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Pollyanna 1965th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(4):New Guilty Gear, KOF 98 Ultimate Match" , posted Fri 25 Aug 07:03
quote: Don't you think Ishiwatari's been milking it a bit too long by now, though? I mean, three revisions so far of GGXX alone? Not to mention that it's been the same visually since GGX, which first came out six years ago? They could at least make the animation a bit better on some characters (BRIDGET 3-FRAME WALK).
Well, it mgiht not be Ishiwatari's fault, though I suppose we don't have anyone else to blame.
Anyway...no...I totally agree. I want something new, too, but my point is that GGXX has reached something like Virtua Fighter 4 did, where they have a system that's popular and works, so it's difficult to do more than tweak.
I think asking for totally new sprites (as some do) is a bit silly, and extensive reanimating could cause timing issues, but reworking or changing animations (like you mentioned) would be a good idea to make it seem more "fresh." (not to mention better looking)
I'm not saying I WANT another rehash. You know...I'd like all the characters completely reworked, 25%+ of their animation changed, a completely new soundtrack (though I have no problems with the current one, I just want more), all new backgrounds, tons of new characters, dramatic system changes...everything. Personally, I've had enough XX.
But realistically, I'd be happy with what I said earlier...a few new characters (Slash didn't count), new levels...maybe a few new songs/remixes, something new with the system. To me, that's more realistic and enough to be interested in.
The PS2 port of Slash was really good...it felt like it "completed" XX as much as it can be, so I'd certainly be disappointed at another tiny upgrade, I just can't expect a huge overhaul.
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Ikari Loona 151th Post
Regular Customer
| "Re(7):New Guilty Gear, KOF 98 Ultimate Match" , posted Fri 25 Aug 08:26
quote: I'm surprised no one cares about FFSpecial on Live, and even less about KOF 98UM... I mean, where are the discussions about 98 being the best KOF, the comments about the lame hi-res filter of 94RB, the wishlists that will never be fulfilled, and so on ?
On the places I hang out at there's still plenty of discussion about KoF XI, since that's the one where SNKP seems to have gotten back the hang of things, and whether or not the NGBC characters broughtt into it are fair game tournament-wise.
Still, KoF98 still has a rather big following, and at least this remake is avoiding that "re-bout" thing in its title, which is a welcome little plus.
I do wonder if they'll add anyone new like they did with 94, but considering how many character sprites they have to sharpen from 98 alone, I kinda doubt they'll bother with that and compromising 98's legendary balance (bar the grapplers-rule-it thing).
As for the new GG, what could they possibly add of any interest by now? Sane Faust?...
"Beat the machine that works in your head!" - Guano Apes "Open Your Eyes"
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Kilvear 150th Post
Regular Customer
| "Re(5):New Guilty Gear, KOF 98 Ultimate Match" , posted Fri 25 Aug 09:16
quote: Don't you think Ishiwatari's been milking it a bit too long by now, though? I mean, three revisions so far of GGXX alone? Not to mention that it's been the same visually since GGX, which first came out six years ago? They could at least make the animation a bit better on some characters (BRIDGET 3-FRAME WALK).
Well, it mgiht not be Ishiwatari's fault, though I suppose we don't have anyone else to blame.
Anyway...no...I totally agree. I want something new, too, but my point is that GGXX has reached something like Virtua Fighter 4 did, where they have a system that's popular and works, so it's difficult to do more than tweak.
I think asking for totally new sprites (as some do) is a bit silly, and extensive reanimating could cause timing issues, but reworking or changing animations (like you mentioned) would be a good idea to make it seem more "fresh." (not to mention better looking)
I'm not saying I WANT another rehash. You know...I'd like all the characters completely reworked, 25%+ of their animation changed, a completely new soundtrack (though I have no problems with the current one, I just want more), all new backgrounds, tons of new characters, dramatic system changes...everything. Personally, I've had enough XX.
But realistically, I'd be happy with what I said earlier...a few new characters (Slash didn't count), new levels...maybe a few new songs/remixes, something new with the system. To me, that's more realistic and enough to be interested in.
The PS2 port of Slash was really good...it felt like it "completed" XX as much as it can be, so I'd certainly be disappointed at another tiny upgrade, I just can't expect a huge overhaul.
Actually Slash did bring about alot of complains from fans regarding balancing problems.
Been following what some of the top players are saying that characters that are easy are too strong and got over buffed in Slash.
Though I am in for a revision even I am surprised by how fast the revision is coming.
I worry though if it becomes another isuka.
