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Iggy
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"La fete de le random news" , posted Thu 22 Jun 01:00post reply

Scans :

FF3

Persona 3

A manga of Gyakuten Saiban (I guess the first series) will be published in Young Magazine.

The Opera browser on NDS will be released the 07/24.






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Samson
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"Re(1):La fete de le random news" , posted Thu 22 Jun 17:13post reply

The more I see of Persona 3 the more I want it...





Iggy
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"Re(1):La fete de le random news" , posted Fri 23 Jun 16:38post reply

SNK

- The nests hen will have the NG version, the DC version, plus something else. Bonus.
- There are still plans to relase a WH collections, Fûun, and other NG games.
- Tenkaichi was supposed to be the last 2D Samurai Spirits, but ultimately, the point is not what SNK wants to do, but what the fans want to play. So they will listen, and develop accordingly.
- Nejibako 2 ? "maybe".
- MOTW2 ? "maybe not MOTW 2, but definitely a game that will expand and end the story began in MOTW."
- They would like to do a game with only the SNK heroins. Maybe in 3D.
- Yumeji might very well be a man.
- The young man that becomes mizuchi is not Chris's clone ; it's a weapon created by WAREZ.
- It is not impossible to have another collaboration with Capcom.
- They are waiting to see how the 360/PS3/Wii do to make definitive decisions about them.





Nate
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"Re(2):La fete de le random news" , posted Fri 23 Jun 16:56post reply

quote:
SNK

- The nests hen will have the NG version, the DC version, plus something else. Bonus.
- There are still plans to relase a WH collections, Fûun, and other NG games.
- Tenkaichi was supposed to be the last 2D Samurai Spirits, but ultimately, the point is not what SNK wants to do, but what the fans want to play. So they will listen, and develop accordingly.
- Nejibako 2 ? "maybe".
- MOTW2 ? "maybe not MOTW 2, but definitely a game that will expand and end the story began in MOTW."
- They would like to do a game with only the SNK heroins. Maybe in 3D.
- Yumeji might very well be a man.
- The young man that becomes mizuchi is not Chris's clone ; it's a weapon created by WAREZ.
- It is not impossible to have another collaboration with Capcom.
- They are waiting to see how the 360/PS3/Wii do to make definitive decisions about them.



If only they'd addressed Shion as well. Then again, doesn't Shion's story specifically call her a him? I don't know; I'd rather Shion be an awesome female midboss.





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Kikkoken
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"Re(3):La fete de le random news" , posted Fri 23 Jun 18:11post reply

Iggy, why didn't you ask SNK if they planned to do DS games? You know how much I want a KOF EX DS.





Iggy
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"Re(4):La fete de le random news" , posted Fri 23 Jun 19:58post reply

quote:
Iggy, why didn't you ask SNK if they planned to do DS games? You know how much I want a KOF EX DS.

I'd rather ask them if they intend to push Ryô out of his closet.





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"Re(2):La fete de le random news" , posted Fri 23 Jun 21:52post reply

quote:
- MOTW2 ? "maybe not MOTW 2, but definitely a game that will expand and end the story began in MOTW."



Bullshitfish translates this as: we can progressiveley add all the characters from MOTW in the next KOF games for little work and easy bucks, so we consider this mergure will expand and end the story began in MOTW.

The possibility of SNK Gals Fighters 2 is promising, though. Especially if they add the recent keitai games centered on SNK Gals as well.





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Ishmael
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"Re(2):La fete de le random news" , posted Sat 24 Jun 00:37post reply

Thanks for the info Iggy!

quote:
- Tenkaichi was supposed to be the last 2D Samurai Spirits, but ultimately, the point is not what SNK wants to do, but what the fans want to play. So they will listen, and develop accordingly.



While the possibility of more SS makes me happy I'm not sure if ten year old sprites is what I want out of the series. It seems there continues to be a bit of disconnect between my desires as a fan and what SNKP will eventually deliver.





Arngrim
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"Re(3):La fete de le random news" , posted Sat 24 Jun 04:54:post reply

GALS FIGHTERS 2!!!!! YES!!!

...in 3D?----

I would prefer it in awesome 2D, I'm tired of Max Impact 2 bouncing forever tits.

I will miss the SD look in NG Pocket, really.

Miss X and Yuki (Kyo's ex-girlfriend) DEFINETELY need a comeback.

Angel does too, btw

Edit: the original girls from Days of Memories (like Shizuku) would be a EXTREMELY great addition.






I cannot quench your thirst
Because even if you yearn for the truth you refuse to believe in it.
But I still want to quench your thirst.
Because I am the one the that put you into the desert.

[this message was edited by Arngrim on Sat 24 Jun 04:56]

Iggy
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"Re(1):La fete de le random news" , posted Sat 24 Jun 05:51post reply

More stealth thief slylish action





Cain Highwind
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"Re(4):La fete de le random news" , posted Sat 24 Jun 07:54post reply

quote:
GALS FIGHTERS 2!!!!! YES!!!

...in 3D?----

I would prefer it in awesome 2D, I'm tired of Max Impact 2 bouncing forever tits.

I will miss the SD look in NG Pocket, really.



Yeah I was thinking the same thing. With SNK seeking cash, it would be the most obvious choice to make a DoA fighter and/or XBV spinoff. But yeah , the thought of bouncies stuck in the camera make me wince especially since Gal Fighters was a more comical Fighter like Capcom's Pocket Fighter, not a full fanservicy one like DoA (and like what MI tries to horribly imitate)





Ishmael
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"Re(2):La fete de le random news" , posted Sun 25 Jun 04:16post reply

quote:
More stealth thief slylish action


I'm certain I'll regret it later but I'm curious about this game.





ONSLAUGHT
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"Re(3):La fete de le random news" , posted Sun 25 Jun 15:57post reply

quote:
More stealth thief slylish action

I'm certain I'll regret it later but I'm curious about this game.


What happened to Shinobido Imashime? I've been waiting ages for that game.





