Yet another subpar random thread - http://www.mmcafe.com/ Forums


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Iggy
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"Yet another subpar random thread" , posted Thu 30 Nov 18:45post reply

http://it.nikkei.co.jp/digital/news/release.aspx?i=147350

A game "let's learn some difficult points of Japanese language". It may be totally ridiculous like the english one, but some people may have a use for it.

http://www.kyoto-np.co.jp/article.php?mid=P2006112900144&genre=O1&area=Z10
A study about the children born in 2001. 28% play bideogames. 19% have "always" trouble to concentrate on their meals while watching TV, and 62% "sometimes".

http://headlines.yahoo.co.jp/hl?a=20061129-00000008-rcdc-cn
A 10 years old boy in Canton disappeared 5 days from house and school to play an online game in a web café.






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Iggy
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"Re(1):Yet another subpar random thread" , posted Thu 30 Nov 20:10post reply

SvC Card Fighters DS
The 〇△□ powers are still there, but the 〇 powers also use some force, so it can wear you broke quickly if you have too much of them.

WH's Janne is there, and even more surprisingly, Damd remains.

About the cards colors :
Red is rather about raising the BP of the other cards.
Blue is centered on counter attacking (Ukyô seems quite powerful : if he counters anyone, he first deals 200 damage, then the actual counter takes place. Seems nasty).
Yellow is about gaining your own HP back.
Green has mostly deck-related powers.

But the colors are not absolute. Since it will be extremely difficult to maintain several colors in one deck, some cards will have a color but the propriety of other colors (like blue cards able to cure, for example). These irregular cards will be of course much rare than the cards with the same power but the corresponding color.





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"Re(2):Yet another subpar random thread" , posted Fri 1 Dec 04:31post reply

has everyone seen enough videos of the new card fighters, or should I put mine on youtube??





Iggy
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"Re(3):Yet another subpar random thread" , posted Fri 1 Dec 08:04post reply

quote:
has everyone seen enough videos of the new card fighters, or should I put mine on youtube??


Please do !





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"Re(4):Yet another subpar random thread" , posted Fri 1 Dec 09:12post reply

quote:

Please do !



ok! I just need to get them off my office computer... I will keep you posted.





Iggy
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"Re(5):Yet another subpar random thread" , posted Fri 1 Dec 19:54:post reply

A fan made KOF online

So far, only Kyô is playable, but it's fairly interesting.



Uwah, Falcoon|





[this message was edited by Iggy on Fri 1 Dec 20:04]

Iggy
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"Re(6):Yet another subpar random thread" , posted Fri 1 Dec 20:15post reply

A site with lots of interesting stuff about Garô Densetsu and Ryûkô no Ken (like, the influence of SF2 on Garô, rough of all the characters (with really weird ones like Duck King or Lee Pailong). Also, other bugs and oddities, like things to do with a debug neogeo, the loading screens, or Alice Krysler and Hwa Jai in Garô 3.

http://www.geocities.co.jp/AnimeComic-Pen/8016/





Iggy
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"Re(1):Yet another subpar random thread" , posted Sat 2 Dec 18:32post reply

La fierge marie vous regarde 3rd season OVA.





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"Re(6):Yet another subpar random thread" , posted Sun 3 Dec 05:40post reply

quote:
Uwah, Falcoon|

I always thought that SNK needed an official symbol, mascot or something that personified the SNK experience. Now, however, SNK has Falcoon. Taking a page from H.P. Lovecraft, Falcoon should have "I AM SNK" stamped on his tombstone.

In other news, Dark Horse has collected two Gungrave art books into a single, translated volume. At $19.99 for 250+ pages it's quite the deal.





Iggy
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"Re(1):Yet another subpar random thread" , posted Mon 4 Dec 01:12post reply

Good news for Sony:

http://blog.mag2.com/m/log/0000123114/

Virtua fighter 5 (PS3) will be earlier than scheduled : February the 8th.





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"Falcoon and Iroha get it on in new CF trailer" , posted Mon 4 Dec 01:55post reply

http://www.showtime.jp/info/game/00957/

You thought the screens looked funny, just look how cute the two of them talking with each other are.

There's a huge gameplay explination that means nothing for us Non-Japanese speaking folk. However I saw Strider Hien and Kobun (HURRAY!)

And anyone care to tell em what that thing with Athena at the end is all about?





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"Re(1):Falcoon and Iroha get it on in new CF t" , posted Mon 4 Dec 19:12post reply

quote:

And anyone care to tell em what that thing with Athena at the end is all about?



Just that Athena will be the assistant for the next segment.





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"Re(2):Yet another subpar random thread" , posted Tue 5 Dec 01:09post reply

quote:
Good news for Sony:

http://blog.mag2.com/m/log/0000123114/

Virtua fighter 5 (PS3) will be earlier than scheduled : February the 8th.



Nooooo! I don't wanna reason to buy a PS3!!! (yet?) I guess I can say "I'm holding out for the best price version".





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"Re(3):Yet another subpar random thread" , posted Tue 5 Dec 04:35post reply

quote:


Nooooo! I don't wanna reason to buy a PS3!!! (yet?) I guess I can say "I'm holding out for the best price version".



It's still just Virtua Fighter.

jeux-france has magazine scans of Heroes for Wii.
There's half a page devoted to what's on Travis' pink shirt!





Cain Highwind
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"New art for CFC: Hiroaki, Ogura, KITASENRI!" , posted Tue 5 Dec 04:42post reply

I'm so happy to see some new artwork from her (well it's nice to see the CFC2 art cards make a return)

Hurray!





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"Re(4):Yet another subpar random thread" , posted Tue 5 Dec 05:11post reply

quote:

jeux-france has magazine scans of Heroes for Wii.
There's half a page devoted to what's on Travis' pink shirt!



Are you saying this to say it, or are you saying this is an alternative to Virtua Fighter? I couldn't make it through the (No More) Heroes trailer because I was afraid someone would catch me watching it. It made me blush, and not in a good way.





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"Re(5):Yet another subpar random thread" , posted Tue 5 Dec 06:11post reply

quote:

jeux-france has magazine scans of Heroes for Wii.
There's half a page devoted to what's on Travis' pink shirt!


Are you saying this to say it, or are you saying this is an alternative to Virtua Fighter? I couldn't make it through the (No More) Heroes trailer because I was afraid someone would catch me watching it. It made me blush, and not in a good way.


When looking at anything that involves the Wii I find I have to shut off my personal shame sensor. Just once I would like to see a Wii commercial that doesn't show people over-reacting in front of their televisions.





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"Re(1):Falcoon and Iroha get it on in new CF t" , posted Tue 5 Dec 12:37post reply

quote:
http://www.showtime.jp/info/game/00957/

You thought the screens looked funny, just look how cute the two of them talking with each other are.



Whats the deal with Iroha? How did she become THAT popular?





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"Re(2):Falcoon and Iroha get it on in new CF t" , posted Tue 5 Dec 15:54post reply

quote:

Whats the deal with Iroha? How did she become THAT popular?



Fanservice + otaku fetish cliche (maid) + not a terrible character gameplay-wise = popular.

At least that's how I sees it.





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"Re(3):Falcoon and Iroha get it on in new CF t" , posted Tue 5 Dec 19:07post reply

quote:
Fanservice + otaku fetish cliche (maid) + not a terrible character gameplay-wise = popular.

She was even one of the strongest characters for a long time.
Most of all, she's the only female character that got any popularity since... what, Kula ? Malin and Momoko both failed horribly, Eliza is not really in the same category with her being fully clothed, Angel had gameplay issues plus is a 2001 character...
It's only normal then that SNK is forcing her in our throats.





