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Just a Person 812th Post
Red Carpet Regular Member+
| "Re(1):Nobody talking about MK Armageddon?" , posted Wed 11 Oct 22:53
quote: I would think with the loss of unique fatalities and 5 setence endings with no artwork somebody would be saying something... for a game that's supposed to be the end of the current "MK Universe" it sure is lackluster...
Yes, actually, people are making a lot of complaints about it. While the gameplay got nice impressions (sure it's not perfect, but it's okay; plus, it's a game with more than 60 playable characters), the storyline seems to be almost non-existant. Some people do prefer the katas over the artwork endings, but most of the endings seem to be really stupid (plus, almost impossoble to actually happen). Even Taven's ending, which should work as the "real ending", actually doesn't look like a real ending... neither does Daegon's. As for Konquest mode, it seems to have a good story, although it doesn't explain too much about what happened after the events in Deception. Considering how it seems that there are no bios in the game for the characters, one has just to imagine how supposed dead characters like Mavado or Sheeva got back for Armageddon.
Other than that, the game seems really fine. Plus, there are still rumours about a full FMV ending which would show what really happens at the end of Armageddon. About Khameleon, so far no one found her, but a female creature from the same race as Reptile is mentioned in his ending (probably it's her); plus, some people think she may be a special third costume for Chameleon or Li Mei...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Tashoku Kisune 2219th Post
Platinum Carpet V.I.P- Board Master
| "Re(2):Nobody talking about MK Armageddon?" , posted Tue 17 Oct 00:53
quote: I would think with the loss of unique fatalities and 5 setence endings with no artwork somebody would be saying something... for a game that's supposed to be the end of the current "MK Universe" it sure is lackluster...
Yes, actually, people are making a lot of complaints about it. While the gameplay got nice impressions (sure it's not perfect, but it's okay; plus, it's a game with more than 60 playable characters), the storyline seems to be almost non-existant. Some people do prefer the katas over the artwork endings, but most of the endings seem to be really stupid (plus, almost impossoble to actually happen). Even Taven's ending, which should work as the "real ending", actually doesn't look like a real ending... neither does Daegon's. As for Konquest mode, it seems to have a good story, although it doesn't explain too much about what happened after the events in Deception. Considering how it seems that there are no bios in the game for the characters, one has just to imagine how supposed dead characters like Mavado or Sheeva got back for Armageddon.
Other than that, the game seems really fine. Plus, there are still rumours about a full FMV ending which would show what really happens at the end of Armageddon. About Khameleon, so far no one found her, but a female creature from the same race as Reptile is mentioned in his ending (probably it's her); plus, some people think she may be a special third costume for Chameleon or Li Mei...
Bad news indeed. I had hopes for it. :/
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Dr Baghead 3627th Post
Platinum Carpet V.I.P- Board Master
| "How the hell does Kreate-A-Fatality work?!" , posted Mon 30 Oct 05:46
Seriously, what the hell do I do? I finally figure out Up+Y from behind rips out organs, but is that it? what else can I hit... stupid game needs to make sense.
I like the kreate-a-kharacter a lot better then create-a-soul... I love all the "extremely similar but legally distint from" items you can buy. I've made Hellboy (Sword of Storms style) although he had to have 2 hands of doom, Leonardo (since nunchucks, staff, and sais aren't avalible), a I bought up all the parts to make MK1, MK2, and UMK3 ninjas in case I wanted to make 'classic' characters (I also like that parts for pretty much every race are in KaK, male vampires, lady repetiles, 2 armed shokans and 2 legged centaurs.... what's not like?)... haven't bought any lady costume pieces yet, but I bet I could make a really good [shameless plug]Rio Palillos: the Devil Hunter for Hire [/shameless plug] with some of the clothes I've seen, something I couldn't really do in CaS
Motor Kombat sucks, why didn't they bring back the 3 minigames from MKD? You'd think that would have been just as good and gave them time to work on other things.
Blanka and Dan make for a most excellent tag image (yeah still not funny) my silly little drawin's
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ZamIAm 1585th Post
Red Carpet V.I.P- Platinum Member
| "Re(1):Good news about the bios" , posted Wed 15 Nov 23:42
quote: In the Fight Night 2006 interview, at the Mortal Kombat Online website, the MK Team confirmed that they will release all the characters' bios at Midway's official forums. They also say that the bios will explain everything about the characters, so the bios probably won't be as weird as the endings were.
However, one bad thing for people who like Khameleon: she's not the female Saurian mentioned in Reptile's ending, according to John Vogel, and her chances of being in the Wii version seem to be very small, considering how Ed Boon said he wouldn't bet on it happening...
Good. Reading some spoilers, a few of the endings have alot of potential (Tanya becoming a "Dragon Caller" seems intriguing). Hopefully, they'll clear things up on the Wii.
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Just a Person 827th Post
Red Carpet Regular Member+
| "Re(2):Good news about the bios + MK Unchained" , posted Wed 22 Nov 01:24
quote: Good. Reading some spoilers, a few of the endings have alot of potential (Tanya becoming a "Dragon Caller" seems intriguing). Hopefully, they'll clear things up on the Wii.
Yup, Tanya as a "Dragon Caller" is a nice twist. Unfortunately, due to her low popularity, it's more likely that this is not canon and that she will just die...
