ヽ、二', j_ /ヾニヽ } `ー-', `丶 / , `ヽリ\ ', 、__,.. =- / i / \ キタジマ芋ヤ… `、 ‐- / / / `ー 恐ろしい子! `、 , ' / / ` 、 _/ / / /` ̄´{ / / ________,,,.-‐''/ j / _,. -‐''" / //ヽ {`ヽ
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Oroch 848th Post
Red Carpet Regular Member+
| "Re(1):Nejibako released yesterday" , posted Thu 28 Jul 02:04
quote: Character use on the first day 1 Yagami 8.5% 2 Kyō 6.9% 3 Karate 5.7% 4 Kim 5.6% 5 Terry 4.7% 6 K' 4.7% 7 Rock 4.7% 8 Hotaru 4.7% 9 Shermie 3.8% 10Kaede 3.7%
LOLe.
Opinion of several people : after a few plays, they'll never touch it again. See KOF 2003, CFJ. The game is worth 100 yen, but only if you're going to an arcade where 100 yen = 1 credit.
Also, Imoya quality : nearly everybody wrote at each and every test "change those crappy SE". Of course, the final game has the exact same SE it had in the first test.
I even know one guy who thinks SvC is a superior game.
,. ___,,.-‐‐''" ̄ ̄ ̄`゛ヽ ( ('"´ニヽ/ `゙ヽ、 /, ,. ⌒〃 ⌒ヽ }、 / / / ,-ニi⌒ヽ } ヽ i { { i`゙''"´´{ { i i | ヽ、 i i、 j l ヽ! l| | | | | ト、ヽ、ヾ、 ヽ、___ヽ | ヾ、ニ'ノ }__ノリ| | | | | | |ヽ__,,.-‐`゙ー、ヾ、 { フ 人`゙''=、! ! ! !__,,. =ニ=‐--'_|||| レ-i \! { ハ ヽ'" ̄ヽ ''ゝ ,,.< l' l |ヽ、_}_ ヽ/ { ´ ̄ i ´ ̄` i { l\ j `ート、_', ||||j lj r_人 ヽ} ヽ、二', j_ /ヾニヽ } `ー-', `丶 / , `ヽリ\ ', 、__,.. =- / i / \ キタジマ芋ヤ… `、 ‐- / / / `ー 恐ろしい子! `、 , ' / / ` 、 _/ / / /` ̄´{ / / ________,,,.-‐''/ j / _,. -‐''" / //ヽ {`ヽ
godamnit WTF $^%##@*!##!
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Shingo The One 600th Post
Red Carpet Regular Member
| "Re(1):Nejibako released yesterday" , posted Thu 28 Jul 04:18
quote: Character use on the first day 1 Yagami 8.5% 2 Kyō 6.9% 3 Karate 5.7% 4 Kim 5.6% 5 Terry 4.7% 6 K' 4.7% 7 Rock 4.7% 8 Hotaru 4.7% 9 Shermie 3.8% 10Kaede 3.7%
LOLe.
Opinion of several people : after a few plays, they'll never touch it again. See KOF 2003, CFJ. The game is worth 100 yen, but only if you're going to an arcade where 100 yen = 1 credit.
Also, Imoya quality : nearly everybody wrote at each and every test "change those crappy SE". Of course, the final game has the exact same SE it had in the first test.
I even know one guy who thinks SvC is a superior game.
,. ___,,.-‐‐''" ̄ ̄ ̄`゛ヽ ( ('"´ニヽ/ `゙ヽ、 /, ,. ⌒〃 ⌒ヽ }、 / / / ,-ニi⌒ヽ } ヽ i { { i`゙''"´´{ { i i | ヽ、 i i、 j l ヽ! l| | | | | ト、ヽ、ヾ、 ヽ、___ヽ | ヾ、ニ'ノ }__ノリ| | | | | | |ヽ__,,.-‐`゙ー、ヾ、 { フ 人`゙''=、! ! ! !__,,. =ニ=‐--'_|||| レ-i \! { ハ ヽ'" ̄ヽ ''ゝ ,,.< l' l |ヽ、_}_ ヽ/ { ´ ̄ i ´ ̄` i { l\ j `ート、_', ||||j lj r_人 ヽ} ヽ、二', j_ /ヾニヽ } `ー-', `丶 / , `ヽリ\ ', 、__,.. =- / i / \ キタジマ芋ヤ… `、 ‐- / / / `ー 恐ろしい子! `、 , ' / / ` 、 _/ / / /` ̄´{ / / ________,,,.-‐''/ j / _,. -‐''" / //ヽ {`ヽ
Why am I not surprised that this game turned out be nothing more than just another dream match extravaganza?Hey Iggy-san, do you think the new SamiSupi suffer the same fate?At least, KOFXI won't.BTW, are the new Arcadia scans out yet?