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"Re(4):Falcoon and Iroha get it on in new CF t" , posted Wed 6 Dec 03:33post reply

quote:
Fanservice + otaku fetish cliche (maid) + not a terrible character gameplay-wise = popular.
She was even one of the strongest characters for a long time.
Most of all, she's the only female character that got any popularity since... what, Kula ? Malin and Momoko both failed horribly, Eliza is not really in the same category with her being fully clothed, Angel had gameplay issues plus is a 2001 character...
It's only normal then that SNK is forcing her in our throats.



I'm surprised that Mina didn't catch on more... she's got fanservice + strong in-game character.

But then, maybe she was so goddamn annoying to play against in-game that it alienated that core audience.





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"Re(1):Yet another subpar random thread" , posted Wed 6 Dec 05:46post reply

Garô Densetsu Battle Archive 2 will be released the 02/22. If it is not delayed, of course.

GGXXAC and Arcana Heart will be released the same day, the 12/20. Melty Blood version B will be a week late, the 12/26.

Pop'n Music 15 adventure (yes, FIFTEEN) should appear in April or May.


Oh, and a new album of Ali Project has just been released. I liked them, I wonder if it's any good...





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"Re(5):Falcoon and Iroha get it on in new CF t" , posted Wed 6 Dec 06:06post reply

quote:

I'm surprised that Mina didn't catch on more... she's got fanservice + strong in-game character.

But then, maybe she was so goddamn annoying to play against in-game that it alienated that core audience.



I don't think she was annoying to play against, except for Chample. Unlike Iroha I also like Mina's original style of play. Iroha plays almost like a Guilty Gear character especially with the Ken spirit.





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"Re(1):New art for CFC: Hiroaki, Ogura, KITASE" , posted Wed 6 Dec 17:42post reply

quote:
I'm so happy to see some new artwork from her (well it's nice to see the CFC2 art cards make a return)

Hurray!



yugh. the art for cfc1 was the best of all. i actually think the art for cfc:ds is worse than that in 2.





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"apparently Famitsu doesn't like CFCDS, much" , posted Sat 9 Dec 04:00post reply

SNK vs. Capcom Card Fighters DS (SNK Playmore): 7, 6, 5, 7 - (25/40)





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"Re(1):apparently Famitsu doesn't like CFCDS," , posted Sat 9 Dec 07:51post reply

quote:
SNK vs. Capcom Card Fighters DS (SNK Playmore): 7, 6, 5, 7 - (25/40)



Irrelevant.
The previous games had roughly the same marks.





Iggy
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"Re(1):Yet another subpar random thread" , posted Sat 9 Dec 19:53post reply

Psychic force + goth loli





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"Re(2):Yet another subpar random thread" , posted Sat 9 Dec 20:25post reply

http://youtube.com/watch?v=UD3En9-HH54

The novelty is enough to carry the first two episodes and although 3 is too long and boring 4 is absolutely amazing. I felt like 5 lost a bit of focus, though...

If nothing else, I'm hoping Iggy will like it.





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"Re(2):apparently Famitsu doesn't like CFCDS," , posted Sat 9 Dec 20:37post reply

quote:
SNK vs. Capcom Card Fighters DS (SNK Playmore): 7, 6, 5, 7 - (25/40)
Irrelevant.
The previous games had roughly the same marks.


Same here, And from what I've heard from those who already "Pirated" it, it's not bad.

Polly, you avatar, is just Heavenlish!!!






Fortes fortuna juvat...

Pollyanna
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"Re(3):apparently Famitsu doesn't like CFCDS," , posted Sat 9 Dec 21:32post reply

quote:

Polly, you avatar, is just Heavenlish!!!



Heavenlish! What a great new word! I love compliments in slightly awkward English.

It reminds me of something a Mexican man working at KFC said to me. He said "Oh, your skin! You're beautiful, like a...like a clown!"

"A...clown?" I asked.

"No, no...like a...a...(word in Spanish). Like a doll...a porcelain doll! With pink cheeks!"

So now, whenever someone tells me a look good, I say "Yeah, like a clown."





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"Re(4):apparently Famitsu doesn't like CFCDS," , posted Sat 9 Dec 23:50post reply

Uooo! Olivia in your avatar Polly!

I just love her voice and looks! So classy!

Isn't this cap from her "a little pain" video? ^__^

And back on topic....

OMFG!!!! A NOT-doujin Rozen Maiden fighting game!!! I just can't believe it. I'm so excited about this... even though it looks fairly crappy at the moment.

But... it would only have 7 characters... (well, there could be 8 if they add Kirakishou, who hasn't showed up in the anime yet...). Kinda restricted cast for a fighting game nowadays...






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Iggy
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"Re(3):Yet another subpar random thread" , posted Sun 10 Dec 00:47post reply

quote:
If nothing else, I'm hoping Iggy will like it.

You hope well.

But I'm even more delighted by the idea of your avatar with a clown makeup.





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"Re(4):apparently Famitsu doesn't like CFCDS," , posted Sun 10 Dec 05:33post reply

quote:

Polly, you avatar, is just Heavenlish!!!


Heavenlish! What a great new word! I love compliments in slightly awkward English.

It reminds me of something a Mexican man working at KFC said to me. He said "Oh, your skin! You're beautiful, like a...like a clown!"

"A...clown?" I asked.

"No, no...like a...a...(word in Spanish). Like a doll...a porcelain doll! With pink cheeks!"

So now, whenever someone tells me a look good, I say "Yeah, like a clown."




So you have learnt that spanish are the best when it comes to pay someone a compliment...






But I still want to quench your thirst.
Because I am the one that put you into the desert.

Pollyanna
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"Re(5):apparently Famitsu doesn't like CFCDS," , posted Sun 10 Dec 07:52post reply

quote:

Isn't this cap from her "a little pain" video? ^__^



Yeah~! I like her look a lot, too, but I wouldn't say she's as much "pretty" as "cool looking". Her personality is also really charming and I love how she "stutters" in English. Her recents ongs have been pretty good, too.

Also, you can't be offtopic in a random thread.





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"Random news: Knytt" , posted Sun 10 Dec 09:00post reply

quote:

you can't be offtopic in a random thread.



True. Taking into account that it is a random news thread I would like to point out that the new game from the creator of Within a deep forest has recently been released.

Knytt is the name of the new project from Nifflas. With its simplicity and beatiful aesthetics, Nifflas once again achieves a interesting work of solidity and containment.

Completely freeware again, this independent game is a little work of art. Now go and download it (and try Within a deep forest too if you didn't knew about it).






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Iggy
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"Re(1):Random news: Knytt" , posted Sun 10 Dec 23:14post reply

FAT

Debu says they had plans to create Card Fighters 2, 3 and 4 from the very beginning, but they couldn't because of the short life of the NGPC.
La cachola card !(l) Ada Wong !
Rather interesting : one of the problems they had with Capcom was that Capcom didn't want Gyakuten characters to appear in the game.

They are thinking of an eventual sequel.

Regurgitation A should be released early 2007, while KOF XII shouldn't appear before long.

More Persona something





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"Re(4):apparently Famitsu doesn't like CFCDS," , posted Mon 11 Dec 00:29post reply

quote:
Heavenlish! What a great new word! I love compliments in slightly awkward English

So now, whenever someone tells me a look good, I say "Yeah, like a clown."

It's a mix between Heaven and Girlish, but If you want I can say clownish? ^^

Iggy, about KOF12, could this mean that we may heard something at tne KOF party next week?






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Iggy
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"Re(5):apparently Famitsu doesn't like CFCDS," , posted Mon 11 Dec 01:50post reply

quote:
Iggy, about KOF12, could this mean that we may heard something at tne KOF party next week?