Anyway, MK:Unchained (MK:Deception for PSP, with the additions of Goro and Shao Kahn (both already seen in the GameCube version), as well as Blaze, Kitana, Frost and Jax) has been released. And guess what, the bios and endings for the "new" characters DO explain a lot of things! It shows, for instance, how can Frost be in the Lin Kuei temple in Armageddon's Konquest Mode, if Sub-Zero buried her in Outworld; it shows a little more about Blaze's quest, even showing Taven's parents and mentioning him (although not by his name, but as the "son of his creator"); and also points out who gathered all the heroes to clash the villains in the Armageddon opening video, and what's the reason for every hero to join the group.
At first, the MK story seemed to be dead and buried in Armageddon. But with Vogel announcing the bios to be released in the MKA forum (and maybe also added in the Wii version), and now these little details from Unchained, maybe the MK Team did make a good job in the story, after all... (I still want Khameleon, though).
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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ZamIAm 1589th Post
Red Carpet V.I.P- Platinum Member
| "Re(3):Good news about the bios + MK Unchained" , posted Thu 23 Nov 12:22
quote: Anyway, MK:Unchained (MK:Deception for PSP, with the additions of Goro and Shao Kahn (both already seen in the GameCube version), as well as Blaze, Kitana, Frost and Jax) has been released. And guess what, the bios and endings for the "new" characters DO explain a lot of things! It shows, for instance, how can Frost be in the Lin Kuei temple in Armageddon's Konquest Mode, if Sub-Zero buried her in Outworld; it shows a little more about Blaze's quest, even showing Taven's parents and mentioning him (although not by his name, but as the "son of his creator"); and also points out who gathered all the heroes to clash the villains in the Armageddon opening video, and what's the reason for every hero to join the group.
Spoilers? I don't own PSP so I know for certain I'm not getting Unchained.
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Just a Person 837th Post
Red Carpet Regular Member+
| "Third MKA Bio released!! One per day, maybe??" , posted Fri 5 Jan 21:52
One day after Sareena's, now it's time for Fujin's bio! And it's very good, IMO: although it doesn't say a lot about Fujin's whereabouts before MKA (but Boon always said that in MKDA and MKD, Fujin was guarding Earthrealm, so there wasn't really much to expect), it explains how Liu Kang got "revived", and also points out that Raiden has become evil.
It also brings some mysteries: how did Raiden get corrupted? Who did this to him? And did Cage really defeat Shinnok, or is this part of a trap for the Earthrealm heroes?? Other bios will tell, we hope...
Some MK fans are expecting that Midway may begin to release one new bio per day, in order to keep the expectations high for the MKA port for Wii (which seems to be scheduled to the beginning of March). Just in case, I suggest you to visit the Mortal Kombat Online website (so I don't need to be bringing more posts to this topic everyday and possibly annoying people who don't like Mortal Kombat - but sure, I don't mind putting links to these bios here everyday, as long as everyone here is cool with that).
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Just a Person 844th Post
Red Carpet Regular Member+
| "Re(1):Fifth MKA Bio released, actually..." , posted Wed 24 Jan 03:25
quote: It's Raiden and it confirms the stuff from Fujin's bio: http://mkarmageddon.com/assets/bios/bio_raiden.html
I'm wondering if Lui Kang's bio will be for his zombie corpes or for his wandering spirit.
Actually, this is the fifth bio released. Sorry, it's my fault (I didn't change the title when Nightwolf's bio was released).
But anyway, it seems that Raiden has decided to change his behavior by himself. His new way of dealing with threats to the Earthrealm is creepy.
Now, there are some bios which I'm curious to see:
- Shinnok: so far, most of the bios have mentioned him, so it seems that he'll play a big part into the story. I wonder what it is.
- Johnny Cage: most bios also mentioned him claiming that he defeated Shinnok (which would only be possible to happen if Shinnok still sucks at fighting like in MK4 - but not in MKM:Sub-Zero), and that he's gathering the good fighters to battle the evil ones. But what are his true intentions??
- Kintaro, Sheeva, Motaro: these three were confirmed as dead (well, not Kintaro, but he's killed at MK:SM and haven't appeared at the series for a long time). How are they back to life?
- Hsu Hao, Jarek, Mavado, Shang Tsung, Quan Chi: same as above, but not that interesting to me.
- Reptile: so, Khameleon was excluded from the game, it doesn't seem that she'll even be included at the Wii version, and Vogel said the Zaterran queen at Reptile's ending is not her. I hope at least Reptile's bio shows what happened to her.
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Just a Person 845th Post
Red Carpet Regular Member+
| "News: Khameleon "Wii"ll be in MKA after all.." , posted Sat 27 Jan 11:42
Well, the week has ended, and the only bio released was Raiden's. Drat. I hope next week will bring at least two or three bios... but MK Team is doing a really good job in them, very interesting!!
Anyway, some news surfaced about the Wii version of MKA. It seems that it can be played with the Wiimote, or with the Classic Controller, or even with GameCube's controller.
The gameplay with the Wiimote seems interesting, involving certain movements from the player. For instance, to throw Scorpion's spear, the player needs to move the Wiimote away from the screen, then towards the place on the screen where the opponent is. Sounds nice!
Good news is the addition of an Endurance Mode (although its description makes it look like a Survival Mode, rather than an Endurance one). Bad news, however, is the lack of online play (it seems that due to lack of information on Wii's online capabilities or something like that, they decided not to put online play in it).
However, two news published at the Mortal Kombat Online website recently made a huge impact:
1) There will be a MK game for Nintendo DS. It seems that it won't be totally new, but not what we've seen so far, either.