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"Re(2):La fete de le random news" , posted Sun 25 Jun 17:25post reply

quote:
SNK

- The nests hen will have the NG version, the DC version, plus something else. Bonus.
- There are still plans to relase a WH collections, Fûun, and other NG games.
- Tenkaichi was supposed to be the last 2D Samurai Spirits, but ultimately, the point is not what SNK wants to do, but what the fans want to play. So they will listen, and develop accordingly.
- Nejibako 2 ? "maybe".
- MOTW2 ? "maybe not MOTW 2, but definitely a game that will expand and end the story began in MOTW."
- They would like to do a game with only the SNK heroins. Maybe in 3D.
- Yumeji might very well be a man.
- The young man that becomes mizuchi is not Chris's clone ; it's a weapon created by WAREZ.
- It is not impossible to have another collaboration with Capcom.
- They are waiting to see how the 360/PS3/Wii do to make definitive decisions about them.





Another summarization by remukhan @ CX

quote:

- KOF98 and KOF2002 will come out as singles games (presumably as Rebouts) instead of Online compilations.

- KOF NESTS Hen is delayed because SNK wants to add both NeoGeo and DC versions, plus a bonus.

- World Heroes, Kizuna Encounter/Savage Reign and other NeoGeo games will come out as NeoGeo Online Collections as planned.

- Samurai Shodown Tenkaichi Kenkyakuden was planned to be last 2D Samurai Shodown game, but it all depends on the fans which way they want SNK to take the series.

- NeoGeo Battle Coliseum 2 is not currently in plans, but SNK will develop it if there is enough demand to continue the series from fans.

- Garou: Mark of the Wolves story will continue, but SNK is still looking at the possibility whether to develop MOTW2 or take the story into a new series.

- SNK Playmore is also looking at the possibility of releasing its portable (mobile phone) games outstide Japan, as some of dating sim games with SNK characters have had great success.

- After the success of Playstation game 'Athena' and a portable game 'Athena on Stage', SNK will release another action based game on KOF heroin, tentateively titled 'Athena: Full Throttle". This portable game is expected to come out in July.

- SNK would also like to do a 3D fighting game based on SNK ladies only. (DOA???)

- Yumeji Kurokochi of Samurai Shodown is likely to be a man. But SNK is in midst of verifying it (what the??!)

- In NBC, Mizuchi's original form is not some clone of Chris. But its some kind of weapon created by WAREZ.

- SNK will also port its KOF Pachinko (Slot) Machine games to Portable (mobile) platform.

- It may be possible to renew their collaboration with Capcom, to release (fighting) games with characters of both companies.

- SNK is also looking forward to the next generation console wars before deciding their strategy, since success of each console also varies from country to country.








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"Re(4):La fete de le random news" , posted Sun 25 Jun 17:55post reply

quote:
What happened to Shinobido Imashime? I've been waiting ages for that game.


Came out ages ago in Japan, soon to be released in Europe, doesn't look like it'll ever come to the US.





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Time Mage
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"Re(4):La fete de le random news" , posted Sun 25 Jun 19:11post reply

quote:
Yuki (Kyo's ex-girlfriend)


ex? Is now Kyo engaged with Iori?





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Arngrim
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"Re(5):La fete de le random news" , posted Sun 25 Jun 22:28post reply

quote:
Yuki (Kyo's ex-girlfriend)

ex? Is now Kyo engaged with Iori?



AFAIK, the events after the Orochi saga involving Yuki are somewhat unclear.

Correct me if I'm wrong but IIRC, Yuki was sacrificed to Orochi in 98, wasn't she? At least she hasn't appeared anymore since then, nor has been mentioned... and I think she's quite an important character in Kyo's background after all the Orochi saga to leave behind.

...this and, obviously, the fact that he's all over Iori of course.






I cannot quench your thirst
Because even if you yearn for the truth you refuse to believe in it.
But I still want to quench your thirst.
Because I am the one the that put you into the desert.

freak
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"Re(6):La fete de le random news" , posted Mon 26 Jun 01:07post reply

quote:
Correct me if I'm wrong but IIRC, Yuki was sacrificed to Orochi in 98, wasn't she? At least she hasn't appeared anymore since then, nor has been mentioned... and I think she's quite an important character in Kyo's background after all the Orochi saga to leave behind.

...this and, obviously, the fact that he's all over Iori of course.



Yuki was in Kyo&Iori prologue story in 2000,
Iori had save her life.

Linky





Iggy
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"Re(6):La fete de le random news" , posted Mon 26 Jun 01:36post reply

quote:
I think she's quite an important character in Kyo's background after all the Orochi saga to leave behind.

The problem is that Kyo really didn't do anything during the NESTS arc, and not much beyond "looking helpless while shit was happening" in 2003/XI, so characters tied to his background have had even fewer appearances.
But yeah, they are still together.





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"that sucks..." , posted Mon 26 Jun 03:18post reply

quote:

Came out ages ago in Japan, soon to be released in Europe, doesn't look like it'll ever come to the US.


Oh crap, I was looking forward to this game, but it seems I will never be able to play it





IkariDC
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"Re(1):that sucks..." , posted Mon 26 Jun 06:14post reply

quote:

Came out ages ago in Japan, soon to be released in Europe, doesn't look like it'll ever come to the US.

Oh crap, I was looking forward to this game, but it seems I will never be able to play it



Yeah, I thought it wasn't going to be released outside of Japan, but we were lucky in the end, just like with OZ. I've never read about the matter, but if the european release has the 60Hz selector (which I think it will have) you could try to import it?





Arngrim
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"Random Gals Fighters 2 predictions" , posted Tue 27 Jun 00:14post reply

Since "traps" (as they are dearly adressed in 4chan) have become all the rage lately in Japan (replacing the loli trend -gyargh!!-), here goes my prediction:

Since Miss X already made the cut, I expect some incredibly femminine shota to be included in the roster in order to traumatize us once again like Buri-chan and Culian already did in their time.

Who will be the selected one? Bao for the rejoyce of all the Saigado fans? Neko-mimi-meido Kyo?

Not that it really bothers me, my sexuality now is like a boat set adrift. Thank you internet.






I cannot quench your thirst
Because even if you yearn for the truth you refuse to believe in it.
But I still want to quench your thirst.
Because I am the one the that put you into the desert.

Evenor
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"Re(3):La fete de le random news" , posted Tue 27 Jun 01:16post reply

quote:
lop accordingly.

- They would like to do a game with only the SNK heroins. Maybe in 3D.



The Queen of Fighters!

Benimaru would be the mid boss. And of course Miss X will still be the Final Boss.