At the very least, it won't be playable.
But Falcoon is not involved in KOF 12, so he can't say anything (beside the fact he saw the two drawings of Ash and Elizabeth, like us).
Maybe they will show a video ?

He doesn't talk about 98UM, unfortunately.





Cain Highwind
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"Re(2):Random news: Knytt" , posted Mon 11 Dec 02:11:post reply

quote:
FAT
La cachola card !(l) Ada Wong !
Rather interesting : one of the problems they had with Capcom was that Capcom didn't want Gyakuten characters to appear in the game.



Hmmm I wonder why, glad thye did make it in though.

It seems Showtime updated with a new trailer, this time with Falcoon and Athena next one will be Nakoruru.
http:\\asx.showtime.jp/asx/game/20061208/f01gme069001001600974_0500.asx

Various new cards shown, I love how at the end they show Sakura in a Bathing Suit (ala her Pocket Fighter ending)





[this message was edited by Cain Highwind on Mon 11 Dec 02:22]

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"Re(3):Random news: Knytt" , posted Mon 11 Dec 02:43post reply

http://ranobe.com/up/src/up156196.jpg
http://ranobe.com/up/src/up156197.jpg
http://ranobe.com/up/src/up156198.jpg





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"Re(4):Random news: Knytt" , posted Tue 12 Dec 03:50post reply

So, yeah... The system is not so good, the AI is crap, but apparently, there is a "brown Ryû" card.

If that's true, awesomeness².





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"Re(5):Random news: Knytt" , posted Tue 12 Dec 06:46post reply

quote:
So, yeah... The system is not so good, the AI is crap, but apparently, there is a "brown Ryû" card.

If that's true, awesomeness².



Lousy AI is not a horrifying shock, but can you elaborate on the system? What's it like? Aside from the previous CFC games, is there any other particular game that it resembles?





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"Re(6):Random news: Knytt" , posted Tue 12 Dec 07:56post reply

quote:
Lousy AI is not a horrifying shock, but can you elaborate on the system? What's it like? Aside from the previous CFC games, is there any other particular game that it resembles?



I don't know many (any) card games, but the thing is it doesn't look like previous CFC games at all.
Having the first hand allows to beat most of the game with the very starting deck.

I mean... Apparently, cards you just put on the table can't attack (normal) BUT THEY CAN'T COUNTER ATTACK EITHER.
If that is true, that spells 1000 points of direct damage on the first round.





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"Re(7):Random news: Knytt" , posted Tue 12 Dec 19:00post reply

Dragon Quest IX is announced, and will be for the Nintendo DS.

http://gonintendo.com/?p=10248



After the initial shock, I'm not very surprised about this: The Wii and the PS3 both have a small amounts of consoles out now, plus one is still a risky gamble, and the other is just too expensive (to buy and develop for), while the DS is all over Japan, and is quite cheap to develop for. And, since the sale will surely be great, I end not knowing whay I was surprised at first, really. It's the most logical choice.





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"Re(8):Random news: Knytt" , posted Tue 12 Dec 19:06post reply

quote:
Dragon Quest IX is announced, and will be for the Nintendo DS.

http://gonintendo.com/?p=10248



After the initial shock, I'm not very surprised about this: The Wii and the PS3 both have a small amounts of consoles out now, plus one is still a risky gamble, and the other is just too expensive (to buy and develop for), while the DS is all over Japan, and is quite cheap to develop for. And, since the sale will surely be great, I end not knowing whay I was surprised at first, really. It's the most logical choice.



I feel exactly the same way. I think I said pretty much what you just said about half an hour ago. Logical though it may be, I wouldn't say it's quite "expected", especially when you've completely forgotten about the game.

PS: I like how you don't even consider the 360 an option, kind of like people don't consider it a next gen system half the time. It's like it's already come and gone.





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"Re(9):Random news: Knytt" , posted Tue 12 Dec 19:47post reply

quote:
PS: I like how you don't even consider the 360 an option, kind of like people don't consider it a next gen system half the time. It's like it's already come and gone.



Let's be realistic: The 360 is an excellent console, but for Japan, it won't be able to compete. Blue Dragon did just well, but it didn't put the 360 in any leading position, not even in a decent position. And, since the first and more important market to consider when making a DQ is Japan...

I hope the 360 does well, but I think it won't do well in Japan this generation. Maybe the next? I hope so, competition is good.





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"Re(10):Random news: Knytt" , posted Tue 12 Dec 19:59post reply

quote:

Let's be realistic: The 360 is an excellent console, but for Japan, it won't be able to compete. Blue Dragon did just well, but it didn't put the 360 in any leading position, not even in a decent position. And, since the first and more important market to consider when making a DQ is Japan...



I know, I know. I couldn't even come up with an explanation for why it would be on 360. I just thought it was funny.

Speaking of which, do you know how many of the Blue Dragon LE consoles were sold? I was hoping for a miracle, but I was ready to settle for "pretty good all things considered", especially when "completely awful" was a definite option.





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"Re(2):Re(10):Random news: Knytt" , posted Tue 12 Dec 20:08:post reply

quote:

Speaking of which, do you know how many of the Blue Dragon LE consoles were sold? I was hoping for a miracle, but I was ready to settle for "pretty good all things considered", especially when "completely awful" was a definite option.



Around 43000 games, and 30000 packs in two days. That's roughly 70000 games sold, which is really, really good for the 360 in Japan, but, you know, not good enough to pose a threat to the japanese consoles.

Source: www.xbox-news.com (not working right now for me, though).





I'm the leading man. You know what they say abut the leading man? He NEVER dies.

[this message was edited by Time Mage on Tue 12 Dec 20:09]

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"Re(3):Re(10):Random news: Knytt" , posted Wed 13 Dec 02:55post reply

quote:

Speaking of which, do you know how many of the Blue Dragon LE consoles were sold? I was hoping for a miracle, but I was ready to settle for "pretty good all things considered", especially when "completely awful" was a definite option.


Around 43000 games, and 30000 packs in two days. That's roughly 70000 games sold, which is really, really good for the 360 in Japan, but, you know, not good enough to pose a threat to the japanese consoles.

Source: www.xbox-news.com (not working right now for me, though).



Those numbers don't even beat out DOAXBV2 for first week sales, which is what I would consider really awful for a launch. Especially since Microsoft was trying to set this game up as it's leverage game in Japan...

(I mean Toriyama Art, Sawaguchi game...This was clearly aimed at the DQ/old school FF crowd...And so far it's done pretty bad).





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"Re(4):Re(10):Random news: Knytt" , posted Wed 13 Dec 08:14post reply

quote:

Those numbers don't even beat out DOAXBV2 for first week sales, which is what I would consider really awful for a launch. Especially since Microsoft was trying to set this game up as it's leverage game in Japan...




Considering how many systems there were to begin with and how many were sold in two days, I think "really awful" is an exaggeration. It's not reasonable to assume that one game will sell an otherwise unpopular system, but if it can move as many units as it did that quickly, then it's a pretty big success.

But if you (or Microsoft) is seeing it as THE game that's suddenly going to make the 360 a top contender in Japan...then you're right, they didn't sell nearly enough.





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"Re(5):Re(10):Random news: Knytt" , posted Wed 13 Dec 10:21post reply

quote:



Considering how many systems there were to begin with and how many were sold in two days, I think "really awful" is an exaggeration. It's not reasonable to assume that one game will sell an otherwise unpopular system, but if it can move as many units as it did that quickly, then it's a pretty big success.

But if you (or Microsoft) is seeing it as THE game that's suddenly going to make the 360 a top contender in Japan...then you're right, they didn't sell nearly enough.



I think Microsoft was hoping not to become a top contender, but enough to get some more support from Japan. Or at the very least to become the top selling piece of Software in Japan.