2) Khameleon, the female ninja from the N64 version of MK Trilogy, who's actually from the same race than Reptile (and maybe, from Chameleon as well), will be added as a playable character in the game!!! However, we don't know if any character will have to leave this version so that she can be added (if so, Chameleon seems to be the most likely candidate).
Nevertheless, I loved this news! And it's nice for everyone. If you have a Wii, it's an extra reason to buy MKA. If you have a Wii but don't like her or don't care about her, there will be a lot of other characters to choose. If you have a PS2 or a Xbox, you may make her in KAK Mode exactly like the Wii version, including her bio and ending, and the only differences will be the lack of her Vs. Screen or the announcer saying her name and ending. Same thing if you have a Wii but wants Chameleon (the male one) in it.
Now, let's wait for more MKA bios... and for some Khameleon's pictures as well!!
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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hikarutilmitt 362th Post
Silver Customer
| "Re(1):News: Khameleon" , posted Sat 27 Jan 14:19
quote: It seems that it can be played with the Wiimote, or with the Classic Controller, or even with GameCube's controller.
Yay, a game that will actually use the classic controller without having to be a VC game! I'm miffed that Metal Slug didn't have that option even though it was supposed to.
quote: Khameleon, the female ninja from the N64 version of MK Trilogy, who's actually from the same race than Reptile (and maybe, from Chameleon as well), will be added as a playable character in the game!!! However, we don't know if any character will have to leave this version so that she can be added (if so, Chameleon seems to be the most likely candidate).
Double yay! I was hoping this would happen, and I could certainly see them removing Chameleon to put her into it instead. Hell, knowing anything this could just be their chance to do something weird and say its the same person the entire time, thus fitting with the "chameleon" aspect of their character to a further extreme.
The online thing honestly doesn't bother me since I didn't play MKA online for the PS2 and wasn't really in the mood to after MKD was fun online for maybe an hour or 2 at most (good job, hackers!). That and their excuse for it not being there... eh, devs are supposed to be getting the Wii online kits soon anyway and they've apparently delayed the game until MAY, so they could have enough time to put it in.
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Just a Person 847th Post
Red Carpet Regular Member+
| "Re(1):Cage - and I don't mean Luke..." , posted Fri 2 Feb 22:05
quote: http://mkarmageddon.com/assets/bios/bio_johnny_cage.html
Well he's up, and I'm seriously thinking that Midway has a very specific preplanned way of releasing these with the way the bios connect. I feel that Shinnok probably went easy on Johnny--unless Shinnok is much weaker without the kamidogu. Serious curious about Shinnok...
Well, Shinnok is very weak without his amulet. But yeah, I think he's planning something. Maybe he is the one sending Cage his "visions". Maybe even he sent the doppleganger mentioned in his ending. Anyway, Cage didn't even defeat Shinnok, he just hit Shinnok and then the fallen villain disappeared.
It's nice that Johnny Cage is finally getting interesting and important! However, it would be nice if these bios could be posted more often. One bio per week isn't really much, mainly considering that we're talking about 62 bios (63 now that Khameleon is coming back), and that the MKA Wii version will come up in April - and Boon said it's not impossible that all the bios may be added to this version of MKA.
Now, I want to see the bios for Shinnok (who seems to be the main villain now), Quan Chi, Shang Tsung, Motaro, Sheeva, Jarek, Mavado, Hsu Hao, Onaga (all of them were supposed to be dead, so it would be nice to know how they came back to life), Noob Saibot (why is he working with Quan Chi again??), Kintaro (since he's been absent from MK for a ling time) and Sonya (just because I love her!).
Also, at least one picture from Khameleon (render, game screenshot, it doesn't matter) would be really cool! I can't wait until one of these is released!
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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ZamIAm 1598th Post
Red Carpet V.I.P- Platinum Member
| "Re(2):Cage - and I don't mean Luke..." , posted Sun 4 Feb 14:32
quote: Now, I want to see the bios for Shinnok (who seems to be the main villain now), Quan Chi, Shang Tsung, Motaro, Sheeva, Jarek, Mavado, Hsu Hao, Onaga (all of them were supposed to be dead, so it would be nice to know how they came back to life)
While Shinnok is probably the main culprit considering his rule over the Netherrealm I wonder if for Onaga specifically if Tanya's "dragon caller" status get confirmed here (hey, they actually decided to let Nightwolf's ending be canon so I'm crossing my fingers here)
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Just a Person 849th Post
Red Carpet Regular Member+
| "Re(5):Cage - and I don't mean Luke..." , posted Thu 8 Feb 00:14
quote: I like Tanya, she's a woman who prefers to use her intelligence than her muscles to accomplish her goals. Too sad that I guess she'll die due to her considerably low popularity (although Boon seems to like her).
I wouldn't worry too much about her since, as far as I can remember, nobody has stayed dead in the MK world. The surprisingly few that have died either get to come back as someone else [such as Noob] or mysteriously get better. Did they ever explain how Johnny Cage stopped being dead?
Well, he died just before MK3 began, and in MKT his soul couldn't ascend to Heaven due to Shao Kahn's attempt to merge Earthrealm and Outworld, so his soul went back to his body. Then, after Kahn was defeated, Cage did die and went to Heaven. Then, in MK4, Raiden asked him to help fighting Shinnok's warriors. I always presumed that as a gift for the help, Raiden let Cage stay alive.