There is a difference between doing it FIRST and doing it RIGHT.
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Iggy 6946th Post
Platinum Carpet V.I.P- Board Master
| "Re(3):Nejibako released yesterday" , posted Thu 28 Jul 07:47
Plus, I thinks everybody here knows what I was thinking of the game month before the release, so you should have guessed I only quoted the negative comments (and, well, I tend to hang out with people who have the same tastes as I do, so they say things I like to hear, like the SvC comment).
On the other hand, the only positive comments I saw were from rabbid Imoya fanatics who crossed the Goldwind Point at the speed of light, so it wasn't that big of a dilemna to overlook their impressions.
Too bad I lost my AA of STOP IMOYA NOW.
OK, OK, I confess : the only point of this thread was to use my Masumi AA and make yet another Maya joke.
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Digitalboy 243th Post
Frequent Customer
| "Re(1):Nejibako released yesterday" , posted Thu 28 Jul 20:53
quote: Character use on the first day 1 Yagami 8.5% 2 Kyō 6.9% 3 Karate 5.7% 4 Kim 5.6% 5 Terry 4.7% 6 K' 4.7% 7 Rock 4.7% 8 Hotaru 4.7% 9 Shermie 3.8% 10Kaede 3.7%
LOLe.
Opinion of several people : after a few plays, they'll never touch it again. See KOF 2003, CFJ. The game is worth 100 yen, but only if you're going to an arcade where 100 yen = 1 credit.
Also, Imoya quality : nearly everybody wrote at each and every test "change those crappy SE". Of course, the final game has the exact same SE it had in the first test.
I even know one guy who thinks SvC is a superior game.
,. ___,,.-‐‐''" ̄ ̄ ̄`゛ヽ ( ('"´ニヽ/ `゙ヽ、 /, ,. ⌒〃 ⌒ヽ }、 / / / ,-ニi⌒ヽ } ヽ i { { i`゙''"´´{ { i i | ヽ、 i i、 j l ヽ! l| | | | | ト、ヽ、ヾ、 ヽ、___ヽ | ヾ、ニ'ノ }__ノリ| | | | | | |ヽ__,,.-‐`゙ー、ヾ、 { フ 人`゙''=、! ! ! !__,,. =ニ=‐--'_|||| レ-i \! { ハ ヽ'" ̄ヽ ''ゝ ,,.< l' l |ヽ、_}_ ヽ/ { ´ ̄ i ´ ̄` i { l\ j `ート、_', ||||j lj r_人 ヽ} ヽ、二', j_ /ヾニヽ } `ー-', `丶 / , `ヽリ\ ', 、__,.. =- / i / \ キタジマ芋ヤ… `、 ‐- / / / `ー 恐ろしい子! `、 , ' / / ` 、 _/ / / /` ̄´{ / / ________,,,.-‐''/ j / _,. -‐''" / //ヽ {`ヽ
ARRR-MAAA-GEEED-DON!!!
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Ultima 415th Post
Gold Customer
| "Re(3):Nejibako released yesterday" , posted Fri 29 Jul 21:51
Shin
> Eh as a rule I generally ignore reviews on the internet and reserve my judgement of a game until I play it.
Hmmm. I'll take into consideration the opinions of others whose opinion I value, but generally reserv final judgment for myself. That said... well maybe it's because I haven't been paying much attention, but isn't this a bit early to bashing the game? True, the game has been beta testing for what seems like 19862749209128 years now, and I know the engine has the taint of "SvC2" all over it, but at least wait until the other characters get some play testing in before you write the whole thing off. The sound effects do sound rather weak though, judging from the vids from the official site.
BUt yeah: It would be a shame for the game to be testing all this time and turn out to be mediocre. It can't *possibly* be worse than SvC though. And besides, there's still KoFXI and SS Tenka to look forward to.
> P.S. I want to play Slash, SST and HnK NOW!!
SS Tenka all the way for me. HnK doesn't exist right now to me. I'd get more excited about Slash if I thought I could play it any time soon and against other people who cared (true, I'm not likely to play SS Tenka any time soone either, but that's a game that I'll probably want to play no matter how much time passes since its release).