Or put it another way, if it sold that much with none of the hype it'd be a really good number. But with the hype it has had I expected something a bit better. Or better than DOAXBV





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"Re(6):Re(10):Random news: Knytt" , posted Wed 13 Dec 13:53post reply

quote:

I think Microsoft was hoping not to become a top contender, but enough to get some more support from Japan. Or at the very least to become the top selling piece of Software in Japan.

Or put it another way, if it sold that much with none of the hype it'd be a really good number. But with the hype it has had I expected something a bit better. Or better than DOAXBV



But DoAX is DoA. The DoA fanbase and the perv fanbase already know which systems to get. (At least until Itagaki decides he'd be better served jumping to a more powerful system.)

Even though Blue Dragon is all hyped up, Xbox isn't exactly known for quality RPGs in Japan yet. First you need one to just START building a fanbase, then you promise another one so people don't feel like they're wasting their money on a system for one game. Right now the 360 seems a bit low on promises, so Blue Dragon isn't going to sell well until something else can actually show buyers that there is more to come.





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"Re(2):Re(10):Random news: Knytt" , posted Wed 13 Dec 19:56post reply

quote:
I know, I know. I couldn't even come up with an explanation for why it would be on 360. I just thought it was funny.

Speaking of which, do you know how many of the Blue Dragon LE consoles were sold? I was hoping for a miracle, but I was ready to settle for "pretty good all things considered", especially when "completely awful" was a definite option.

Well as time mage said the 360 is dead meat right now, at least in japan, but I'm sure this will lead to the death of the console itself like it did for the 1st Xbobx and Halo 3 won't save it...Capcom seems to have Canceled RE5 for 360 at least in japan.
When the MS did sell 178 000 , 360 in 1 year, Sony did sell 198 500 PS3 in one month and with all the "problem" of Stock and price we knows about. And I don't even talk about the Wii, it would be Ciminal.....

Some rumors said that msit Walker iare in jeopardy financialy because they did suport the 360, and some says that Sakaguichi would come back to square...(I doubt so but...)
A think that in 2007 the 360 will die (even if MS doesn't said so) and the Market will be based on two things The cheap but original WII with mostly party game and FPS or such, and the Expensive but Powerfull PS3 with their huge licence.






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"Re(8):Random news: Knytt" , posted Wed 13 Dec 21:09:post reply

quote:
Dragon Quest IX is announced, and will be for the Nintendo DS.


On that subject, seems the Wii DQ was shown too...

Come link some.

Pointing it out just because I found it funny: Toriyama jumps on the gothic lolita boat too
Ayla/Lunch gone GL

EDIT: Link fixed >.<





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[this message was edited by Sensenic on Wed 13 Dec 21:10]

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"Re(9):Random news: Knytt" , posted Thu 14 Dec 03:12post reply

Nah, Maou/Magus was goth back in 1994 before it was cool in video games.





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"FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 05:40post reply

Kind of like the Compilation of FFVII, SE has announced "The Ivalice Alliance". FFT remake for PSP with new cel-shades cutscenes and new jobs.

http://www.jeux-france.com/images0_4_18443.html

FFXII: Revenant Wings are part of this, but also a currently unknown FFT-A sequel called "The Black Book".

Finally, NOW I have reason to buy a PSP.





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"Re(1):FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 06:09post reply

I need to get one too if a game like this is coming to the PSP. I think I will get mine from the pawn shop...
quote:
Kind of like the Compilation of FFVII, SE has announced "The Ivalice Alliance". FFT remake for PSP with new cel-shades cutscenes and new jobs.

http://www.jeux-france.com/images0_4_18443.html

FFXII: Revenant Wings are part of this, but also a currently unknown FFT-A sequel called "The Black Book".

Finally, NOW I have reason to buy a PSP.







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"Re(1):FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 06:27post reply

quote:
Finally, NOW I have reason to buy a PSP.



Finally, NOW I have a reason to steal someone's PSP.




Why on PSP... WHY????





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"Re(2):FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 06:52post reply

quote:
Finally, NOW I have reason to buy a PSP.


Finally, NOW I have a reason to steal someone's PSP.




Why on PSP... WHY????



Yeah I agree. From a technological aspect, it seems a better choice than the DS. I can't wait to see those new cel-sahded cutscenes in motion! But this title would do FAR better on the DS even if they had to cut back on some things and reprogram the game to use the DS screens.

The other thing I'm worried about is, will Square bring it out to the US even with the dismal sales of the PSP? I mean they've only brought one game out IIRC, that Valkrye Profile remake, right? Crisis Core is a given though, and they might take advantage of the fact that FFT hasn't been released in Europe.

And I really hope they polish up the translation and add all the the stuff cut from the Japanese version.





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"Re(3):FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 07:06post reply

quote:
And I really hope they polish up the translation and add all the the stuff cut from the Japanese version.

I got a good feeling they might. This is the way!





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"Re(1):FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 07:09:post reply

PSP FFT won't be a "remake", but a direct port. With the added stuff and whatnot, but a direct port.

And you can already play it on a decent size screen and with decent size speakers. Why all this handheld love? I find seriously offensive that such an artistic games as Heroes of Mana or Revenant Wings are being announced for handhelds. Seriously.





[this message was edited by Recap on Thu 14 Dec 07:11]

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"Re(4):FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 07:13post reply

quote:
And I really hope they polish up the translation and add all the the stuff cut from the Japanese version.
I got a good feeling they might. This is the way!



Actually if FFXII's any indication (where they VOICE ACT those lines), I'd imagine those would be kept.





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"Re(5):FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 07:37post reply

quote:

Actually if FFXII's any indication (where they VOICE ACT those lines), I'd imagine those would be kept.

Ha, I heard about that, though I wonder if that isn't the new translator Smith thumbing his nose at how awful the Sony/Square collaborated translations were in America back in the day and smiling at how far translation fancies it has come. Though it seems bizarre from what I've seen at how he artificially makes the dialogue Shakespearean in the foreign versions, but it seems to have been popular.





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"Re(5):FFT Remake and FFT-A sequel announced!" , posted Thu 14 Dec 20:39post reply

quote:
Actually if FFXII's any indication (where they VOICE ACT those lines), I'd imagine those would be kept.



I loved that reference. It shows how much the translator knows and cares about the translation he is doing, really.

And about the shakespearean dialogue... I like it, I think it fits pretty well, but on the other hand, it really challenges my English knowledge. I missed several phrases because of it, specially the ones in cutscenes, because even while being able to pause them, I couldn't take my time to decypher some of those, since the pause makes the text disappear.

I'm curious to know how those dialogues will be translated into Spanish. If they use the Spanish of the XVI century, it surely will be great.





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"Re(2):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 00:19post reply

quote:
I find seriously offensive that such an artistic games as Revenant Wings are being announced for handhelds. Seriously.


Seriously, like... Seriously ? Are we talking of the same "we have won, farewell Matsuno, now we can pee on your game and extend the world you have created with stupid emo fallen angels" game ?





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"SVC CF DS" , posted Fri 15 Dec 00:53post reply

In the system update, "I guess" its explains about wi-fi or online gameplay or whatever it is.
I hope it is cause I'll buy DS for this game to play against my brother.





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"Re(3):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 01:26post reply

quote:

Seriously, like... Seriously ? Are we talking of the same "we have won, farewell Matsuno, now we can pee on your game and extend the world you have created with stupid emo fallen angels" game ?



Wait, so FFXII is not about stupid emo characters? Seriously serious? I should play that, then! It'd be my very first FF since VI (which may explain why I'm liking Revenant Wings' appearance, by the way).





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"Re(4):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 01:57post reply

quote:
Wait, so FFXII is not about stupid emo characters? Seriously serious? I should play that, then! It'd be my very first FF since VI (which may explain why I'm liking Revenant Wings' appearance, by the way).

