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Pollyanna 1958th Post
Gold Carpet V.I.P- Platinum Executive
| "Street Fighter II for 360" , posted Sat 5 Aug 17:50:
As some of you may know, they just ported SF2Turbo to Xbox360. You can download it for...I dunno how much, but not much.
That's not the important thing, though. The important thing is that it's causing quite an uproar among people who have never played the game before as well as self-proclaimed "SF pros who have been playing for 15 years".
The general consensus is that the game is too hard, and that everyone cheats. If you use E Honda, you're a cheater. If you use fireballs, you're cheating. If you throw in the corner, you're a cheater. Any of these things, if coupled with winning, result in getting bad feedback from whiney players. Some people have gone from 100% good rep to like...50% in a matter of 2 days.
If you want a good laugh, just go to the Gamefaqs SFII board. Here's a good place to start. http://boards.gamefaqs.com/gfaqs/genmessage.php?board=931283&topic=29735316
Also, if you haven't heard, they're porting Symphony of the Night to Xbox Live Arcade something...whatever it's called. I hope they'll increase the number of games available for it in an attempt to compete with the Wii.
In other 360 news, they have a Dead Rising demo out now, where you can go to "Jill's Sandwiches." That made my day.
Uhm...I'm...probably the only person here who bothered to get a 360, huh? (that's probably for the best)
[this message was edited by Pollyanna on Mon 14 Aug 14:21] | | Replies: |
Pollyanna 1946th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(2):Capcom for 360" , posted Sun 6 Aug 01:39
quote: I have one at work. I didn't have any free time to play the DR demo but co-workers praised it. I'll try it next week; what do you recommand to do in priority in the demo if I only have something like an hour of free time to play it?
SFII'HF's issue is that I can't bring myself to play the game on the 360's pad.
I haven't tried any 2D fighters on the 360 pad because none of the Xbox ones are backwards compatible (arrrrgh!!). While I have a feeling it will suck, I managed to do fine with an Xbox pad, so I'm trying to remain optimistic.
As for the Dead Rising Demo...well, it's sort of short? There's a lot you can do, though. It's just if you go to the main plaza or the movie theater then it ends. You can do either of these things in under a minute, so the point of the demo is really just to screw around.
As Evenor mentioned, it actually seems to be pretty close to GTA in many respects. It HAS a plot and missions and such, but is more catered to just screwing around. I can't exactly praise the gameplay, but it's much better than GTA, which I consider almost unplayable. It's not really my kind of thing, but so far I've played the demo several times and found new things to do each time. It wins BIG points for letting you wear a horse head.
Haven't gotten the super spit, though...hmmm...
As for Street Fighter...yeah, I never knew Honda's hundred hand slap was considered some sort of unstoppable/unfair move, but evidentally, it beats everything and only cheaters use it. But...if you beat it, then you're a cheater, too. Actually, it seems like the ONLY way to win on SF is to cheat.
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Pollyanna 1947th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(6):Capcom for 360" , posted Sun 6 Aug 04:55
I haven't tried the game yet, actually. My Live membership ran out, so I don't have much motivation to get it. If I can try a demo I will, though. It may have some issues, since there are a number of complaints, but plenty of people who have spent a lot of time playing SF2 don't have any problems. I think it's safe to say that it isn't arcade perfect, but the question is if that really matters or not.
As for people being good sports, I've only played DOA4 online, and that went very well. A lot of the people playing SF2 online have played fighters before with good experiences...certainly not a large number of ridiculous incidents where they get bad feedback and people quitting.
Also, lag isn't worse than any other game, and if you pick who you play carefully enough, then it's not a problem at all. Some people, who have mediocre connections, play people with mediocre connections, or play people all the way across the world have some problems, but many people have played over 100 matches and said "What lag?". With DOA4, as long as I chose a good or optimal connection room, it was either perfect or nearly perfect.
Of course, with SF2, there might be a bigger issue of finding opponents a few months/year from now.
As for SoTN, it hasn't been said if it'll be the PS or Saturn version, but I think a lot of people would be excited to be able to play the Saturn one, so I hope that's the case.
It also might be worth mentioning that downloads go fairly fast. I imagine it will take less than half an hour to download SoTN, which is quite handy.
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Pollyanna 1948th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(2):Street Fighter II for 360" , posted Sun 6 Aug 18:13
quote:
About the "cheating," several people got very cute spamming blanka balls, weak attacks into throws, or Sagat's close medium kick. I countered those things and got called colorful names and got several "unsporting" playing reviews.
Wow, that happened fast.
As for SoTN, it could turn into quite a big deal if they bother porting the Saturn version, because then it would appeal to SoTN fans. As it is, I assume most fans of the game already have the PS one and might not be willing to shell out the money just to have the novelty of playing it on 360. However, if they advertised it as a "new upgraded version never before seen outside of Japan", then it would not only raise the popularity of the game, but get people thinking about Xbox Live Arcade in different terms.
I'm not saying that's what will happen, but I think it would be a good move, assuming the transition wouldn't be too difficult.