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Arngrim
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"Re(4):La fete de le random news" , posted Tue 27 Jun 03:22:post reply

quote:

The Queen of Fighters!

Benimaru would be the mid boss. And of course Miss X will still be the Final Boss.



Gals Fighters for Neo Geo Pocket Color was regarded in-game as "Queen of Fighters" (Q.O.F.) already, iirc.

Beni is already too clichéd!!! We need something more destroyer!!! Bring on some meganekko-swimsuit-nekomimi-moé Maxima!!!






I cannot quench your thirst
Because even if you yearn for the truth you refuse to believe in it.
But I still want to quench your thirst.
Because I am the one the that put you into the desert.

[this message was edited by Arngrim on Tue 27 Jun 03:26]

Stifu
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"Re(5):La fete de le random news" , posted Tue 27 Jun 04:40post reply

quote:
Gals Fighters for Neo Geo Pocket Color was regarded in-game as "Queen of Fighters" (Q.O.F.) already, iirc.

That's right... That's the name of the tournament held in Gals Fighters.





kofoguz
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"Moved" , posted Tue 27 Jun 06:58:post reply

EDIT: I decided to move it to a new thread.





[this message was edited by kofoguz on Tue 27 Jun 07:20]

Iggy
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"Saint Seya 2" , posted Wed 28 Jun 22:16post reply

As ugly as the first game





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"Re(2):La fete de le random news" , posted Thu 29 Jun 20:21post reply

Athena: Full Throttle , a mobile game (maybe it's a sequel to the original Athena game).

http://game.snkplaymore.co.jp/mobile/i-mode/index.php
http://game.snkplaymore.co.jp/official/nbc/museum/athena/





Arngrim
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"Re(3):La fete de le random news" , posted Fri 30 Jun 01:00post reply

quote:
Athena: Full Throttle , a mobile game (maybe it's a sequel to the original Athena game).

http://game.snkplaymore.co.jp/mobile/i-mode/index.php
http://game.snkplaymore.co.jp/official/nbc/museum/athena/



I, talking in the name of the whole Café, demand the name of the awesome pink-haired loli which accompannies Athena in this game and more info about her.






I cannot quench your thirst
Because even if you yearn for the truth you refuse to believe in it.
But I still want to quench your thirst.
Because I am the one the that put you into the desert.

freak
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"Re(4):La fete de le random news" , posted Fri 30 Jun 01:22post reply

Her name is Helen(?).





Tai-Pan
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"Re(1):Saint Seya 2" , posted Fri 30 Jun 01:31post reply

quote:
As ugly as the first game



Has anybody actually played any of the Saint Seiya games?





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IkariDC
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"Re(5):La fete de le random news" , posted Fri 30 Jun 01:43post reply

Funny how these lolis are more... gifted than the regular KOF Athena. The art seems to be by the same artist from PS2 Twinkle Star Sprites.

They should beef-up all those minigames and release them on DS!





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"Re(2):Saint Seya 2" , posted Fri 30 Jun 07:03post reply

quote:

Has anybody actually played any of the Saint Seiya games?



Yes. It's awful. Trash. Absolute trash. Some hardcore Saint Seiya fans like it because it's Saint Seiya, but it's NOT a good game. It's a poorly constructed poorly balanced junk fighting game.

As for Athena, I'm irritated, because I loved the original Athena (mostly for masochistic reasons) and won't be able to play the cel version. As IkariDC said, I'd like to see a port of a number of these games.





Iggy
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"Re(1):La fete de le random news" , posted Fri 30 Jun 16:46post reply

Phantom Blood

I like the art of the japanese Capcom Classic Collection on PSP.





Arngrim
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"Re(5):La fete de le random news" , posted Fri 30 Jun 16:46post reply

quote:
Her name is Helen(?).



Oh! Thanks a lot ^^

I think they still more or less stick to the greek mythology, taking into account that "Helena" was the name of the most beatiful girl in the world (according to what Afrodita said to Paris in The Wooden Horse of Troy, at least).

That's nice ^^

...now, I want her in Neo·Geo Battle Coliseum 2.






I cannot quench your thirst
Because even if you yearn for the truth you refuse to believe in it.
But I still want to quench your thirst.
Because I am the one the that put you into the desert.

freak
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"Re(2):La fete de le random news" , posted Fri 30 Jun 19:52post reply

quote:
I like the art of the japanese Capcom Classic Collection on PSP.



And Power Stone site also opens, but not much there at the moment.





Ishmael
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"Re(2):La fete de le random news" , posted Fri 30 Jun 21:56post reply

quote:
I like the art of the japanese Capcom Classic Collection on PSP.


Ahaha, that picture is awesome. Hopefully a larger shot of the art will turn up soon. Does anyone know who did the illustration?

Hmm, it's a shame the layout of the controls on the PSP make any attempt at a tate mode ridiculously unwieldly since the dimensions of the screen would be great for old shooters like the ones found on this CCC collection.





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"Re(3):La fete de le random news" , posted Fri 30 Jun 22:39post reply

quote:
Athena: Full Throttle , a mobile game (maybe it's a sequel to the original Athena game).

http://game.snkplaymore.co.jp/mobile/i-mode/index.php
http://game.snkplaymore.co.jp/official/nbc/museum/athena/




Some tiny shots.





Maese Spt
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"Athena is LOVE" , posted Sat 1 Jul 01:36post reply

quote:
Athena: Full Throttle , a mobile game (maybe it's a sequel to the original Athena game).

http://game.snkplaymore.co.jp/mobile/i-mode/index.php
http://game.snkplaymore.co.jp/official/nbc/museum/athena/



Some tiny shots.



ZOMG!!! A new, über-moe Athena game!!! I'm totally, completely and utterly sold.

And now that I look at her, that Helena chick looks like she's just escaped from Popotan! ME WANTS!!!!!!!

Oh wait. It's a cellphone game. Excuse me, I'm going to kill myself now... T__T






マツケン サンバ!!!!

exodus
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"Re(4):La fete de le random news" , posted Sat 1 Jul 02:14post reply

Freak - send me an email, I want to discuss something!

brandon at insertcredit.com





freak
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"Re(5):La fete de le random news" , posted Sat 1 Jul 13:28post reply

quote:
Freak - send me an email, I want to discuss something!

brandon at insertcredit.com




freakonboard_@_gmail_.com

Note: delete all under scrolls.





freak
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"More shots of both Capcom collections." , posted Sat 1 Jul 19:55post reply

quote:
I like the art of the japanese Capcom Classic Collection on PSP.