Whatwhatwhatwha? I need a recap, Recap. XII, being made by the politics-heavy Matsuno and all, is less character-driven and stronger on creating the atmosphere of an epic. Sort of Tolkien-esque I guess. But that wouldn't explain why you liked the look of Revenant Wings, which isn't made by Matsuno and has stupid-looking character design and Nomura-esque idiotic angelboy fetishes everywhere. If you dislike modern Final Fantasy's after VI, Revenant Wings would be exactly the wrong game to play, no? Unless you're kidding, in which case, I don't get it.





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"Re(4):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 02:01post reply

quote:
Wait, so FFXII is not about stupid emo characters? Seriously serious? I should play that, then! It'd be my very first FF since VI (which may explain why I'm liking Revenant Wings' appearance, by the way).

No, it is not. Most of the characters are amusing, and the poor ones (like that secondary guy that somehow gets in every artwork) are treated as such by the other characters.
I just don't understand how that guy got his own spin-off. I think there was 8 characters with better side story potential, and that's a lot in a game with 6 playable characters.

So, yeah, FF12 is the only FF I enjoyed with FF6. (not since FF6, mind you).
quote:

In the system update, "I guess" its explains about wi-fi or online gameplay or whatever it is.
I hope it is cause I'll buy DS for this game to play against my brother.

Once again, there is no wi-fi. The versus, on the other hand, seems to be very entertaining (far better than the CPU mode). You will need two games for it though.





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"Re(5):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 02:19post reply

quote:
I just don't understand how that guy got his own spin-off. I think there was 8 characters with better side story potential, and that's a lot in a game with 6 playable characters.

Probably because they realised they forgot to write his story in the main game





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"Re(5):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 02:28post reply

quote:
But that wouldn't explain why you liked the look of Revenant Wings,



Sprites! And quite lovely indeed! Try to ignore it's a FFXII and you may start to like it (though it may be ruined by a poor character development, boring background story and a total lack of challenge but what RPG isn't?).





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"Re(6):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 03:10post reply

quote:

Sprites!



hoo, that does look nice! I'll play that til near the end then stop, just like with any RPG I pick up.

videogames are dumb.





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"Re(6):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 04:53:post reply

quote:
B it may be ruined by a poor character development, boring background story and a total lack of challenge but what RPG isn't?

Hmm, FFXII, actually. Too bad about that!

I just looked at those pictures and then suddenly couldn't stop thinking about Treasure Hunter G somehow. I wonder if those Revenant Wings character portraits are pasted onto the pics or if those actually passed quality control and made it into the game proper. In the end, Mr. Monkey may just be better.

But Square has yet to make the remake we really need: Bahamut Lagoon 2!!! Or not.





人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...

[this message was edited by Maou on Fri 15 Dec 04:55]

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"randomania for the masses" , posted Fri 15 Dec 06:42:post reply

interesting/horrifying interview with Rockstar games
Good stuff of the multi-page interview here.


excerpt:
"Dating simulators -- that's the future."


What bothers me is that due to the concerns about spousal abuse and school violence, "bad end" scenarios which are psychopathic/brutal/murderous and therefore HIGHLY DESIRABLE are likely to be unlikely in North American dating sims. At least until some "radical" company decides to "break the mold" and "challenge everything" with violent and provactive bad endings. Oh well, there's a learning process to everything.





[this message was edited by Spoon on Fri 15 Dec 06:44]

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"Re(7):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 07:03post reply

quote:
B it may be ruined by a poor character development, boring background story and a total lack of challenge but what RPG isn't?
Hmm, FFXII, actually. Too bad about that!



Come on, don't tell me FFXII didn't have poor character development. If there's one game that has great, but poorly developed characters, I'd say it's FFXII. It had a fantastic background story (that you were tragically distant from) and it passes the "total lack of challenge" test just barely, but the lack of character development is one of the game's greatest flaws.

On almost a daily basis I think "man, I liked those characters, shame they didn't get to go anywhere" and "man, there was a good plot going on, shame I was too busy doing fetch quests to be a part of it."





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"Re(8):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 07:28:post reply

Yeah, you're right about the character development, but answering FFXII seemed like a snappy thing to do at the time. I can sort of forgive it as a different kind of story, more of a Tolkien- or Shakespeare-styled epic with the import on scenario and less on the actors themselves. And that's without the added Shakespearean dialogue of the US version, even.

quote:
it passes the "total lack of challenge" test just barely

Barely, really?? I haven't had a Final Fantasy so out to kill me since at least V. I imagine many people will give it up just because it's so staggeringly brutal given the game's maniacal delight with NEVER giving you any money at all, then jabbing you with fun bonus costs like having to buy magic. Once you realize that you should always have one guy set to steal at 100% Enemy Health to get junk to sell, you can just squeak by, but man oh man, easy? I think I grounded out against the Demon's Wall, the Giza Plains, and probably another place, too, making me level-gain for the first time in years. I like my RPG's tough, but FFXII is something else.





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[this message was edited by Maou on Fri 15 Dec 07:30]

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"Re(9):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 07:54post reply

quote:

Barely, really?? I haven't had a Final Fantasy so out to kill me since at least V.



You're right. I mean, well...saying "barely passing" is a huge exaggeration. I think "I didn't have any problems with FFXII, therefore it wasn't hard."

Many, if not most of the extra quests were very difficult (just not worth the effort of doing, in my opinion) and if the dungeons were any longer, I don't think I could have made it through. Testing your endurance isn't the same as testing your wit, though, and while setting up gambits are an amusing challenge, once you had the ideal setup, most of the game took care of itself and it was only an issue of how long you could or couldn't go.

That doesn't make it easy, though...and there were some excellent boss fights in there as well. The last few in the game were tons of fun and made up for the fact that by the end I was completely losing faith in the experience.

Did you play the English one? How do they say Ashe's name?

Since Square usually does good localization, I was going to wait for the English, but the long wait period combined with Penelo's great Japanese VA made me impatient. I wonder if I'll find her as irresistable when she isn't voice-acted.

Speaking of Penelo love, it still pisses me off to see her with Vaan. I want her and Larsa to hook up. They'd be the cutest couple -ever-.





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"Re(10):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 08:09post reply

Haha, Panelo and Larsa? God knows Vaan isn't on the ball enough to notice, so I wouldn't be surprised.

I don't have the English one, I'm just always at least half a year behind when I play games, but out of curiousity I have looked at youtube videos of the English one. I still think it's bizarre how they Shakespeare-ified the dialogue, but I guess it's still "accurate," even if that means "accurate if you live in the 16th century."

Balflear's voice in English appears to be very very English, in a classy and amusing way. No one could be more retarded than Takeda Kouhei as Vaan, so the US crowd wins with their Vaan. I did crack up when I heard Ashe's husband's voice...it's like an 80's English dub. His voice must be 8 octaves too low for his young face, hilarious!





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"Re(2):Re(10):FFT Remake and FFT-A sequel anno" , posted Fri 15 Dec 16:13post reply

quote:
Haha, Panelo and Larsa? God knows Vaan isn't on the ball enough to notice, so I wouldn't be surprised.



I found it funny there were two scenes that almost seemed to me that Panelo was flirting with Basch. The game seems kind of ambiguous with its couples. I mean there are the "obvious" ones but there are small hints that almost suggest other couples not entirely out of the question. But yeah LarsaXPenelo 4 LIFE!

quote:
How do they say Ashe's name?


Like the English word "ash" no fancy accent on the end or anything, just straightforward.

quote:
Since Square usually does good localization, I was going to wait for the English, but the long wait period combined with Penelo's great Japanese VA made me impatient. I wonder if I'll find her as irresistable when she isn't voice-acted.