However, some people say that Vogel retconned the story and that these deaths from Johnny Cage never happened, and were just part of a bad movie script he got (but I have never seen Vogel stating that, so that info may be false). Either way, Cage died one more time in the end of MK:Deadly Alliance, as he, Kitana, Jax, Sonya and Kung Lao were killed by the Deadly Alliance. But in the beginning of MK:Deception, Onaga (a.k.a. the Dragon King) revived the five of them to work as his mind-controlled slaves. It seems that Liu Kang's spirit freed them from the mind-control, though.
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Just a Person 850th Post
Red Carpet Regular Member++
| "Seventh bio released!!" , posted Thu 8 Feb 21:58
Yeah, this update should come only after Friday, but since Midway seems to be releasing just one bio per week, I think this update is worth mentioning.
This time, we get the release of Sonya's bio! Yes, my favorite MK character got her bio, and a nice one, may I say.
I like how Sonya isn't against the Black Dragon or Red Dragon anymore (although this may happen due to her not knowing that Kano, Mavado and others are still alive...), and this time she's not just chasing a new threat, but also got her friend captured and maybe even killed. It's a nice touch to develop Sonya's emotional side. Plus, it fits with her appearance in Konquest Mode and maybe with Jax's ending... which means...
Spoiler (Highlight to view) - could MK8 see Sonya having to face Jax and maybe even killing him? That should be very hard for her, even though Sonya seems to take her missions very seriously, no matter what happens...
End of Spoiler
Nice one, anyway! Now, I wonder what we'll see from Jax's and also Sektor's bios... and when they will be released...
And as I said, maybe one picture from Khameleon still this month...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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ZamIAm 1599th Post
Red Carpet V.I.P- Platinum Member
| "Re(1):Seventh bio released!!" , posted Sat 10 Feb 13:57
quote: Yeah, this update should come only after Friday, but since Midway seems to be releasing just one bio per week, I think this update is worth mentioning.
This time, we get the release of Sonya's bio! Yes, my favorite MK character got her bio, and a nice one, may I say.
I like how Sonya isn't against the Black Dragon or Red Dragon anymore (although this may happen due to her not knowing that Kano, Mavado and others are still alive...), and this time she's not just chasing a new threat, but also got her friend captured and maybe even killed. It's a nice touch to develop Sonya's emotional side. Plus, it fits with her appearance in Konquest Mode and maybe with Jax's ending...
Nice one, anyway! Now, I wonder what we'll see from Jax's and also Sektor's bios... and when they will be released...
Seems good and the possible tie to Jax's ending means that others have a chance at such foreshadowing (crosses fingers for Tanya). With all these dead chacters coming back to life, I wonder if Ashrah managed to ascend out of the Netherrealm? She has a shot at being a masive wildcard in the heroes favor pending on if she got out and how strong slaying the other demons made her.
BTW, what's your email?
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Just a Person 851th Post
Red Carpet Regular Member++
| "Re(2):Seventh bio released!!" , posted Sun 11 Feb 09:41
quote: Yeah, this update should come only after Friday, but since Midway seems to be releasing just one bio per week, I think this update is worth mentioning.
This time, we get the release of Sonya's bio! Yes, my favorite MK character got her bio, and a nice one, may I say.
I like how Sonya isn't against the Black Dragon or Red Dragon anymore (although this may happen due to her not knowing that Kano, Mavado and others are still alive...), and this time she's not just chasing a new threat, but also got her friend captured and maybe even killed. It's a nice touch to develop Sonya's emotional side. Plus, it fits with her appearance in Konquest Mode and maybe with Jax's ending...
Nice one, anyway! Now, I wonder what we'll see from Jax's and also Sektor's bios... and when they will be released...
Seems good and the possible tie to Jax's ending means that others have a chance at such foreshadowing (crosses fingers for Tanya). With all these dead chacters coming back to life, I wonder if Ashrah managed to ascend out of the Netherrealm? She has a shot at being a masive wildcard in the heroes favor pending on if she got out and how strong slaying the other demons made her.
BTW, what's your email?
My email? I guess saker@saci.org.br would be the best option (I have other emails, but they're often full).
And I guess Ashrah did manage to ascend from Netherrealm, or she would have no way to take part in the Armageddon main event. And that may lead to interesting events, like when she meets Ermac (the one that defeated her in the past), Shujinko (who she trained for a while), Quan Chi and Shinnok (former masters), or Sareena (former partner, and possibly Sareena was with the agents who tried to kill her when she abandoned the Brotherhood of Shadow)...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Just a Person 852th Post
Red Carpet Regular Member++
| "Re(1):Prince..." , posted Fri 16 Feb 19:58
quote: It's short: http://mkarmageddon.com/charBio.html?charName=rain
This one was published on Tuesday, wasn't it? I was expecting Vogel would release one new bio yesterday night, but he didn't... maybe tonight we'll get something new?
Well, Rain's bio is good, but it's too short. If it just explained what happened to him between MK Trilogy and MK Armageddon, it would be actually the best bio released so far. But it brings his true personality, and that's good!
Also, maybe we'll see more about Rain in other bios (I guess Jade's or Daegon's... maybe even in Tanya's bio, but that's unlikely to me). And anyway, the Konquest Mode in MK:Deception may hint what happened to him after Trilogy (maybe he was left behind by Shao Kahn's army in Edenia, then was considered by the Edenians as a traitor and went into hiding).
BTW, the Mortal Kombat Online website released some new screenshots of Wii's version of MKA. They show how some special moves are accomplished; unfortunately, no Khameleon screenshot yet... but I guess (and hope) we'll see some image of her really soon...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Just a Person 855th Post
Red Carpet Regular Member++
| "Ninth bio released!" , posted Wed 28 Feb 01:31
After more than one week without updates, another bio was finally published. This time, it´s Jarek´s.