-- Ultima - The Right arm of Scrub Voltron http://uramble.com/index.html - U's Rambling Page
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Bata kun 2684th Post
Platinum Carpet V.I.P- Board Master
| "Re(1):PRO-FESSORRRRRRR" , posted Sat 30 Jul 03:57
Begin off topic mode.
Professor, did you by any chance try out "Spectral vs. Generation" before you got the flu (or Komike virus if Zepy says that it does exist)? I know that from what I have heard, it sounds mediocre. I'd still give it a shot though.
End off topic mode.
I find it surprising that the game would be released by now. (I personally thought that the game would be released next month, which Imoya should have done.) I find it surprising also that the new attractions of the game, Yuki and Ai, didn't make it in the top 10 in terms of character selection. The sound effects from the videos I have seen are mediocre at best.
I don't remember if I heard it here, but I don't want to play another "Chaos". While I like how a good amount of my favorite characters are in here, you'd figure the game would have done more here in the roster (as I would have expected someone like Juzou). Supers done according by level may sound fresh until you realize that the "Real Bout" games have done this already.
I know this sounds cliché, but I might as well say it anyway. I know I will play the game. I just don't know if I'll enjoy the experience.
Oh. My first three pairings? Mai and Hotaru, Terry and Rock, and Yuki and Ai in that order.
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Bata kun 2685th Post
Platinum Carpet V.I.P- Board Master
| "Re(3):PRO-FESSORRRRRRR" , posted Sat 30 Jul 08:13
quote: I find it surprising that the game would be released by now. (I personally thought that the game would be released next month, which Imoya should have done.)
Why?
Well, I'd figure that with a lot of mistakes, they would have used one more month to fix them. From the character percentages, this feels like an excuse for not making a "KoF 2004", not a dream game fans come to expect. To some, the percentages shouldn't be surprising, but I feel that the game's discouraging.
I wanted this to be a quite interesting game. At the end of the day, it's a "Chaos II". Then again, I guess I'm jumping way ahead of myself. If I do get to try it, I hope it's soon because I want to get these suspicious feelings out of the way.
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Pollyanna 1266th Post
Red Carpet Executive Member
| "Re(4):PRO-FESSORRRRRRR" , posted Sat 30 Jul 10:17
quote:
Well, I'd figure that with a lot of mistakes, they would have used one more month to fix them.
I would argue that with the unusually long beta test time, another month wouldn't make much difference. Also, is the game plagued with glitches, or do people just dislike it? If it has a number of irritating balance/glitch issues, then I could see that another month would help. However, if people just don't like the SE or the way it plays, then that's a much larger issue.
I'm all for extended betas that ensure the best product, but in this case, I think it caused people to lose interest in the game. Excitement for the game has dwindled in the months since it was announced, and when the game actually had fewer characters and features, people were more interested. Now, I think people are deciding that it wasn't worth the wait.
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Professor 2251th Post
MMCafe Owner
| "Re(1):PRO-FESSORRRRRRR" , posted Sun 31 Jul 01:25:
quote: 1) start posting for ic! yay! 2) might come to the winter market. woop!?
i) I got a cold moomy I mean I need to do something about this site first ii) Woop! Will be waiting. Together with our buddy, spoilt smelly beans.
Okay, Returning to the subject of NoGood Battle Coliseum. I've got the chance to play it today, and while I can't make my conclusion until I play it at a few more places to see if it's an issue at my local arcade...
By God, that game has a serious problem in its single player mode.
Now, again, let me write beforehand that I haven't had the energy to go beyond my local arcade thanks to my flu. So there may be different settings according to stores.
The game gives 300 counts to play though all the matches. That's like, 5 minutes. I think there's about 9 stages in the game? I haven't been able to check since I can't manage to go beyond the 7th stage or so without a time up. It feels very much like a survival mode, including the point that your life doesn't fully recover between matches. It doesn't let you stall for a time over to play a long game. If you do that, Mizuchi/OrochiClone will pop out. In a way, he almost feels like that skeletal ghost that appeared in Bubble Bobble if you couldn't clear a stage in quick enough time.
It shouldn't be a problem at popular arcades where there's never a minute without someone challenging you. But practicing new characters or just hoping for a relaxed game with a sip of coffee, it's not really enjoyable.
[edit] And yes, I've played SvG. Looks good when it's featured in still shots, but when it's actually in motion..
[this message was edited by Professor on Sun 31 Jul 01:27] |
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