I haven't heard much of her Japanese VA, but there isn't anything that makes me go "Ohh Penelo's so cuute".

I love Fran's voice, she and all the Viera have soft Irish accents. It really suits her taciturn personality.

And speaking of accents, Square made a hilarious linquistic pun, they're not voice acted, but the Cockatrices from Giza, that you find all over the world all speak with Cockney English accents (like Yangus in DQVIII). I don't know why but I just think that's hilariously clever, just like sneaking those old FFT lines in.

quote:
Balflear's voice in English appears to be very very English, in a classy and amusing way.


I love Hiroki Hirata, he is incredibly slick, and I think Balthier's English voice does him justice, as a One Piece fan I really cheered, "Now THERE'S a voice that does a Hirata character, justice!"

It would be awesome if they could work out something and be able to put a Balthier (and Fran) cameo for KHIII and even better have interact with the PotC cast. It'd be hilarious in Japanese because Hirata voices both Baltheir and Jack Sparrow, and in English it'd just be interesting to see two of the slickest pirates trying to one-up each other.





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"Re(5):FFT Remake and FFT-A sequel announced!" , posted Fri 15 Dec 18:33post reply

quote:
Once again, there is no wi-fi. The versus, on the other hand, seems to be very entertaining (far better than the CPU mode). You will need two games for it though.


Thanks for the info. At least Im gonna play against.





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"Re(3):Re(10):FFT Remake and FFT-A sequel anno" , posted Fri 15 Dec 20:18post reply

quote:
Haha, Panelo and Larsa? God knows Vaan isn't on the ball enough to notice, so I wouldn't be surprised.


I found it funny there were two scenes that almost seemed to me that Panelo was flirting with Basch. The game seems kind of ambiguous with its couples. I mean there are the "obvious" ones but there are small hints that almost suggest other couples not entirely out of the question. But yeah LarsaXPenelo 4 LIFE!


Considering that Penelo joined the adventure solely because of Vaan, I didin't even considered PeneloXLarsa. Sure, she cares about him, but more like an older sister. Anyway, I agree, there are many "unclear" couples, and at least one non reciprocal love.

I think that FFXII does develop the characters, but not in the obvious way of most rpg's: "once reaching certain place, suddenly you know character A tragic past" or "after event X unfolds, character B discovers that C is really his father/sister/evil twin/whatever". In FFXII, you get to know the characters from their behavior, their way of speaking, etc. Little is discovered about their pasts usually, and there isn't many radical changes about any of them during the story, but I liked it that way. Many times, "forcing" character development through the story seem really bad, suddenly stopping the main story just to add personality to character X. If there isn't necessary or relevant to tell someone's story, don't do it.

Finally, about the optional stuff Polly mentioned: I think that the reward of doing those was just the very own sense of accomplishment of beating them. After more than 45 minutes of fighting Gilgamesh 2nd battle at level 46 with no legendary weapons at all, and being in the verge of death countless times, beating him was one of the most satisfactory experiences I've had in a videogame in a lot of time. And that is enough for me (In that particular fight, you also get great rewards, but even if it gave zero rewards, I wouldn't care).





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"Re(4):Re(10):FFT Remake and FFT-A sequel anno" , posted Sat 16 Dec 06:02post reply

quote:

I think that FFXII does develop the characters, but not in the obvious way of most rpg's...



I'm just quoting a piece there, but I'm replying to the whole paragraph.

Anyway, I agree with you halfway. The characters do reveal themselves in subtle ways, but that doesn't excuse the relative lack of development. While the characters were more believable and better developed than many other RPG characters that you get more extensive backgrounds for, I was still left hungry for development and thinking that in many cases, the events unfolding were not relevant enough to the characters.

If the story doesn't cause changes in their person, and it isn't relevant to their pasts, then the characters aren't relevant enough to the story. Balthier/Balflear was relevant to the story...you got insight into his past and while he may not have gone through any dramatic changes in character, your perception of him as a character changed as the plot progressed. I thought he was handled very well, but he's definitely the exception.

Saying things like "I prefer minimalistic storytelling" and "I like it when things are left open" is really seeing it through rose-tinted glasses. There is a lot of time wasted on irrelevant plot points that are easily forgotten that could have been spent on memorable character development. If the story, or rather, execution of the story in FFXII had been better, then I would be willing to attribute the development (or lack thereof) to storytelling style and not sloppiness. As it is, I have to say "it didn't come together as well as it should have."

As for Penelo and Larsa...I felt like the game was pushing their relationship, though I can't say it was necessarily romantic. Still, their friendship and Larsa's sort of chivalrous behavior towards her made them feel like a potential couple to me. Vaan and Penelo felt more like brother and sister to me, as Vaan seemed too immature for Penelo. I actually liked their relationship, it's just I don't think it works romantically.





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"Re(5):Re(10):FFT Remake and FFT-A sequel anno" , posted Sat 16 Dec 06:21post reply

It is an interesting phenomenon...I'm near the end (I think, past the phantom wood 幻妖の森林), and the characters are visually so appealing and have such a neat setup that it's hard to believe that I don't know them more than I do. I think that politics out-and-out steal the show in Matsuno works. I always meant to play Tactics, but a friend had similar criticism saying that the story setup is cool but that the characters are utterly flat or archtypes. Everyone seems a bit like a pawn, especially when there's such significant time speant on Archadian infighting and various political psychobabble with the senate while I meanwhile have no idea why idiot children like Vaan and Panelo are allowed on my deadly serious quest.

Agreed, Balflear is done very well, and Ashe I can sympathize with even if I don't know that much about her personality per se. Basch similarly seems like he should be full of pathos, I just don't hear about it...I don't think anyone besides Balfear has spoken anything over the last ten hours that couldn't just be in generic quotes like in V and VI when "anyone" could be talking. The game could probably use a lot less searching for Raithwall stuff while the Empire talks and talks, and a lot more on Ashe and Basch. I think the Shakespearean analogy thing is pretty apt, if I do say so myself. Fun scenarios and dilemmas, but I can't claim to know that much about the characters themselves per se, though what I do is appealing.





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"Re(1):randomania for the masses" , posted Sat 16 Dec 07:08post reply

That was an interesting article, thanks.
quote:

What bothers me is that due to the concerns about spousal abuse and school violence, "bad end" scenarios which are psychopathic/brutal/murderous and therefore HIGHLY DESIRABLE are likely to be unlikely in North American dating sims. At least until some "radical" company decides to "break the mold" and "challenge everything" with violent and provactive bad endings. Oh well, there's a learning process to everything.


Wow, I never realized that there was so much at stake in your average dating sim! Here I thought the worst that would happen would be that the girl wouldn't like you but it seems that massive amounts of death and oblivion await you if you lose the game. As if there wasn't enough pressure to make a good impression on a first date.





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"Re(5):Re(10):FFT Remake and FFT-A sequel anno" , posted Sat 16 Dec 08:40post reply

quote:
Anyway, I agree with you halfway.


In fact, I also agree with you halfway. Some more standard character development could have been added, that's for sure, specially for certain characters. Balthier, as you say, is handled really well (and thus, he steals the show most of the time), but Ashe and Basch both get developed, even if Basch's case is a bit special (all his character development is done at the very beginning and at the very end). Vaan, Penelo and Fran? Sure, you could have added a bit more about Vaan's brother, but nothing more. Vaan's after all just a youngster who lost his family, and Penelo, pretty much the same. And, in fact, I do like how Vaan is developed: He does mature during the game. For starters, he's not the usual cheerful-stupid main character (and I'm looking at Tidus right now). Yes, he is energetic. Yes, he is quite naive. But he is more calmed than many other characters of his type, and more thoughtful at times. And he grows more mature as the story unfolds.