And Power Stone site also opens, but not much there at the moment.



More shots of both collections at famitsu.

Linky 1
Linky 2





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"Re(4):La fete de le random news" , posted Mon 3 Jul 13:08post reply

quote:
Athena: Full Throttle , a mobile game (maybe it's a sequel to the original Athena game).

http://game.snkplaymore.co.jp/mobile/i-mode/index.php
http://game.snkplaymore.co.jp/official/nbc/museum/athena/



Some tiny shots.



Same shots but bigger.





Ishmael
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"Re(5):La fete de le random news" , posted Tue 4 Jul 01:25post reply

quote:
Same shots but bigger.


Ah, whipped cream and other delights. I just referenced a Herb Albert album... I wish I was dead.

In other news the SF2 anime is getting a full release in the US twelve years after it was released.





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"Re(6):La fete de le random news" , posted Tue 4 Jul 01:56post reply

quote:

In other news the SF2 anime is getting a full release in the US twelve years after it was released.



"Uncut" doesn't mean much, considering they cut like...under a minute of footage (or something), but I'm glad people will finally be able to experience the Japanese soundtrack, which goes so well with the last fight that I swear it was set to it.

I still think that's one of the best fights ever. I've watched it over 100 times, easily. I'm still impressed by how much weight the characters have.





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"Re(7):La fete de le random news" , posted Tue 4 Jul 02:53post reply

quote:

I'm glad people will finally be able to experience the Japanese soundtrack, which goes so well with the last fight that I swear it was set to it.



Yeah but in the Vega (Spanish) Vs Chun-Li fight it's exactly the opposite. Ok, so Chun was relaxing with that slow paced music, but it's out of place when the battle begins. With the US soundtrack, I think is the most memorable part of the movie. I'm on fire, now give it to me!





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"Re(8):La fete de le random news" , posted Tue 4 Jul 04:24post reply

quote:
Yeah but in the Vega (Spanish) Vs Chun-Li fight it's exactly the opposite. Ok, so Chun was relaxing with that slow paced music, but it's out of place when the battle begins. With the US soundtrack, I think is the most memorable part of the movie. I'm on fire, now give it to me!


The US soundtrack of this scene just transform this scene into a boring fighting scene that has been seen dozens of time in lots of uninteresting action movies. With the original track, the shock between the action and the music is really what gives it its memorable taste.
Well, I mean, for an action anime that is.





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"Re(9):La fete de le random news" , posted Tue 4 Jul 05:01post reply

quote:

The US soundtrack of this scene just transform this scene into a boring fighting scene that has been seen dozens of time in lots of uninteresting action movies. With the original track, the shock between the action and the music is really what gives it its memorable taste.
Well, I mean, for an action anime that is.



I understand your reasoning, also I'm usually a purist who always prefers the original material, but in this case, I think that the US soundtrack gives the scene what it needs. He even calls her bitch!

I'm happy with the DVD, having the film with both soundtracks, you can't go wrong with it!





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"Re(9):La fete de le random news" , posted Tue 4 Jul 17:28post reply

quote:
With the original track, the shock between the action and the music is really what gives it its memorable taste.
Well, I mean, for an action anime that is.



That's what I thought. From my experience, it's not a popular opinion. Does that mean I'm wrong? Didn't Thomas Jefferson say "What's popular is always right!" Perhaps the lesson is the associate yourself with people that don't disagree with you on anything.





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"Re(1):Athena is LOVE" , posted Tue 4 Jul 22:01post reply

quote:
Athena: Full Throttle , a mobile game (maybe it's a sequel to the original Athena game).

http://game.snkplaymore.co.jp/mobile/i-mode/index.php
http://game.snkplaymore.co.jp/official/nbc/museum/athena/



Some tiny shots.


ZOMG!!! A new, über-moe Athena game!!! I'm totally, completely and utterly sold.

And now that I look at her, that Helena chick looks like she's just escaped from Popotan! ME WANTS!!!!!!!

Oh wait. It's a cellphone game. Excuse me, I'm going to kill myself now... T__T



Athena fights Pedobear!!! I wish I had the chance to get this game!! It looks even more promising than KUTAR...





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"Re(10):La fete de le random news" , posted Tue 4 Jul 22:39post reply

quote:
Didn't Thomas Jefferson say "What's popular is always right!" Perhaps the lesson is the associate yourself with people that don't disagree with you on anything.


Or disagree with everyone because Thomas Jefferson is a jerk.





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"Re(2):La fete de le random news" , posted Wed 5 Jul 00:04post reply

quote:
I like the art of the japanese Capcom Classic Collection on PSP.



More shots.





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"Re(3):La fete de le random news" , posted Wed 5 Jul 00:32post reply

quote:
More shots.


I'm not sure I understand : King of Dragons uses the game sharing capacities, but not Knight of the Round ?
Oh well. One is better than none, I guess.





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"Bastard!!" , posted Wed 5 Jul 19:12post reply

It's that time of the mon... yea... decade again.





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"Re(1):Bastard!!" , posted Thu 6 Jul 03:33post reply

quote:
It's that time of the mon... yea... decade again.



Woah, that sure brings me old memories... But I thought nobody cared about Bastard!! anymore.






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Cain Highwind
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"Re(2):Bastard!!" , posted Thu 6 Jul 03:37post reply

quote:
It's that time of the mon... yea... decade again.


Woah, that sure brings me old memories... But I thought nobody cared about Bastard!! anymore.



I just realized Bastard and Athena use the same font for their title, weird.





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"Re(1):Bastard!!" , posted Thu 6 Jul 05:38post reply

quote:
It's that time of the mon... yea... decade again.


Is it another random storyline jump?





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"Re(2):Bastard!!" , posted Thu 6 Jul 09:44post reply

Since I haven't really been following all the of Capcom collection stuff, did they ever(or are they planning to)release Dungeons and Dragons: Tower of Doom in any of them?






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Nate
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"Re(3):Bastard!!" , posted Thu 6 Jul 10:58post reply

quote:
Since I haven't really been following all the of Capcom collection stuff, did they ever(or are they planning to)release Dungeons and Dragons: Tower of Doom in any of them?