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OmegaDog 1605th Post
Red Carpet V.I.P- Platinum Member
| "Re(something): Symphony of the Night for 360" , posted Sun 6 Aug 18:54
quote: As for SoTN, it could turn into quite a big deal if they bother porting the Saturn version, because then it would appeal to SoTN fans. As it is, I assume most fans of the game already have the PS one and might not be willing to shell out the money just to have the novelty of playing it on 360. However, if they advertised it as a "new upgraded version never before seen outside of Japan", then it would not only raise the popularity of the game, but get people thinking about Xbox Live Arcade in different terms.
I'm not saying that's what will happen, but I think it would be a good move, assuming the transition wouldn't be too difficult.
... unfortunately, though, 1up updated its story a while ago to mention that it would indeed be a port of the PS1 version, not the Saturn version.
A bit of a shame that Saturn versions seem to be overlooked if the PS1 versions are more prevalent. The same happened with Megaman 8 on the Megaman Anniversary Collection, at least from what I saw of it -- no Saturn Tenguman music, no water image-warping effects, etc. (Didn't get far enough to see if Cutman / Woodman were also cut.)
"So... IT'S FLITZ TIME EVERYBODY!" || CCT: NEXT STAGE IS 21
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Tashoku Kisune 2196th Post
Platinum Carpet V.I.P- Board Master
| "Re(1):Re(something): Symphony of the Night fo" , posted Sun 6 Aug 19:10
quote: As for SoTN, it could turn into quite a big deal if they bother porting the Saturn version, because then it would appeal to SoTN fans. As it is, I assume most fans of the game already have the PS one and might not be willing to shell out the money just to have the novelty of playing it on 360. However, if they advertised it as a "new upgraded version never before seen outside of Japan", then it would not only raise the popularity of the game, but get people thinking about Xbox Live Arcade in different terms.
I'm not saying that's what will happen, but I think it would be a good move, assuming the transition wouldn't be too difficult. ... unfortunately, though, 1up updated its story a while ago to mention that it would indeed be a port of the PS1 version, not the Saturn version.
A bit of a shame that Saturn versions seem to be overlooked if the PS1 versions are more prevalent. The same happened with Megaman 8 on the Megaman Anniversary Collection, at least from what I saw of it -- no Saturn Tenguman music, no water image-warping effects, etc. (Didn't get far enough to see if Cutman / Woodman were also cut.)
But it is kinda interesting that it's popped up again. I find it to be one of the best games. I'm sorta picky about the games I fall in love with---especially side-scrollers (because I get severely motion sick). But I adored SotN.
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CHAZumaru 431th Post
Gold Customer
| "Dead Rising" , posted Tue 8 Aug 19:03
So I played the DR Xbox Live demo. It was pretty fun and technically better than previous DR demos, though the game already feels a bit repetitive after four runs. I really enjoyed the photo shooting system asking to "create" interesting situations. The shopping cart is very useful in appropriate situations, but I think the most useful weapon (besides the shotgun) was the Golf Club. The main character can snipe like hell with these tiny golf balls. I was quite disappointed by the fact weapons would rarely wreak havoc in the background, except in pre-selected areas such as large windows. I guess fully destroyable backgrounds is still Next-Next-Gen.
In four runs, I found four different ways to finish the demo, which is quite nice. The cutscenes were fun and the characters in these cutscenes were really respectful of Romero's movies (except maybe the mad priest in the movie theater, though I guess he is here to represent right-wing religious fanatics). The Sniper RIAA family was my personal fav. On the other hand, I was quite disappointed by the "acting" in the opening demo. The yummychubby lady was unconvincing and Capcom could not resist placing those trademarked too long close-ups on her face. The animation when she gives the gun (which we don't have in the subsequent demo for some reason) is crappy as well.
All in all it was vrey fun. Not enough to get me running in the nearest shop to buy a X360, but I would/will get the game if/when I get/got one According to some guy on a Japanese blog found by some guy on GAF, the game will be heavily censored in Japan. So was Bio Hazard 4 apparently; I didn't know that.
For a nitpicker you sure dress poorly.
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deisied 421th Post
Gold Customer
| "Re(2):Capcom for 360" , posted Wed 9 Aug 04:21
quote: SFII'HF's issue is that I can't bring myself to play the game on the 360's pad.
You could always pick up the DOA4 stick. I did. Not that it's likely to stand up to the highest specifications of arcade enthusiasts, but it's certainly a step up.
Anyway, it's a tad disappointing that SotN isn't the Saturn version. What I've actually started to get excited about, though, is the prospect of what kind of achievements the game might have. Every 360 game has to have achievements, much like they have to have the custom soundtrack option. I haven't downloaded HSF2' yet, but I'd assume it applies that that too, as it applies to every other XBLArcade game I've seen. Though it's a tad hard for me to imagine achievements for that game outside of online win streaks. At any rate, they could potentially throw in some fairly creative goals for SotN. Could be interesting.
Dead Rising is Jesus, by the way.