Well, I won't add reasons for all the characters (even if I intended to do it initially), because I think you're intelligent enough to get my point by now, if not even in my previous post. Probably, we both have more or less the same thoughts about the characters, but each one values some aspects more than others, so writing more should be unnecessary.





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"squenix" , posted Sun 17 Dec 05:54post reply

http://www.square-enix.co.jp/subarashiki/

A demo of the game was said to be playable at Jump Festa. Interesting looking DS action-RPG where in combat you control a character on the bottom screen with the stylus and a character on the top screen with the d-pad. Scenario involves you having 7 days to find the God of Death before you die or something like that.

The same videon this site can also be found on gametrailers, look for "Subarashiki".





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"FFT-PSP Trailer" , posted Sun 17 Dec 13:18:post reply

http://www.gamevideos.com/video/id/8042

SQUEEE!

Awesome! That's definetely Norio Wakamoto in the trailer, but it doesn't sound like they're actually using voice acting.

Still the Reed flute scene is one of my favorite scenes in the whole game, and glad to see it's gotten the cutscene treatment.

The style they're using is wonderful!





[this message was edited by Cain Highwind on Sun 17 Dec 13:21]

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"Re(1):FFT-PSP Trailer" , posted Sun 17 Dec 20:31post reply

quote:
http://www.gamevideos.com/video/id/8042

SQUEEE!

Awesome! That's definetely Norio Wakamoto in the trailer, but it doesn't sound like they're actually using voice acting.

Still the Reed flute scene is one of my favorite scenes in the whole game, and glad to see it's gotten the cutscene treatment.

The style they're using is wonderful!



Damn! I really don't want a PSP... But...





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"Battle Archives 2 cover design." , posted Tue 19 Dec 21:33post reply

Official site for Revenant Wings:

http://www.square-enix.co.jp/ff12rw/


Also:

http://image.www.rakuten.co.jp/edigi-game/img10073973671.jpeg

Rakuten also says Alfred will be selectable in RB2.





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"Re(1):Battle Archives 2 cover design." , posted Wed 20 Dec 14:41post reply

quote:
Official site for Revenant Wings:
[URL=
Hmm, now I wonder who on earth Toriyama is? Sakimoto is supervising but not composing it all? Kawazu, the most terrifyingly dangerous man at Square when he's not preoccupied with SaGa games, executive directing again? FFXII survived somehow, but talk about tempting fate... And Itou on character designs, his first work since being selected for the Sephiroth Nomura Copy Project by Professor Hojo. Before the era of crass FF sequels, I never knew the joy of grumbling at Square, but now it seems I can't stop. but what i really want is a sidestory about Miguelo





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"Accent Core unleashed" , posted Wed 20 Dec 16:52post reply

Guilty Gear Accent Core unleashes its squirrly wrath in Japan today. More debating should follow shortly. http://www.guiltygearx.com was updated for this.





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"Re(1):Accent Core unleashed" , posted Wed 20 Dec 17:49post reply

quote:
Guilty Gear Accent Core unleashes its squirrly wrath in Japan today. More debating should follow shortly. http://www.guiltygearx.com was updated for this.



Ok, that pic on the guiltygearx page...that's even more hardcore than Kyo Iori stuff...
I guess I'll wait for the xbox 360 version...keke





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"Re(2):Accent Core unleashed" , posted Thu 21 Dec 05:33post reply

quote:
Guilty Gear Accent Core unleashes its squirrly wrath in Japan today. More debating should follow shortly. http://www.guiltygearx.com was updated for this.


Ok, that pic on the guiltygearx page...that's even more hardcore than Kyo Iori stuff...
I guess I'll wait for the xbox 360 version...keke


Here I thought the GGX cover that featured Ky nestled into Sol's crotch said everything there was to say about their relationship. Never let it be said that Sammy isn't giving the fans what they want.





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"Re(3):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 09:07post reply

Says coinopexpress.com
Did anyone notice the logo? Its KOF XI logo but they added one "I" more. Its not the original Logo. Though Im not sure what it means.

Btw credits to Coldshoulder from S-C.com





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"Re(4):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 09:52post reply

quote:
Says coinopexpress.com
Did anyone notice the logo? Its KOF XI logo but they added one "I" more. Its not the original Logo. Though Im not sure what it means.

Btw credits to Coldshoulder from S-C.com



That's so SOON! Ah! I hope it's true! I mean, I still play KOF XI every week, but there's this feeling of "I can't play this game forever" starting to set in.

I'm sure we'll know in a few days when they have that KOF event.

Speaking of KOF, does anyone know how to get out of Tung's LDM? It's fast, you can't jump over it, you can't roll under it (as far as I can tell) and it takes up most of the screen. Is the solution just "don't let him get it off?" because that seems pretty lame.

Iggy, you need some more news to make a new topic. This topic is getting too big.





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"Re(5):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 10:34post reply

quote:

That's so SOON! Ah! I hope it's true! I mean, I still play KOF XI every week, but there's this feeling of "I can't play this game forever" starting to set in.



mine's still in the shrinkwrap. Fail!





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"Re(4):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 10:56post reply

quote:
Says coinopexpress.com
Did anyone notice the logo? Its KOF XI logo but they added one "I" more. Its not the original Logo. Though Im not sure what it means.



That's funny. Now fake news material come from the shops themselves.


Either, do remove or change the IC post, Brandon. This is just bullshit. Or even worse, another of those popular bootleg KOFs for China and the Latin America.





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"Re(5):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 11:07post reply

Just found the original and official KOFXII logo:

http://ffl.sakura.ne.jp/topic/tgs2006/tx_tgs2006_typex2_01.jpg





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"Re(5):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 11:36post reply

quote:
This is just bullshit.



Hahaha, but now I've read the description and my day just got 10 times better. That's just...wow. That's...like Shakespeare or something.

I personally think that KOFXI (on PS2 at least) is not only arguably the best in the series, but one of the best fighters I've played. However, given that Brandon may or may not have people to play it with and is perhaps too busy and too cool for video games, it might be just as well off in the shrinkwrap.

I'm worried about 12, though, as new sprites will most likely lead to a fairly small cast and there are few consistantly returning characters that I'm especially fond of.





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"Re(6):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 11:53post reply

quote:

I personally think that KOFXI (on PS2 at least) is not only arguably the best in the series, but one of the best fighters I've played.



This is bullshit! I never played the game before!





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"Re(6):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 12:59:post reply

quote:
Just found the original and official KOFXII logo:

http://ffl.sakura.ne.jp/topic/tgs2006/tx_tgs2006_typex2_01.jpg


You can find the real logo in snkp tgs trailer.





[this message was edited by kofoguz on Thu 21 Dec 13:01]

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"Re(6):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 16:41post reply

quote:
However, given that Brandon may or may not have people to play it with and is perhaps too busy and too cool for video games, it might be just as well off in the shrinkwrap.



yeah, I don't really have anyone to play it with...nobody close by. The main thing keeping it in the shrinkwrap is that I don't want to get my PS2 out of its drawer! I have okami, FFXII, and Yakuza all here waiting. I haven't even played Capcom Classics Collection II, and my NAME is in that. sigh...





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"Re(5):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 19:27post reply

quote:
Iggy, you need some more news to make a new topic. This topic is getting too big.


I'd like to, but my days have been burned by Jump Ultimate stars and now SvC Card Fighters.
Don't hate me, hate the DS !

(also, the logo of XII looks a lot like the one of KOF 2001, which doesn't fare well, that and the tradition of the saga so far).

Normally, KOF 98UM and maybe KOF XII if we are lucky should be shown this week at the bônenkai.





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"Re(7):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 21:48:post reply

quote:
I haven't even played Capcom Classics Collection II, and my NAME is in that. sigh...