...on the Sega Saturn, yes. It'd be nice if they turned up elsewhere, though, I agree.





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"Re(1):La fete de le random news" , posted Thu 6 Jul 18:24post reply

God Hand the 9/14 ?

From the look of it at E3, I thought it was at most 20% complete...
Somebody at Capcom pulled the plug of Clover.





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"Re(1):Bastard!!" , posted Thu 6 Jul 23:53post reply

quote:
It's that time of the mon... yea... decade again.



There's been a Bastard!! thread a long time ago, no ?

I used to love this manga, even without understanding a single word of Japanese.
When it was released in French, I bought a few, but it didn't make more sense...anyway, I'll buy this for the art.

I still enjoy a lot volumes 9 to 11.

Have you heard about the MMORPG ? I don't think it'll ever be released but it could be fun.





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"Re(2):La fete de le random news" , posted Fri 7 Jul 01:37post reply

quote:
God Hand the 9/14 ?


I'm already looking forward to the announcement that it's been delayed.





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"Re(2):Bastard!!" , posted Fri 7 Jul 05:47post reply

quote:

I used to love this manga, even without understanding a single word of Japanese.
When it was released in French, I bought a few, but it didn't make more sense...anyway, I'll buy this for the art.



I think you're better off not understanding Bastard. I tried reading it for a while, then gave up and just looked at it.

I'm TOTALLY pumped about God Hand. Soooo excited. I actually gave Okami a second chance, and I'm finding it to be really amazing. Still boring, but amazing. Maybe "laid back" is the word.





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"Re(3):Bastard!!" , posted Fri 7 Jul 08:27post reply

quote:
I'm TOTALLY pumped about God Hand. Soooo excited.

Er... Why?





Pollyanna
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"Re(4):Bastard!!" , posted Fri 7 Jul 09:36post reply

quote:

Er... Why?



Well, so far I've enjoyed Clover's games, and the style appeals to me. It's funny, it looks like fun and I like the people involved. Sounds like the music might be good, too. What's not to like?

I guess it just looks like another 3D action game, but I was really sold on the trailer.





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"Re(5):Bastard!!" , posted Fri 7 Jul 10:39post reply

quote:

Well, so far I've enjoyed Clover's games, and the style appeals to me.



neat - I feel exactly the opposite!





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"Re(6):Bastard!!" , posted Fri 7 Jul 11:32post reply

God Hand felt like a really good Simple 2000 game. The gameplay was amazingly solid, the characters were goofy, and the visuals were pretty bland... plus it had the required fatal flaw, in this case a bad camera.

Fun though.





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GekigangerV
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"White power!" , posted Fri 7 Jul 13:03post reply

PSP ad in Europe

Seems pretty weird, but I always thought those weird cartoon squirrels were worse.

Didn't SONY get in trouble for some graffiti ads as well?





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"Re(5):Bastard!!" , posted Fri 7 Jul 16:14post reply

quote:
I guess it just looks like another 3D action game, but I was really sold on the trailer.


I haven't played it or anything, but to me it looks like one of those games one or two years ago, when Capcom, Namco and I don't remember who released a few Final Fight - and - clones games, all looking below average. Except this time the game looks really, really ugly.

I mean, come on : the game looks amazingly bad. After Ôkami, it kinda hurts the eyes.
Oh, but when you hit the ennemies, they are sent flying. I think that's the humourous element everyone is talking about.

This game confuses me, like if everyone on earth saw some amazing hidden movies and such, and I missed them and I can't join the fun.





Pollyanna
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"Re(6):Bastard!!" , posted Fri 7 Jul 16:56post reply

quote:


I mean, come on : the game looks amazingly bad. After Ôkami, it kinda hurts the eyes.
Oh, but when you hit the ennemies, they are sent flying. I think that's the humourous element everyone is talking about.

This game confuses me, like if everyone on earth saw some amazing hidden movies and such, and I missed them and I can't join the fun.



The flying made me chuckle a bit, but it was really the strange dancing, the fat guy tripping and especially axe kicking the midget into the ground, then repeatedly stomping his head that got me. The game is delightfully and shamelessly low-brow.

I don't really think it looks "ugly" like "poor." I think it looks ugly and brown like Hokuto no Ken, which is obviously what it's going for. Also, the motion capture is good, so the characters have "personality" in their movements. It's ugly, but it has style. It has "ugly style" and that's funny to me. It might just be ugly to you.

Of course, I might end up hating the game, but I don't think it looks like a cheap or poor production on any front. I was totally wrong about Okami, though. I mean, Okami is a great "thing", like "work of art", but it's a pretty boring game. It's like going to the museum, only with amazing (FAR too infrequent) boss fights.





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"Re(7):Bastard!!" , posted Fri 7 Jul 22:43post reply

There's a new movie at God Hand's website





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"Re(6):Bastard!!" , posted Fri 7 Jul 22:44post reply

quote:

Well, so far I've enjoyed Clover's games, and the style appeals to me.


neat - I feel exactly the opposite!



For me I've found the Viewtiful Joe games to be pretty but inert. I'm hoping that Okami and God Hand have a greater sense of fluidity to they way they play so I can actually play the games instead of just admiring them from afar. Whether or not God Hand will work for me depends entirelly on how often the game will let me kick people in the crotch. I don't ask for much from my entertainment.

quote:
Seems pretty weird, but I always thought those weird cartoon squirrels were worse.

Those squirrels were the worst. Nevermind the social issues they brought up, they were directly annoying just on their own terms.

In other news the pixel worshiping subculture crosses over with indie comics in Sidescrollers from Oni Press.





Pollyanna
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"Re(7):Bastard!!" , posted Sat 8 Jul 20:13post reply

quote:

For me I've found the Viewtiful Joe games to be pretty but inert. I'm hoping that Okami and God Hand have a greater sense of fluidity to they way they play so I can actually play the games instead of just admiring them from afar.



I'm not sure what you're trying to say here.

Ahhh...man, I didn't notice how incredibly poor and ugly the backgrounds in God Hand were. I'm still sold on the game, but the backgrounds are undeniably crappy. I think Clover got a slap on the hand after spending so much on Okami. Either that, or they put everything into motion capture.