This bio shows how he managed to survive the fall in MK4 (although what he did is kinda impossible to do... but then again, isn´t the whole MK universe impossible??), and now Jarek seems to be obsessed in search for the supreme fatality to get revenge on Jax and, if I understood correctly, someone who betrayed him (but who could this person be??).
Also, it shows Jarek is another evil guy recruited by Quan Chi (Rain was also in this team, remember?). And that he´s quite merciless, killing lots of people through the realms to perfect his fatality skills.
Overall, I liked it. Not a great bio, but not bad either. Now, the wait for the other bios (as well as Khameleon´s first pics in MKA) continues...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Just a Person 869th Post
Red Carpet Regular Member++
| "Finally, the tenth bio is released..." , posted Thu 15 Mar 10:14:
Wow, they took a long time to bring this one...
But at least, this one is superb! Yeah, I really liked it! It´s Onaga´s bio, by the way!
It reveals how he was defeated in MK:Deception, why he is an ally for Shao Kahn, Shang Tsung and Quan Chi, it finally reveals part of Shinnok´s plan, and even makes his appearance at the MKA opening video make sense!
Yeah, great job in it! But we still have more 53 bios to read (and again, two bios a week wouldn´t hurt...), and also Khameleon´s appearance to be revealed...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
[this message was edited by Just a Person on Wed 28 Mar 05:11] |
Alba Meira 2th Post
New Customer
| "Re(1):Finally, the tenth bio is released..." , posted Thu 15 Mar 10:49
quote: Wow, they took a long time to bring this one...
But at least, this one is superb! Yeah, I really liked it! It´s Onaga´s bio, by the way!
It reveals how he was defeated in MK:Deception, why he is an ally for Shao Kahn, Shang Tsung and Quan Chi, it finally reveals part of Shinnok´s plan, and even makes his appearance at the MKA opening video make sense!
Yeah, great job in it! But we still have more 53 bios to read (and again, two bios a week wouldn´t hurt...), and also Khameleon´s appearance to be revealed...
I agree with this Bio being one of the better ones it helps me to understand the endings better.
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ZamIAm 1602th Post
Red Carpet V.I.P- Platinum Member
| "Re(2):Finally, the tenth bio is released..." , posted Sat 17 Mar 12:26
quote: Wow, they took a long time to bring this one...
But at least, this one is superb! Yeah, I really liked it! It´s Onaga´s bio, by the way!
It reveals how he was defeated in MK:Deception, why he is an ally for Shao Kahn, Shang Tsung and Quan Chi, it finally reveals part of Shinnok´s plan, and even makes his appearance at the MKA opening video make sense!
Yeah, great job in it! But we still have more 53 bios to read (and again, two bios a week wouldn´t hurt...), and also Khameleon´s appearance to be revealed...
That was solid, and it added alot of depth to the story. And in made Shujinko not seem like a worthless screwup!
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Just a Person 869th Post
Red Carpet Regular Member++
| "11th. bio - time for the big boss..." , posted Tue 27 Mar 06:09:
Unfortunately, MKA has been delayed to May, 2007. Yes, it's just a month, but I was expecting for the first ever MKA Khameleon picture, and as originally it would be released in the beginning of April, that would happen anyday this week. Now, we'll have to wait more weeks until knowing if her inclusion was really worth it.
Until then, at least, we've got Blaze's bio. Nothing astonishing, but overall I liked it.
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
[this message was edited by Just a Person on Wed 28 Mar 05:10] |
Just a Person 876th Post
Red Carpet Regular Member++
| "First OFFICIAL MKA Khameleon's appearance" , posted Fri 30 Mar 21:21:
Last night, Ed Boon was at Gamespot to show a little of the Wii version of MK:Armageddon, mostly to show the controls with the Wiimote and the new Wake Up movement (it seems the fighter lays down on the floor in order to avoid attacks, and can stand up fast).
Unfortunately, he didn't test Khameleon. In fact, she barely appeared. However, in order to show how the controls work, he has to select a fighter; in order to select a fighter, he has to go to the select screen. Then... Voilá! She is right below Nightwolf.
The screen is not very good, so we can't say exactly how she looks. It seems she wears a light green mask (but not like Jade's mask in her alternate outfit), her skin is very pale, maybe completely white (but it doesn't seem that she's transparent like Chameleon - but that's a possibility as well), and she has a quite messy grey or white hair (considering how she's supposed to be from Reptile's race, and that reptilians don't have hair or fur, that's a little strange).
As usual, most of the MK players are complaining about her look. But I quite like it. Although it's hard to judge from now, since the screen isn't very clear...
Other things that I noticed: now there's only one KAK slot in the select screen (probably for both players instead of only Player 2); Daegon and Meat are already unlocked in the screen (could it be that the only secret characters in this version are Taven and Blaze??); and also Raiden is his dark self and Kitana doesn't wear a mask (although these looks probably are in the PS2/Xbox select screens as well, but not in the one Midway released a screen of during the preview last year). Maybe Chameleon should switch places with the KAK icon in the select screen. It would look better.
Well, that's it. MKA may be far from being the flawless closure game that Midway has promised (and in fact, it is far from it, indeed), but it's looking like an interesting game for the Wii, with these little subtle improvements (Khameleon, the new movement, the Endurance Mode, possibility of choosing different controls and probably a really minor graphic improvement). I don't own a Wii (actually, never played any of the three new platforms) and wouldn't buy one just for this game, but if I had one, I'd definitely buy this game.
