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Gojira 1832th Post
Silver Carpet V.I.P- Platinum Executive
| "Re(1):Urban Reign = Good?" , posted Fri 16 Sep 17:44:
quote: Yea, I'm actually looking at it seriously now.
Does it feel like a fighting game at all ? Does it feel like Tekken?
What are the controls like. Is there a "step" or an 'evade button'? Is it as simple as watching the move come and then dodging it with a button press? How do throw escapes and stuff work?
Thanks =)
It does feel like a fighting game to me, though not so much like Tekken as a completely different game. I haven't played the full version of Beatdown yet but I have played a demo and IMHO the fighting in UR is way better than that.
The controls in general: for basic actions you have attack, grapple, run, and dodge buttons. For secondary actions there's taunt, lock-on, weapon pickup and partner management. Apart from standard features one new thing that I like is the area damage system, which is kind of like a wrestling game. For example if you damage their head enough, the icon turns yellow and the opponent is stunned giving you an extra hit, throw, whatever. When they're stunned you can also make them stand up or come towards you by taunting, which is a neat touch.
Evasion, deflection and throw escapes are handled with square in timing with the opponent attack. If you press it you get a mild dodge that keeps you in front, and if you press direction + square you do a deflection, where you dodge and move behind the opponent. It sounds simple, but you have to be really fast to use it to your advantage and even then it's not always the best thing to do. Throw escapes are handled like VF. You input a direction + square (or neutral) when being thrown and if you match the direction the opponent used you'll either escape a throw or reverse it.
There's also team/ double attacks, weapon kicking, juggle/ running grabs, running up walls and other fun stuff. It's worth trying out if you're curious.
[this message was edited by Gojira on Fri 16 Sep 17:46] |
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