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Pollyanna 1963th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(1):FF:DoC Mutterings" , posted Thu 24 Aug 19:13
I suppose they "fixed" the "faults". The camera changes weren't really an improvement, and the double jump is completely unecessary, but the roll(dash?) makes a big difference? Do you use it a lot? I've only -seen- both versions, though...I haven't -played- the American one.
If the game was changed in any way to be more like Gungrave, then as far as I'm concerned, that's a bad thing. In the original DoC, it was almost always better to snipe, and good aim was essential for success. Since neither sniping nor aiming are even possible in Gungrave, I don't see the comparison, unless the game was drastically changed. I mean...well...I suppose you have "leisurely killing" in both, but it's more like "systematically picking off" in DoC, whereas it's "pressing a button repeatedly until everything is dead" in Gungrave.
But you know...we may be having a miscommunication here. When I read about the changes made to the American version, they all sounded fairly positive, or at least "non harmful".
The "false endings" were just...I dunno...irritating after a while, because the plot was SO BAD. Terrible characters (although I do like Reeve), predictable dialogue, forced drama and meaningless plot twists. Buuut...at least the FMV was impressive.
I think I would have liked the game more if there was more variety in enemies. You fight the same guys for essentially the entire game...and while the game isn't especially long, it's too much time to spend killing the same guy over and over again.
I like 3rd person shooters every once in a while, instead of the usual "3D action".
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Pollyanna 1966th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(3):FF:DoC Mutterings" , posted Fri 25 Aug 11:52
quote: The limit breaker option, however, was very nice. Not only did it boost Vincent's stats but the refill of health was also helpful. I did find it curious that the option to switch out of the Limit Break early was still in the game even though in the US version there doesn't seem to be a down side to using it.
Even with the game's faults I still enjoyed playing it. Then again, my lenient take on the game comes partly from only paying a rental fee on it instead of the full retail price.
Yeah, I think I pulled out of the limit break early every time. I ONLY used it as a healing technique. I think that and the "magic shots" could have been managed a bit better.
But yeah, it's a fantastic rental game. I would recommend that anyone who likes 3rd person shooters or Final Fantasy 7 to try it out. I rather dislike FF7 and I still had a good time with it.
People keep saying it's a piece of trash because it gets "rotten" review scores. I guess, since magazine scores tend to be high, anything under 8/80 is viewed as a waste of time. I would give the game at least 65, which makes it more than good enough to play for a weekend.
I wonder what the online version was like...could you use different characters? If so, it's a shame they didn't port that. (unless you can in some of the missions?)
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