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
[this message was edited by Just a Person on Fri 30 Mar 23:06] |
Just a Person 877th Post
Red Carpet Regular Member++
| "A clear screen of HER face..." , posted Wed 11 Apr 02:33
Wow, third post in a row... it would even be the fourth if it weren't for Alba Meira (BTW, thank you! It's nice to know you liked Tsung's bio, too!). Am I updating this topic too fast?
Well, anyway, IGN made an interview with Ed Boon about MK:Armageddon for Wii. Nothing really new, but all the people bitching about Wii's controller may calm down now, since Boon repeated once again that it can be played with the GameCube's controller or the Classic Controller for Wii... also, two people may compete against each other, each one using a different type of controller. He also hinted that Wii may receive other future MK games (maybe not MK8 and so on, which will probably focus on greater graphics and may be too huge for Wii to handle, but maybe some sidestory games. That would be cool.).
The real news, however, was in the image gallery. We finally got a clear screenshot of the character select screen! Now we can see Khameleon's face, and so far I like her new look (let's wait to see her full body, though).
It's also interesting that she is wearing the same headband Chameleon uses. So, it seems they share some kind of relationship... but what could it be? And how could they also relate to Reptile? (we know SHE is related, but what about Chameleon?) And when will we finally see this girl (or lizard-girl, whatever) in action? Time will tell...
One final note, but the screenshots shown by IGN make the game looks a little better than what we've seen in PS2 and Xbox. But that could be just my impression.
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Just a Person 878th Post
Red Carpet Regular Member++
| "Re(2):A clear screen of HER face..." , posted Fri 13 Apr 21:21
quote: Heh dont mention it, Not really. Ive been a MK fan since Conquest but recently im struggling to keep myself interested in the series as usual Tsung and Khan were my favorite characters so I kinda liked reading up on them.
These Bio's to me are a good way of justifying the direction that the endings are taking (It's better than being left with nothing.)
Also thanks for the character select no real comments on her face the design looks good but nothing MK does right now really suprises me im so used to Deadly Alliance engine they could make MK GTA and I'd be like oh okay nothing new.
I agree about the bios and the endings. The sad part, though, is that even if the bios help the endings making sense, they still don't fulfill the idea of Armageddon, which was presenting the REAL fate of each character. That's kinda hard now, seeing how most endings contradict each other.
About the game engine, Ed Boon said that MK8 will use the Unreal 3 (or Unreal Tournament 3, I'm not sure) engine. I searched for this game; the game itself didn't look very interesting, but the graphics were much better than Deadly Alliance/Deception/Armageddon's. Problem is, by the time MK8 arrives, this engine will probably be already outdated...
And as for Khameleon, even though she wasn't shown in full body, some people are betting just by her face that she'll have the same outfit from Kitana in MK:Shaolin Monks (but teal instead of dark blue), with a shorter version of Sindel's hair, and Chameleon's skin tone and headband. Most of that could be done in KAK Mode, I think, but Kitana's MKSM outfit is a nice feature. Her special attacks will probably be new versions of Kitana's, Mileena's and Jade's, with two hand-to-hand styles (people are betting on Eagle Claw and Baji Quan, with Crab as a runner-up).
Now, let's wait and see how much the MK fans are right about their ideas...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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Just a Person 879th Post
Red Carpet Regular Member++
| "A not so clear screen of her OUTFIT" , posted Sun 15 Apr 12:10
quote: Been away for a while. Khameleon probably will be some variant of Kitana outfit that's not currently worn by Kitana (or Mileena or Jade). The recent bios have been good. I'm starting to wonder if Shao Khan siphons off a portion of power from people who he makes proclaim the blood oath. It would be a valid reason to keep Shang Tsung around after him failures and recent betrayal. And unlike a number of other people, I actually think Shao Khan knows who killed the doppelganger and is just biding his time. Also, I'm hoping the Wii version will at least have a "final" ending of sorts, even if it has to be unlockable.
Well, now thanks to totalmortalkombat.com, we have an answer! Although the screenshot isn't very clear so far.
Anyway, Khameleon's outfit seems to be a mix between Jade's alternate outfit and Tanya's MK4 outfit. That is a little disappointing to me, but that's okay. It's interesting to see that her outfit is yellow in this screenshot (although her mugshot showed her with teal colors) and she is using Tanya's fireball. So that probably means that she will be kinda like Chameleon, impersonating other female ninjas (although Tanya was never a ninja, but the only thing preventing her from being one in MK4 was the lack of a mask). Maybe she will also get moves from Frost and Li Mei, who knows...
About Shao Kahn, I'm not sure if he would know Tsung was the one who murdered his doppelganger; after all, he ran away before Tsung and Quan Chi arrived at the place, and the Edenian+Shokan forces were about to defeat him anyway. But yeah, maybe he's just waiting for the right time to deal with Tsung and Chi... then again, he should better watch out for Onaga...
A final ending? That would be amazing! Unfortunately, it doesn't seem very likely... but we can always hope...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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hikarutilmitt 386th Post
Silver Customer
| "Re(1):Mileena" , posted Mon 23 Apr 01:51
quote: http://mkarmageddon.com/assets/bios/bio_mileena.html
As I was reading this, it occurred to me what would be nice (and expected originally for PS2 and Xbox) of Konquest mode in the Wii version: everyone has a story.
Like, instead of going through Daegon's monsterously boring Konquest, you pick someone and go through Konquest with them, following their story from maybe the end of DA or Deception, depending on the character, up through Armageddon's Daegon storyline for it. They wouldn't even need to give the stories extra voice work, just regular text.
