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Just a Person 740th Post
Red Carpet Regular Member+
| "Re(2):Mortal Kombat Shaolin Monks" , posted Fri 23 Sep 00:09
quote: didn't have it (not released in europ) but I was curious about it. I never really appreciated the MK as VS game so I'll maybe like tham as BTA.
Any hidden stuff like the Classic MK games. (Hidden characters, or others..)
I donīt have it either. Iīve read a lot of inpressions of this game in other forums, and it seems to be polemic. While the players do enjoy its gameplay (although they say it gets repetitive after some time, but I donīt think it seems to be a big deal) and all the details in the new creation of Outworld, they also say that the story sucks, and that it contradicts a lot of facts from the MK seriesī plot
Spoiler (Highlight to view) - (including the deaths of a lot of people who are NOT supposed to be dead after MKII and the fact Shao Kahn has an amulet that should be with Quan Chi after MK Mythologies...)
End of Spoiler
. Plus, it doesnīt have Sonya as a playable character (at least no one has claimed that sheīs a secret character so far), and thatīs sad. Well, anyway Iīm still interested about the game, it does look better than MK:Mythologies (which I found quite good) or MK:Special Forces (which is probably one of the worst PSX games... I mean, even my little cousinīs "Detective Barbie" is better than that (and DB is another lame game...)).
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Dr Baghead 3513th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):Mortal Kombat Shaolin Monks" , posted Mon 26 Sep 14:31
quote:
There's still plenty of the usual MK staples [bosses who get to cheat more than you do, arbitrarily hidden items and so on]
Although, too be fair, the battle with Goro is INSANELY easily. Just fireballs, run away, fireballs, run away, fireballs, jump over his semimic attacks, run away, etc.
It's all MegaMan style "die 5 times to learn the pattern then win with near full health" fights (Baraka is a pain in the ass though, Christ that's a hard boss)
Blanka and Dan make for a most excellent tag image (yeah still not funny)
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Ishmael 2215th Post
Platinum Carpet V.I.P- Board Master
| "Re(7):Mortal Kombat Shaolin Monks" , posted Tue 27 Sep 05:00
quote: Although, too be fair, the battle with Goro is INSANELY easily. Just fireballs, run away, fireballs, run away, fireballs, jump over his semimic attacks, run away, etc.
It's all MegaMan style "die 5 times to learn the pattern then win with near full health" fights (Baraka is a pain in the ass though, Christ that's a hard boss)
It was sort of depressing that the final battle to save the Earth and numerous other dimensions consisted of me running in circles around a guy with a big hammer. It was, however, a pretty good encapsulation of the MK experience. I am curious to see how I fare against the bosses with Scorpion; while the yellow palette dead ninja guy can tear through the grunts in the game I'm probably going to have to come up with a different strategy for beating the bosses with him besides hanging back and tossing fireballs.
It was a shame about Goro tho'. He used to be such a fearsome clay puppet but in MK:SM the big sap just rolled over and died.
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