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Cain Highwind 711th Post
Red Carpet Regular Member
| "Re(8):New Guilty Gear, KOF 98 Ultimate Match" , posted Fri 25 Aug 14:49:
quote: I'm surprised no one cares about FFSpecial on Live, and even less about KOF 98UM... I mean, where are the discussions about 98 being the best KOF, the comments about the lame hi-res filter of 94RB, the wishlists that will never be fulfilled, and so on ? Oh, I'm going to check it out. But the reaction here is generally so negative, why even bother mentioning that fact one plans to do so?
I'm excited too. Namely for GBA2 (Real Bout Special is my personal favorite)
I'm glad we're finally going to see 98 Rebout. I think the General Opinion of 94RB was "The Graphical Upgrades were nice but why couldn't they apply this to a newer KoF like 98? The gameplay in 94 stinks and it's the same!"
The things I'm hoping to see are new Hiroaki artwork of the 98 cast. The filter was good from a screenshot standpoint (it was used in KoF2003's cutscenes), it just needs to be applied to characters who are better animated, because 94's animation was pretty blah even compared to other games at the time.
Not to mention they'll finally fix that music bug from the DC version I'm sure. I think that annoyed a lot of people including me.
[this message was edited by Cain Highwind on Fri 25 Aug 16:06] |
Pollyanna 1968th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(3):New Guilty Gear, KOF 98 Ultimate Match" , posted Sat 26 Aug 14:01:
Edit: New things... Reports and videos from the Guilty Gear test seem to indicate that there's hardly anything new about the game at all, other than a character from GG Judgement named...well...Judgement (looks lame). Supposedly Raven is in it as well? I dunno...
The visuals before and after the matches are essentially the same too (BOOO!). Holy Order Sol's sprite was altered, but otherwise, the game seems like less of a change than Slash, even. I may be mistaken, though...or rather "proven wrong later". I'm sure Iggy knows something if he cares...
quote: So about GG, which one is the most definitive/balanced one currently? Is it Reload or Slash? As for 98 UM, about freakin time. (and wth happened to my av and sig...)
There are so many things to reply to in this thread! It makes me just want to give up.
Anyway,I don't believe that Slash has notably better balance than Reload, but it isn't notably worse, either. I mean, I'm not a pro, so what I say is only based on what I've heard people complain about and my own experience. I PREFER Slash, not only for the new characters and the fantastic soundtrack options on the home port, but because of the changes. Although Anji has made me grind my teeth a few times, I still think the balance is close enough to Reload as to not play Reload instead.
SPEAKING OF BALANCE!?
Geese gives me trouble in KOFXI. Can you roll in between reppukens in the double? I know if you block both, he's almost completely safe. If you roll in the middle, do you get hit, or can you get around it? I've only been able to beat him by pressuring him and stuffing before he can get an offense going. That's not really...fixing the problem, though.
[this message was edited by Pollyanna on Sat 26 Aug 20:53] |
Pollyanna 1968th Post
Gold Carpet V.I.P- Platinum Executive
| "Re(5):New Guilty Gear, KOF 98 Ultimate Match" , posted Sun 27 Aug 11:16
quote:
Actually, I hear: EX-moves Throw-Breaks some sort of parry thing AirDash-cancels And of course, new moves and properties for all characters. And no new charas.
So if all of this is true, it seems like there is quite a bit of new stuff! But of course the balance will probably be set back again...
Yeah, the more I read, the more it sounds like quite a bit was changed. Watching videos, it all looks the same, though. I guess that's the player's fault, not the creators, but it makes me think that many of the changes might not be particularly relevant to me.
I think "new moves and properties for all characters" is a bit of an overstatement, though, as I don't believe all the characters have new moves.
Where are you getting this "some sort of parry thing" from?
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Red Falcon 5721th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):New Guilty Gear, KOF 98 Ultimate Match" , posted Sun 27 Aug 14:59:
quote:
Actually, I hear: EX-moves Throw-Breaks some sort of parry thing AirDash-cancels And of course, new moves and properties for all characters. And no new charas.
So if all of this is true, it seems like there is quite a bit of new stuff! But of course the balance will probably be set back again...
Yeah, the more I read, the more it sounds like quite a bit was changed. Watching videos, it all looks the same, though. I guess that's the player's fault, not the creators, but it makes me think that many of the changes might not be particularly relevant to me.
I think "new moves and properties for all characters" is a bit of an overstatement, though, as I don't believe all the characters have new moves.
Where are you getting this "some sort of parry thing" from?
www.dustloop.com and they change some move properties in every GG (and in every fighter revision, to..well, be probably inaccurate) and as far as I know, at least most charas have at least one new move (and do the EXs not count?) Air potemkin buster = yes!! And as for the parry, I DID say "if it's all true". Some of it definately is, some might not be (like the new charas rumour, which I doubted anyway)
Best site EVER:Link Here
[this message was edited by Red Falcon on Sun 27 Aug 15:02] |
Arngrim 172th Post
Regular Customer
| "Re(10):New Guilty Gear, KOF 98 Ultimate Match" , posted Mon 28 Aug 05:15
Oh... I was just lurking around and wasn't gonna post yet... but I need to say it desperately.