And let it happen with the Create-a-Karacter, too, like almost everyone expected when Armageddon was first announced.
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Just a Person 880th Post
Red Carpet Regular Member++
| "Re(2):Mileena" , posted Mon 23 Apr 03:52
quote: http://mkarmageddon.com/assets/bios/bio_mileena.html
As I was reading this, it occurred to me what would be nice (and expected originally for PS2 and Xbox) of Konquest mode in the Wii version: everyone has a story.
Like, instead of going through Daegon's monsterously boring Konquest, you pick someone and go through Konquest with them, following their story from maybe the end of DA or Deception, depending on the character, up through Armageddon's Daegon storyline for it. They wouldn't even need to give the stories extra voice work, just regular text.
And let it happen with the Create-a-Karacter, too, like almost everyone expected when Armageddon was first announced.
That would be wicked!! I doubt the MK Team would add this, but it would be definitely wicked!
And thanks for the Mileena's bio, ZamIAm!! Great one; this shows Mileena's ambition to become queen, and it seems that unlike what most people always thought (not me, though), Mileena isn't really concerned about getting revenge on Kitana or changing her face (in fact, if she didn't like her face, I don't think she would ever date Baraka).
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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hikarutilmitt 388th Post
Silver Customer
| "Re(3):Mileena" , posted Wed 25 Apr 10:55
quote: That would be wicked!! I doubt the MK Team would add this, but it would be definitely wicked!
And thanks for the Mileena's bio, ZamIAm!! Great one; this shows Mileena's ambition to become queen, and it seems that unlike what most people always thought (not me, though), Mileena isn't really concerned about getting revenge on Kitana or changing her face (in fact, if she didn't like her face, I don't think she would ever date Baraka).
Really, it seemed to me like it would have been some sort of logical extension that they might have done. considering how short some of these sequences would need to be to do what happened in the bios, it would not only be quick to program in (just event data, a fight at an event, then some short text without voices) but would be almost a better alternative than simply putting these short bios, as well as adding a good deal of replay value, since 60 characters is a LOT of story to go through for the game.
And as I said, I thought form the beginning that the KAK mode would make a character that you use to go through the Konquest mode, but it wasn't and we ended up with this boring crap on the old Deception engine instead of the Shaolin Monks engine like was assumed by almost everyone I know.
Also, I'm hoping the Wii version has more KAK parts, maybe a bit more freedom with it in general and better controls (I've always always ALWAYS had issues with the input stiffness on all of the home versions of MK, ports and original titles).
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Just a Person 897th Post
Red Carpet Regular Member++
| "Small news: IGN's Fighters of the Wiik" , posted Tue 15 May 06:21:
Well, some weeks ago, IGN had announced that they would get from the MK Team five videos, each one starring one "fighter of the wiik". Basically, they remember the bio cards in the premium version of MK:A (they weren't really bios, just showed some background about the character), but showing in the end how to perform their special moves with the Wiimote.
That made most MK followers happy, expecting the five characters from these videos would be the four ones who didn't get a bio card before (Daegon, Meat, Chameleon and Noob Saibot), and Wii's exclusive character Khameleon. However, for some odd reason, Chameleon and Noob were left out, with Taven and Blaze getting two of the five "Fighter of the Wiik" videos.
Nevertheless, here's the link for them. Not much new, but we finally see Khameleon in action (and although her specials are borrowed from the three old-time female ninjas + Tanya, she seems to be great), and the videos are quite nice.
Oh, and BTW, the game was delayed to the end of May. Let's hope this delay is for a good cause...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
[this message was edited by Just a Person on Tue 15 May 06:44] |
Just a Person 899th Post
Red Carpet Regular Member++
| "Game's out (plus new bio... finally!)" , posted Wed 30 May 05:37:
As you may know, the Wii version of MK:A was officially released today. Some people, as well as reviewers, got it even before today. So, I managed to see some impressions on sites and forums:
1) In terms of graphic, music, etc., it seems to be just like it was in PS2 and Xbox. No big changes.
2) As you know, Khameleon was added to the roster. She has Eagle Claw as her fighting stance, Falchion as her weapon stance (seems to work like Ashrah's weapon stance), and quite a bizarre ending. Now the select screen has just one KAK icon, but it doesn't change anything: both players can access their KAK characters by this icon.
3) Some other news include the "Wake-Up" move (character falls, avoiding projectiles or high moves), the Endurance Mode (an improved survival mode), and the Wii Remote Training Mode, which teaches the players how to use the Wiimote from selecting characters and game modes to regular and special attacks.
4) A nice addition is that there are many special backgrounds to the menu screens. They usually involve the face of one character in the front and a rival character (shown in full body) in the background. Ex.: Sonya/Kano, Goro/Cage, Liu Kang/Tsung, Kitana/Mileena, Sindel/Shao Kahn, Raiden/Shinnok and Sektor/Cyrax. The two last ones are totally new, as far as I know.
5) Plus, it seems that Midway fixed the problem of always facing the same characters and fighting in the same arenas in Arcade Mode.
But, as you know, these are just minor updates. And since the game was released many months after the PS2/Xbox version, and with NO online play, it got minor grades than the ones given to the PS2 and Xbox versions, so far. But if you don't care about online play and/or have never played MK:A before, it seems like a great option. And about the Wiimote, the opinions seem to be mixed so far: some people complain the controls are complicated and unresponsive with it, sticking to the GC controller or the Wii Classic Controller; while some other people say it's easy to get used to it and that the controls feel more simple and natural.
