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Time Mage 2273th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):Anyone played Magna Carta: Tears of Blo" , posted Tue 15 Nov 05:12
quote: I stopped playing because I couldn't stand the long and sluggish battles anymore.
I have a question: Are battles slow, but the average number of battles that has to be fought is as high as your average RPG, or maybe they're slow, but not that many, making the whole comat time about the same as another RPG?
Also, are battles "slow but interesting" (need some strategy, are varied, visually good...) or on the contrary, they're just slow, and nothing really interesting? I'd rather fight a slow and interesting battle (specially if there aren't many, like my first question asks), rather than a fast "mash X" series of battles.
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jmcc 27th Post
Rare Customer
| "Re(9):Anyone played Magna Carta: Tears of Blo" , posted Tue 15 Nov 10:12
quote: Just so nobody gets off track, it'd be a bit incorrect to call this an 'atlus game', considering it's only released in the US by atlus. And it'd make sense that they didn't use the japanese track, as it's the 2nd dub to begin with, and they don't own the rights, since it was released by Banpresto in Japan.
It's a korean game by Softmax, originally released in 2001 on the PC, then ported to PS2 (also by softmax). So the first dub would be korean. They could've opted to keep that though, I agree.
Well, when I said "Atlus game," what I meant was that it may share the habit of getting real scarce and, as such, real expensive should I not get it right at release. But your point about no original audio is still a bit of a letdown.
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Ammadeau 1455th Post
Red Carpet Executive Member
| "Re(7):Anyone played Magna Carta: Tears of Blo" , posted Tue 15 Nov 21:31
quote: It's a korean game by Softmax, originally released in 2001 on the PC, then ported to PS2 (also by softmax). So the first dub would be korean. They could've opted to keep that though, I agree.
Actually, Banpresto remade the game pretty much from scratch, so the korean dub wouldn't match since the plot is substantially different. :)
(I was corrected about this by a Softmax fanboy, which are scary.)
quote: Also, are battles "slow but interesting" (need some strategy, are varied, visually good...) or on the contrary, they're just slow, and nothing really interesting? I'd rather fight a slow and interesting battle (specially if there aren't many, like my first question asks), rather than a fast "mash X" series of battles.
They are 'slow to the the point they become uninteresting.' Basically, every fight feels that it takes about as twice as long as it really should, and while the combat system is interesting, it wears itself down over time to the point that after six hours I didn't want to fight another battle ever again, personally. Though if your the sort of person who likes DQ8's ancient battle system, it probably won't bother you.
Ammadeau.net - My own personal waste of time.
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