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Pollyanna 1953th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(2):Street Fighter II for 360" , posted Thu 10 Aug 20:10
quote:
gamertag "cviii"
will voice chat
(you have japanese 360? i will duel you in zegapain. you should join the mixi xbox 360 community.)
I don't have a Japanese 360, because I assumed I would be unable to get online with it (being in America). Since there's such a slow trickle of games on the system, I thought "surely they'll bring everything to America, anyway! And what they don't bring probably won't be region locked."
I may have been wrong on every point.
If I have a non-region locked Japanese copy of DOA4 (regardless of if such a thing exists), and American Xbox live service, can I play it online? Obviously, I can play against Japanese players...but what if the game doesn't have an American version?
I don't have Xbox Live (Gold) anyway. I used my 30 day trial having a jolly good time on DOA4, but I haven't been motivated to renew it because I've been bombarded with other games and work.
The voice chat thing is...really weird to me. I don't talk much. One time someone said to me, in reference to my costume choices in DOA4, that nobody could beat my ugly dresses. I said I was wearing the same dress in reality, but that I was from Texas so I looked like Bass. A friend of mine read the Bible over the mic while someone else played. I was sad that I didn't run into anyone crazy.
Is Zegapain actually any good? And what's the "mixi Xbox 360 community"?
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Juan 4269th Post
Platinum Carpet V.I.P- Board Master
| "Re(4):where are the zombie dogs" , posted Fri 11 Aug 02:34:
I have beaten the game yet, but here are a few things-
The game is pretty unforgiving but has a satisfying difficulty. There are very few save points and they are pretty far apart from each other. If you screw up on your saves it might be a better option to restart the game with all your skills (think Dragon Quarter).
Some of the boss fights or other situations can get hard, but not to the point where it is impossible or cheap.
The regular game doesn't let you roam as freely as there are time limits on the main and side quests. You can ignore the side quests if you want, but you'll miss a lot of experience and other stuff. You can also finish all the quests early so you can explore or stock up on items.
Escort missions might seem annoying at first, but for me they actually made the game feel a lot like a zombie movie. Some of the survivors were really eager to help, and were pretty effective when I gave them guns or sledgehammers. Others would suddenly stop to cry uncontrollably, so I had to go back, whack the zombies that were about to eat him, and constantly tap the follow button to make him stop crying and to follow me.
The only thing that annoyed me was that the game text looks unreadable on non HDTVs. I play this on a vga monitor so its not a problem to me, but every other 360 game can be played in any mode without being unplayable.
There are no zombie dogs, what the hell Capcom. No wait, maybe just one. But STILL WHY ARE YOU DOING THIS TO ME!
quote: If anyone gets to try out the full game please give us your impressions.
ok
[this message was edited by Juan on Fri 11 Aug 02:36] |
gorgeous 134th Post
Regular Customer
| "Re(3):Street Fighter II for 360" , posted Mon 14 Aug 12:18
quote: I don't have a Japanese 360, because I assumed I would be unable to get online with it (being in America). Since there's such a slow trickle of games on the system, I thought "surely they'll bring everything to America, anyway! And what they don't bring probably won't be region locked."
I may have been wrong on every point.
If I have a non-region locked Japanese copy of DOA4 (regardless of if such a thing exists), and American Xbox live service, can I play it online? Obviously, I can play against Japanese players...but what if the game doesn't have an American version?
Everyone is wrong about the Japanese Xbox 360. It's kind of sad. If you put the Japanese 360's default language into English, you can play Western-developed games (like Perfect Dark Zero) in English. Switch the console back to Japanese to play it in Japanese. Games like DOA4, too, are in English if your system is in English.
Also, you can create an American Xbox Live account with a Japanese 360!! Or a Japanese Live account with an American 360!
Also, Dead Rising isn't region locked, so you can play the American version on the Japanese 360.
So basically it's a cornucopia of something.
Zegapain is actually quite great -- though also painfully short.
Voice chat is fun!!
The mixi Xbox 360 community is . . . well, the Xbox 360 community on mixi, that's what it is?
If you don't know what mixi is, that's kind of sad. Or extremely fortunate. Or a mix of both.
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gorgeous 136th Post
Regular Customer
| "Re(5):Street Fighter II for 360" , posted Tue 15 Aug 16:10
quote: Also, Dead Rising isn't region locked, so you can play the American version on the Japanese 360. They should write this on the cover, since the japanese version is censored despise being Z rated.
It's on sale at pretty much every niche shop in Akihabara right now. In fact, lots of kids on 2ch and mixi have it and have beaten it already. I reckon it's sold a couple 360s.
It seems like the news of the censorship has done wonders to push dozens (of hundreds) of gamers over the edge of anger, want the American version, want it NOW (instead of the end of next month), and buy a 360. Kind of a clever tactic, if it's a tactic.
The pricetag at Game Hollywood is like 8900 yen. Which is quite a bit.
I ordered mine from Play-Asia, and it still hasn't gotten here :''''''''''''(
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