Also, if you wanna know what Arthur has been doing for the past 15 years, go here.
http://www.makai.jp/
Has no one posted that yet!?





IkariDC
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"Re(8):Bastard!!" , posted Sat 8 Jul 21:46post reply

quote:

Ahhh...man, I didn't notice how incredibly poor and ugly the backgrounds in God Hand were. I'm still sold on the game, but the backgrounds are undeniably crappy. I think Clover got a slap on the hand after spending so much on Okami. Either that, or they put everything into motion capture.

Also, if you wanna know what Arthur has been doing for the past 15 years, go here.
http://www.makai.jp/
Has no one posted that yet!?



I agree with Polly there. Yes, the backgrounds and the environments are quite poor, but maybe it's that way because it seems they can be destroyed sending the enemies flying? I don't think everything can be destroyed so it isn't like that can be an excuse.

That makaimura flash video is plain awesome! I love that kind of stuff.





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"kicking in the crotch" , posted Sun 9 Jul 05:32post reply

quote:

Whether or not God Hand will work for me depends entirelly on how often the game will let me kick people in the crotch. I don't ask for much from my entertainment.



Same here. God Hand sure looks ugly, but that cheesy Hokutô no Ken parody feeling really makes my day. Of course, the more ludicrous the better.

On a related note, is really Ôkami that boring? How dissapointing, I had high expectations for this one...






マツケン サンバ!!!!

Pollyanna
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"Re(1):kicking in the crotch" , posted Sun 9 Jul 05:52post reply

quote:

On a related note, is really Ôkami that boring? How dissapointing, I had high expectations for this one...



For most of the game there's no challenge, and very little excitement. When you go through what would normally be a "dungeon" you'll only have to fight maybe 2 enemies (which you can kill in 2-3 hits) and you can't really get lost or anything, you just kind of go until you reach the end. Most of the puzzles are only mildly challenging, so it's pretty much just "running around" for large portions of the game.

There are tons and tons of extra things to do to get more experience, new skills and extra items, but there's little motivation to do them. These things just make you stronger...but when you can avoid almost all the enemies with no consequence and bosses are few and far between (not to mention totally easy), then what's the point? At first, I felt intrinsically motivated to do extra things, because I wanted to fully explore the world and make everyone in it happy ("if I don't do this sidequest and help this person, then I'm not doing my job!"), but that gets old after 8 hours or so, especially when "healing" is no longer the focus of the story.

There's a lot of "talk to this person, then go talk to this person" stuff, too. Everyone talks too much. The game doesn't need so much dialogue when it has such a strong visual presence. It's not poorly-written, but it's entirely too much. I'll start reading a scene, then end up angrily pressing the button just to get past it. This isn't AS bad later in the game when there's more backstory going on, but by then, you'll probably be totally fed up with people talking too much and you won't care anymore.

The boss battles are GREAT, though, and there are a few good "dungeons" in the game. To me, the game would be perfect if it had difficult dungeons and bosses that you would be motivated to power up to get through. After finishing a boss, you'd want to "cool down", so you'd be motivated to do all the extra stuff to prepare for the next dungeon. As it is, why do you need to be stronger when you can already kill anything without getting hit?

I can tolerate how boring the game is because it has lots of good points. It's (obviously) very beautiful. More beautiful than it looks, even. It doesn't have any "choppy textures" or breakup. It feels like you're really part of a painting or something. The music is fantastic as well. The control is excellent and boss battles are some of the best I've ever seen. The puzzles are fun and the classical-looking pictures used in cinemas add a really nice flavor. It's like a "masterpiece" that doesn't quite make the cut.

So yeah, it's boring...but it's a great game if you're not looking for something exciting.





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"Re(2):kicking in the crotch" , posted Sun 9 Jul 18:38post reply

quote:

So yeah, it's boring...but it's a great game if you're not looking for something exciting.



You make it sound more like it's a great game if you want something that's pretty.

Contrast with God Hand!

I can't say I'm as enthused as some are with it, but it has looked entertaining so far. Then again, I've just come off an evening that included actually beating a whole level of Simple 2000 THE Miniskirt Police, so I'd say the line between depraved curiousity and genuine interest is kind of blurred for me at the moment.





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"Re(2):Bastard!!" , posted Sun 9 Jul 21:11post reply

quote:

Is it another random storyline jump?


Not the storyline is just fallowing his normal path... So this should be what was published in the Last Ultra jump, So D.S. fight VS Uriel Going on and the Darf/Elves stuff.
Just hope that Hagiwara did finish the drawing for the Book, because they weren't for the Magazine... And I don't want Hagi to fall into the Hunter X hunter Crapy arts...






Fortes fortuna juvat...

CHAZumaru
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"Sega Private Show" , posted Mon 10 Jul 00:20post reply

I guess Prof was there: Sega Private Show Summer 2006

Worthy of a look for that weird co-op version of OutRun 2 running on Lindbergh.





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Burning Ranger
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"Re(1):Sega Private Show" , posted Mon 10 Jul 00:52post reply

quote:

Worthy of a look for that weird co-op version of OutRun 2 running on Lindbergh.



Why, Sega, why!?! You don't need to do this? You need to make a brand new OUtrun 2 version or another racer all together?

Then again, it's nice you're thinking about the girlfriends who have to watch their boyfriends play OR2...





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Ishmael
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"Re(8):Bastard!!" , posted Tue 11 Jul 03:21post reply

quote:

For me I've found the Viewtiful Joe games to be pretty but inert. I'm hoping that Okami and God Hand have a greater sense of fluidity to they way they play so I can actually play the games instead of just admiring them from afar.


I'm not sure what you're trying to say here.


Hmm, I'm not entirely certain I can explain it myself. It's just that when I played the first VJ I was struck by how precise I had to be with everything I did. For example, in a Mario game there's a chance you can progress through nothing more than panicky jumping and blind luck. VJ, however, felt like only by memorizing the only path through could you possibly move forward. Slow down time at the precise moment necessary, dodge the punch of the bad guy only by following the on-screen prompt... at no point did I ever feel like I was being allowed to be creative with how I played the game. I suspect I'm talking through my hat with all this but when I found myself desperately trying to punch a hamburger out of a tiny slot machine I knew this wasn't the game for me.

God Hand, however, looks to have the sophisticated humor and deep social commentary I demand from my games. That, and it features a tiny little dog.