This new version NEEDS new characters. It's been quite a long time since Zappa, I-No, Slayer and Buri-chan striked the audience. A.B.A and Robo-Ky definetely were a great addittion to the cast but Isuka was, in my humble opinion, a total failure.
I'm a BIG fan of Guitly Gear, really, and I approve of gameplay tweaks, but it also needs a breath of fresh air, something that attracts the player's curiosity.
Story-line wise, they've made an awesome job throwing in the legendary weapons, That man's 4 followers, etc. But it hasn't progressed nor been expanded for quite a while.
And one more thing... I don't know if it's just me... but Judgment's design looks rather weak... and that SSj hair... I don't know if he will be added to the cast or left aside like Leopaldon. And sadly, I have little hope in seeing Raven in Accent Core (as much as I would like to finally see him in the roster).
The release of Accent Core now makes the release of Slash pointless, also. They should have waited and release Accent Core with the debut of A.B.A to the main cast (and the poor addittion of Order Sol) and the gameplay tweaks together... well, enough of ranting and let's wait for a reason to be interested in Accent Core besides some new backgrounds and moves...
But I still want to quench your thirst. Because I am the one that put you into the desert.
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Red Falcon 5722th Post
Platinum Carpet V.I.P- Board Master
| "Re(8):New Guilty Gear, KOF 98 Ultimate Match" , posted Mon 28 Aug 09:32:
quote: And as for the parry, I DID say "if it's all true".
I'm sorry if I came across as sounding like I thought you were stupid or something for believing the parry thing (I mean, what do I know?). I was honestly asking where you got the notion from. I still don't see it on the page.
I'd need to look to find it again, but a friend elaborated for me: "It's some sort of buffer instant block thing, I think people were implying that it had whiff animation, and you can only use it on slash and hard slash... But if you connect, you have practically no block stun."
quote: This reminds me of the "screenshots from the Xbox360 version of Slash" or something that was floating around the internet a long time ago. It featured artwork for a new character (blonde, with an eyepatch, I think?) that, like the 360 news, hasn't appeared since. It certainly didn't look like a hoax (the artwork wasn't at least), but now I'm wondering what happened to that character and what the real story is.
Do you know what I'm talking about?
It wasn't for a 360 version of Slash, it was just.. a GG theme for the 360, although people thought it might mean there would be a GG of some form for the 360 (who knows, maybe there will be?) The character has no name, nobody knows who it is, although some people call him "Kuro-Ky".
Best site EVER:Link Here
[this message was edited by Red Falcon on Mon 28 Aug 09:39] |
Arngrim 174th Post
Regular Customer
| "Re(10):New Guilty Gear, KOF 98 Ultimate Match" , posted Tue 29 Aug 03:18:
quote: Arngrim...what's wrong with Holy Order Sol? I mean, I can see complaining about having the same character twice, rather than a new character, but he's nothing like Sol and a lot of fun to use, so at least he doesn't fail as a character.
Maybe I'm feeling some kind of a letdown with Order Sol, as his sole concept seems so cliché to me. This character can be interesting from a gameplay/plot twist point of view, but in my opinion, pales in comparison with the extremity of A.B.A, who can be less interesting gameplay-wise, but is a great example of a effective character addittion to draw the fans attention, and also EXPAND the background story (because even if it doesn't develop, it can be expanded).
I'm not particularly against Order Sol, but I think that, if one character of the roster had to inevitabily disappear, I would definetely vote for him. Even though he can be GREAT potential material if they give him a decent twist, like they did with Robo-Ky, who started more or less this way (as an alternate version of a character), and later developed into one of the most interesting characters. If they pull out something between Order Sol and Sol Badguy as they did with Axl Low and Raven (total different characters with different motivations story-line wise but the same characters in different time stages at the same time), this character will gain my respect as a solid addittion to the cast. I would like to see him as a new enemy in the story-line (if he gets in contact with That Man, for example), instead of a sub-plot secondary character...
Well, time will tell. Also, I've heard about "Kuro-Ky" as the somewhat evil version of Ky who taps Sol in the most rabid yaoi situations you can imagine. I don't think we'll ever see him in the official story, as he is just a fanfic character, just as Anko (the female version of Anji/last japanese woman on earth, which developes in a somewhat further Adam&Eve situation), who is tons more interesting than Kuro-Ky (in my opinion, at least).
I haven't seen that screenshot you are talking about, and I can't seem to find it. Could somebody please upload it to the BBS or provide a link?
But I still want to quench your thirst. Because I am the one that put you into the desert.
[this message was edited by Arngrim on Tue 29 Aug 03:20] |
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