---
Oh, and after weeks and weeks without any bio released, finally we got a new one. And quite an unexpected one, by the way: it's Khameleon's bio! It's nice, and explains why she hasn't been seen since MKT, and also why Reptile is still sided with Shao Kahn (it seems Reptile isn't exactly the most intelligent of the Raptors...). But it doesn't explain Chameleon's existance, when it's almost clear that he's also from the same race.
Nevertheless, it's a bio. Now, let's hope the next one doesn't take so long to be released...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
[this message was edited by Just a Person on Wed 30 May 08:41] |
Just a Person 925th Post
Red Carpet Regular Member++
| "Re(2):Ultimate MK3 for DS with online play" , posted Sat 30 Jun 12:31
quote: Why UMK3? I'm glad it's not "Super Nintendo UMK3" to be sure and good for them for trying to make it 'arcade perfect' and all, but it's not like MK fans have ever longed for 'arcade perfection' all they want is a metric shit ton of ninjas and fatalities. If they wanted to give 'the fans' what they want while releasing a new version of MK3 why not combine the two verions of MK Triology (you know the PSX version roster but with Khameleon and Shao Khan and Motaro's fatalities as well) that'd be good enough for 99% of them as long as wasn't horribly buggy.
I also like it's still Puzzle Kombat from MK Deception, not even bothering to redo the characters in UMK3 style (which I guess would be dressing toddlers up Babality style and digitizing them... which would actually be awesome as shit!) so it's has NOTHING to offer unless you really must play Puzzle Kombat on wifi which I don't think ANYONE was clammering for.
Yeah, that's exactly what I was expecting. Some kind of merging between the PSX and N64 versions of MK Trilogy, with all the characters, stages, music, fatalities (Scorpion also had a third fatality on the N64, didn't he?), etc. Sure, it sounds ambitious, but both versions are already done... how difficult can it be to mix them into one perfect version?
Plus, UMK3 is already in the Xbox Live, and as a bonus game in the Premium Edition of MKA for the PS2. Really, what's the point of re-releasing it now for the DS? It's almost like if Midway really wants to have very low game sales on Nintendo consoles...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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dr baghead 3667th Post
Platinum Carpet V.I.P- Board Master
| "Re(3):Ultimate MK3 for DS with online play" , posted Sun 1 Jul 23:16
quote: Yeah, that's exactly what I was expecting. Some kind of merging between the PSX and N64 versions of MK Trilogy, with all the characters, stages, music, fatalities (Scorpion also had a third fatality on the N64, didn't he?), etc. Sure, it sounds ambitious, but both versions are already done... how difficult can it be to mix them into one perfect version?
Maybe that will be there "MKDS 2!!!" in a year or two, everyone knows Nintendo portables are a dumping ground for quickly made sequels so they can release UMK3 w/ puzzle fighter now and then in a few years release MKT (probably a straight port of the N64 version, since N64=DS with no effort) w/Mortal Kart or something and BOOM! Another $30 they can ask for!
quote: Plus, UMK3 is already in the Xbox Live, and as a bonus game in the Premium Edition of MKA for the PS2. Really, what's the point of re-releasing it now for the DS? It's almost like if Midway really wants to have very low game sales on Nintendo consoles...
It's like when Nintendo did those "Nintendo Classics" for the GameBoy Advanced. Most of them were included for free in another game or a $5 e-card reader (or with Mario 1/Lost Levels avalible in a far superior 'two-for-one with lots of extra goodies' GB Color cart instead of the inferior '$20 a piece no frills' 2 GBA carts)... I don't own a Wii yet but I'd even bet most if not all of them are already for sale for $5 in the virtural console, aren't they?
The main advantage those have over "UMK3DS" in asking full price for a previously cheap game is they have a nostalga factor that over comes the fact they were $0-$5 elsewhere. Someone who hasn't played a videogame since 1987 is going to buy it for the warm fuzzy feeling Samus or Link or Mario brings them.... if they want to do a 'game you already own but we're selling for $20' thing, MK1 or MK2 (or a 2-pack) would have been better since those offer the same 'warm fuzzy' an old NES game does to people who don't know you can download games legally onto a 360 or know WarioWarez has a hidden near complete version of Dr.Mario.
....although if terirble Midway/Atari games are being re-released onto the DS, I'd love to get Primal Rage someday. Even with no new features I'd really like to play that again.
Blanka and Dan make for a most excellent tag image (yeah still not funny) my silly little drawin's
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Just a Person 957th Post
Red Carpet Regular Member++
| "After two months waiting..." , posted Tue 28 Aug 03:42
...finally Midway decided to release Ashrah's bio.
Not a bad bio, really, but not one of the best ones, either. Plus, it doesn't add anything new, since we've already seen all about it on Nitara's bio. The only point of curiosity is: who are the "celestial beings" that talked to Ashrah and convinced her to slay the vampires?? I mean, even if all the vampires are evil beings (and at least Nitara seems to be quite neutral), it doesn't seem like a celestial request to make her slay living beings...
But damn, two months for just ONE bio... if Midway is taking all this time to write the bios, I hope at least the next one is about someone who has been missing for a long time, like Kintaro, Motaro, Reiko, Kai, Sheeva or Chameleon. Since most of Taven's and Daegon's story is revealed in the game, their bios should be the last ones to be made...
I can be any person in the world ... maybe I'm this person right in front of you ... or maybe I'm not !!
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