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"Re(3):kicking in the crotch" , posted Tue 11 Jul 03:54post reply

quote:

You make it sound more like it's a great game if you want something that's pretty.



Well, that implies that it only has good graphics. It's beautiful in many other ways. The music, the boss battles, some of the puzzles and a few scenes would still have been beautiful with less-good graphics. It's a beautiful experience...sometimes.

But yes, the graphics are probably the best part. A lot of games, when played in high def sort of...well, it's like their flaws become more apparent, but Okami is pixel perfect.

Ishmael:

I get what you mean. VJ is sort of...mean sometimes. I wouldn't say you don't have any "creativity", but it does demand a high level of precision. I prefer that to "progressing through nothing more than panicky jumping and blind luck", but saying that doesn't necessarily credit VJ's approach.

I'm not just wild about VJ, but I don't think there was really anything "wrong" with it.





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"Re(1):Sega Private Show" , posted Tue 11 Jul 05:51post reply

quote:
I guess Prof was there: Sega Private Show Summer 2006



holy crap





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"Re(4):kicking in the crotch" , posted Tue 11 Jul 14:24post reply

God Hand does look fun. Doesn't the theme song remind anyone of Hawaii 5-0? Also co-op would be great but most devs go for online instead.

My friend bought Onimusha 4 because the back of the box said 2p co-op. But he had to slave through a very bad 1p story to unlock it(Compared to 1,2&3). Playing it co-op the second time around was twice as fun; as you could be multiple characters and the mechanics were solid. The camera's focus is freely selectable between the players. We'd be fighting and I'd say "let me have the camera". Wasn't perfect but worked well enough. Even in Sonic 2, I'd be Sonic and my niece Tails. Since Tails is immortal she could always play with me.





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"Re(2):kicking in the crotch" , posted Wed 12 Jul 04:29post reply

quote:

I can tolerate how boring the game is because it has lots of good points. It's (obviously) very beautiful. More beautiful than it looks, even. It doesn't have any "choppy textures" or breakup. It feels like you're really part of a painting or something. The music is fantastic as well. The control is excellent and boss battles are some of the best I've ever seen. The puzzles are fun and the classical-looking pictures used in cinemas add a really nice flavor. It's like a "masterpiece" that doesn't quite make the cut.



Woah, thanks for the feeback! Your posts use to be more information-packed than most magazine reviews.

Anyway, if the game is so artistic and the characters like to talk, I think I'll enjoy strolling around with the doggie, no matter how boring or empty the dungeons may be. Afyer all, Shadow of the Colossus didn't have so much thrilling action neither, and I managed to have fun with it... Hmm, I guess that means I've become a different type of gamer than before *shrugs*






マツケン サンバ!!!!

Pollyanna
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"Re(3):kicking in the crotch" , posted Wed 12 Jul 06:40post reply

quote:

Afyer all, Shadow of the Colossus didn't have so much thrilling action neither, and I managed to have fun with it... Hmm, I guess that means I've become a different type of gamer than before *shrugs*



I considered Shadow of the Collosus tremendously exciting, and a good portion of it was spent on the fights (and none of it was spent on fetching things). So, I think the only valid comparison here would be if you could say "I enjoyed just running around in the SOTC world, so I would probably enjoy running around in the Okami world as well."

Well, from my perspective at least. I dunno, the point remains that I highly recommend Okami if you don't demand a really exciting action game, so I guess it works out the same.





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"Re(4):kicking in the crotch" , posted Thu 13 Jul 01:24post reply

Two things:

1. Not only has this thread been interesting, I quite like that the message title has been bouncing between "Bastard!!!" and "kicking in the crotch."

2. Udon Comics will have lots of neat things for sale at SDCC.





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"Leona in Metal Slug" , posted Sun 16 Jul 20:46:post reply

Leona joins Ralf and Clark in "Metal Slug Survivors"



...mobile only






I cannot quench your thirst
Because even if you yearn for the truth you refuse to believe in it.
But I still want to quench your thirst.
Because I am the one the that put you into the desert.

[this message was edited by Arngrim on Sun 16 Jul 20:47]

Gojira
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"Re(1):Leona in Metal Slug" , posted Sun 16 Jul 23:23post reply

quote:
Leona joins Ralf and Clark in "Metal Slug Survivors"



Oooooo

quote:

...mobile only



Motherf#&$^W@*#$(%*#$&#$*#(@$*%&#(@$#@*&%(#*$@





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"Re(5):kicking in the crotch" , posted Mon 17 Jul 08:35post reply

quote:

My friend bought Onimusha 4 because the back of the box said 2p co-op. But he had to slave through a very bad 1p story to unlock it(Compared to 1,2&3).



The stories of Oni 1-3 weren't exactly masterpieces (Golden Evil Statue in Oni 2 anyone?!). If anything, DoD was an improvement, particularly in terms of character development.





Pollyanna
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"Re(6):kicking in the crotch" , posted Mon 17 Jul 08:52post reply

quote:

The stories of Oni 1-3 weren't exactly masterpieces (Golden Evil Statue in Oni 2 anyone?!). If anything, DoD was an improvement, particularly in terms of character development.



I think the story in Onimusha 3 was one of the worst I've ever seen in a game. Of course, the execution of that story was a bit more exciting than Oni 4's. Oni4, in my experience with it, felt very "anime". Oni3 felt like a Hollywood movie or something.

This isn't to discredit Oni4, or credit Oni3, though. I'd say 4 had a better story/cast altogether, but it wasn't as exciting or attention-grabbing as 3.





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"Re(7):kicking in the crotch" , posted Mon 17 Jul 12:47post reply

quote:

The stories of Oni 1-3 weren't exactly masterpieces (Golden Evil Statue in Oni 2 anyone?!). If anything, DoD was an improvement, particularly in terms of character development.


I think the story in Onimusha 3 was one of the worst I've ever seen in a game. Of course, the execution of that story was a bit more exciting than Oni 4's. Oni4, in my experience with it, felt very "anime". Oni3 felt like a Hollywood movie or something.

This isn't to discredit Oni4, or credit Oni3, though. I'd say 4 had a better story/cast altogether, but it wasn't as exciting or attention-grabbing as 3.



It felt like I had seen or played the plot of Oni4 in some other form; not just with the cliches. I can deal with that, but straight deja'vu, to the point in which I was predicting exact lines. I personally only liked Oni1's story, especially the original Sam character. (becoming is usually more interesting than being). More occult and less fantasy-fantasy. But it may just be 1st-itis.





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"Re(1):Leona in Metal Slug" , posted Mon 17 Jul 18:26post reply

quote:
Leona joins Ralf and Clark in "Metal Slug Survivors"



...mobile only


With Metal Slug 6 and now this, it really feels like Playmore got inspired by those old Metal Slug 5 fakes where you could see Ikari characters...





Fygee
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"No new SNKP releases. :P" , posted Tue 25 Jul 20:15post reply

Anyone know if there will be any upcoming events where SNKP might clue us in on any new arcade or console release?

Right now there's nothing to really look forward to, and its the first time there's been no anticipation for a release in a long time. Sure, there's the Fatal Fury compilations and some cell phone games, but...well...meh.





Just a Person
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"Re(1):No new SNKP releases. :P" , posted Wed 26 Jul 00:55post reply

quote:
Anyone know if there will be any upcoming events where SNKP might clue us in on any new arcade or console release?

Right now there's nothing to really look forward to, and its the first time there's been no anticipation for a release in a long time. Sure, there's the Fatal Fury compilations and some cell phone games, but...well...meh.



Yeah... For instance, I know that KoF XII will probably take a long time before it gets released (probably next year), but it would be nice if SNKP released any news about it recently.
Fortunately, Midway has released some news about MK:Armageddon, which is distracting me for now. But I'm really looking forward to KoF XII...





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"Re(1):No new SNKP releases. :P" , posted Wed 26 Jul 01:13post reply

quote:
Anyone know if there will be any upcoming events where SNKP might clue us in on any new arcade or console release?



Tokyo Game Show in september. but don't hold your breath for news from SNKP.





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"Re(2):No new SNKP releases. :P" , posted Wed 26 Jul 01:20post reply

quote:
Anyone know if there will be any upcoming events where SNKP might clue us in on any new arcade or console release?


Tokyo Game Show in september. but don't hold your breath for news from SNKP.



Why?





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"Re(3):No new SNKP releases. :P" , posted Wed 26 Jul 07:17post reply

quote:

Why?



oh, I just don't think they'll announce anything new. Some compilations, maybe. I've lost most of my faith in them, really.





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"Re(4):No new SNKP releases. :P" , posted Wed 26 Jul 17:44post reply

quote:
oh, I just don't think they'll announce anything new. Some compilations, maybe. I've lost most of my faith in them, really.


They will at least show more about Card Fighters and KOF XII. That's two original games, and two that might end up good, so that's better than nothing.





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"Re(5):No new SNKP releases. :P" , posted Wed 26 Jul 18:11post reply

quote:
They will at least show more about Card Fighters and KOF XII. That's two original games, and two that might end up good, so that's better than nothing.


There've been 2 years between KoF 2003 and KoF XI, so there may be another 2 years between KoF XI and KoF XII... In other words, I'm not convinced they'll show anything about KoF XII in September.





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"Re(6):No new SNKP releases. :P" , posted Wed 26 Jul 18:36post reply

quote:

There've been 2 years between KoF 2003 and KoF XI, so there may be another 2 years between KoF XI and KoF XII... In other words, I'm not convinced they'll show anything about KoF XII in September.

If they doesn't show KOF12 then it'll be KOF neowave 2...






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"Re(7):No new SNKP releases. :P" , posted Wed 26 Jul 19:07post reply

I wish they would UNshow Metal Slug 3D. I don't think a game has ever been cancelled AFTER it came out, but this is a good time for it to happen.





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"Re(8):No new SNKP releases. :P" , posted Wed 26 Jul 20:26:post reply

quote:
I wish they would UNshow Metal Slug 3D. I don't think a game has ever been cancelled AFTER it came out, but this is a good time for it to happen.


What do you mean, it's already out ?
Oh god.

... Then, if that kind of thing was possible, I wouldn't mind if they cancelled Shin Megaten Imagine.





[this message was edited by Iggy on Wed 26 Jul 22:00]

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"Re(9):No new SNKP releases. :P" , posted Wed 26 Jul 21:24post reply

Some sort of SNK compilations are coming to the US PS2 according to an article that needs a bit more information over at PSXExtreme.





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"Re(10):No new SNKP releases. :P" , posted Thu 27 Jul 03:34post reply

quote:
Some sort of SNK compilations are coming to the US PS2 according to an article that needs a bit more information over at PSXExtreme.



I'm not sure how much credability this thing has, but it makes sense because SNK USA will be eligable for budget games beginning in 2007.





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"Re(10):No new SNKP releases. :P" , posted Thu 27 Jul 04:47post reply

quote:
Some sort of SNK compilations are coming to the US PS2 according to an article that needs a bit more information over at PSXExtreme.



I'd really love for this to happen, but I'm not holding my breath. Also, if it does happen, the collection coming out would probably be delayed twice and probably cancelled. I just hope I'm wrong. I'd love to have KOF95 and Garou in full working arcade perfectness and in full english. If only SNK Japan had put english options in these games...





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"Re(5):No new SNKP releases. :P" , posted Thu 27 Jul 05:15post reply

quote:
They will at least show more about Card Fighters and KOF XII.



I meant things they haven't announced. Like new announced games. But yeah, they'll have the new cfc, I'm sure.





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"Re(6):No new SNKP releases. :P" , posted Fri 28 Jul 04:21post reply

quote:
They will at least show more about Card Fighters and KOF XII.


I meant things they haven't announced. Like new announced games. But yeah, they'll have the new cfc, I'm sure.


This site claims they're working on a high-res sequel to Garou, but that smells like bullshit.





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"Re(7):No new SNKP releases. :P" , posted Fri 28 Jul 13:45post reply

SNKDavid said not to get our hopes up with the PS2 announcement, which is not surprising.

Also not a surprise is the announcement that Cardfighters Clash DS was delayed for the states until Q1 2007

http://www.snkplaymoreusa.com/mb/viewtopic.php?t=2542





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"This thread is getting long" , posted Fri 28 Jul 22:03post reply

Re-runs of Arrested Development are coming to MSN Video, HDNet and, oddly, G4TV.