Don't waste your time with awful ports. Even if your NAME is in them.



quote:
and maybe KOF XII if we are lucky should be shown this week at the bônenkai.


I think I read somewhere it's confirmed to not be.





[this message was edited by Recap on Thu 21 Dec 22:01]

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"Re(8):KOF XII gonna be unleashed on 31 jan" , posted Thu 21 Dec 22:20post reply

quote:
Don't waste your time with awful ports. Even if your NAME is in them.



Awful? I've read everywhere that CCCII is a great compilation, and that the ports are very well made.





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"CCCII is awful." , posted Thu 21 Dec 23:02post reply

quote:

Awful? I've read everywhere that CCCII is a great compilation, and that the ports are very well made.



Now you have someone who writes the opposite then.





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"Re(1):CCCII is awful." , posted Fri 22 Dec 00:38post reply

quote:

Awful? I've read everywhere that CCCII is a great compilation, and that the ports are very well made.


Now you have someone who writes the opposite then.



Well, I usually tend to trust more those who reason what they say. That is, if you care enough to reason it, and you may not, of course.





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"Re(2):CCCII is awful." , posted Fri 22 Dec 01:05:post reply

quote:

Well, I usually tend to trust more those who reason what they say. That is, if you care enough to reason it, and you may not, of course.



I hardly believe you have found someone giving actual reasons supporting the "CCC games are good ports" argument, to be honest, but here I go:

The games are upscaled from their original resolution for a start. That alone put them far away from their original versions. It indeed totally ruins the conversions, given that one of the best things from the classic Capcom games, we all will agree, is their special graphic design.

Then you have some speed/timing issues. CP-S' clock speed and waitstates are indeed not perfectly known by those who emulate these.

And also, if you ask me, there's the 'cheap', careless presentation of the whole compilation. It's not a true Capcom product, after all, it's not even a Japanese development. And well, it shows.





[this message was edited by Recap on Fri 22 Dec 01:06]

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"KOF MIA "New" character" , posted Fri 22 Dec 01:06post reply

Or Mary's Alternate.





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"Re(1):KOF MIA" , posted Fri 22 Dec 01:55post reply

quote:
Or Mary's Alternate.

Good god that's flamboyant. Though I seem to be the only one who doesn't mind most (not all) of Falcoon's designs. Hell, I remember a couple of years ago everyone made a big deal whenever he would update his site. ;)

And CCC2 is perfectly fine, IMO. Scaled? Who gives a shit? It's not like it's an emulator like Nebula and looks like it has a smearing of vaseline all over the screen, not to mention it looks great in 480p. I bought it when it came out and the only complaint I have is that it occasionally locks up during a freeze when I use it on HDLoader. :P





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"Re(3):CCCII is awful." , posted Fri 22 Dec 04:05post reply

quote:
I hardly believe you have found someone giving actual reasons supporting the "CCC games are good ports" argument, to be honest, but here I go:

The games are upscaled from their original resolution for a start. That alone put them far away from their original versions. It indeed totally ruins the conversions, given that one of the best things from the classic Capcom games, we all will agree, is their special graphic design.

Then you have some speed/timing issues. CP-S' clock speed and waitstates are indeed not perfectly known by those who emulate these.

And also, if you ask me, there's the 'cheap', careless presentation of the whole compilation. It's not a true Capcom product, after all, it's not even a Japanese development. And well, it shows.



Those are some good reasons, thanks. I don't know how big the impact will be on the actual experience, but changing the original resolution doesn't seem like a good idea in principle. Maybe after watching it I'll think it's actually good and it doesn't matter, but I don't know.

Also, I didn't wanted to sound harsh or ironic or anything when I asked for reasons, there wasn't any second intentions there. But if I read that most games in the compilation are perfect ports from a reliable source (Spidey, I guess you know who he is), I tend to believe it. And you can't reason that something is a perfect port, unless you detail everything. Proving something is not perfect only needs one example, proving that it is perfect needs the reasoning and explanation of every aspect.





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"Re(2):Re(3):CCCII is fine and dandy" , posted Fri 22 Dec 05:53post reply

quote:
Good god that's flamboyant. Though I seem to be the only one who doesn't mind most (not all) of Falcoon's designs. Hell, I remember a couple of years ago everyone made a big deal whenever he would update his site. ;)


In a way I'm sad that he updated his site since I miss looking at that massive, strange Captain America he had posted for the longest time.

As for the KoF character, did Angel make it into the game?

CCC2 is probably the best, if not only, home port of many of the games that are on the comp. I'm not sure how much it would cost to hunt down all the CPS boards that contain those games but I suspect it's going to be a lot more than the $19.99 that CCC2 goes for. If some scaling issues bother you that much then feel free to look for the original cabinets but I'm going to take what I can get.





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"Re(4):CCCII is awful." , posted Fri 22 Dec 09:33post reply

quote:

But if I read that most games in the compilation are perfect ports from a reliable source (Spidey, I guess you know who he is),


Nope, sorry. But now I know he is not reliable!



quote:
And you can't reason that something is a perfect port, unless you detail everything. Proving something is not perfect only needs one example, proving that it is perfect needs the reasoning and explanation of every aspect.


I don't expect the full perfectness on home ports, anyhow, but some things are hardly tolerable. Upscaled graphics with all the true low-res modes the PS2 is able to display is one of them.





quote:
CCC2 is probably the best, if not only, home port of many of the games that are on the comp. I'm not sure how much it would cost to hunt down all the CPS boards that contain those games but I suspect it's going to be a lot more than the $19.99 that CCC2 goes for. If some scaling issues bother you that much then feel free to look for the original cabinets but I'm going to take what I can get.


I can't see the point here. We're discussing whether if CCC2 is a "good port job" or not, not if Ishmael should pay $19.99 for it. If we had to, though, I'd recommend to use its ROMs on a Windows emulator at their native resolution through a 15-kHz video card and an RGB monitor.





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"Re(5):CCCII is awful." , posted Fri 22 Dec 09:39post reply

I agree with ishmael - better something than nothing.

However, I do think they should do it right the first time, of course.

But I have little faith in anyone to do so, and hate playing games on the PC, so I'll play an inferior version, myself!

Hah!





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"Re(6):CCCII is awful." , posted Fri 22 Dec 09:48post reply

quote:

But I have little faith in anyone to do so,


That's because you forgot the Sega Ages 2500 Series, it seems. And the Oretachi Geesen Zoku games also solved that major resolution problem recently.



quote:
and hate playing games on the PC, so I'll play an inferior version, myself!


You need to know the wonderness of a "consolized" PC. It's better than anything you can imagine!





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"Re(7):CCCII is awful." , posted Fri 22 Dec 12:30post reply

quote:

That's because you forgot the Sega Ages 2500 Series, it seems.


well...the recent stuff anyway. I certainly remember the Golden Axe attempt!

Treasure Box WAS quite nice though.


quote:

You need to know the wonderness of a "consolized" PC. It's better than anything you can imagine!



you know, sometimes I think about buying an Xbox just for this purpose.





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"Re(8):CCCII is awful." , posted Fri 22 Dec 14:08post reply

I played vol 2 with some friends a couple weeks ago. We beat Captain Commando, King of the Dragons, and Magic Sword. If you play games to have fun, you will like it just fine. If you are jaded and nit-picky, you will hate it.

hate it in a

very hateful

manner





ok

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"Re(8):CCCII is awful." , posted Sat 23 Dec 00:18post reply

quote:

well...the recent stuff anyway.


Yeah, I pretend to believe that the 3D Ages games don't even exist, you know.





quote:
you know, sometimes I think about buying an Xbox just for this purpose.


It's a very bad solution, if you ask me, but what I mentioned requires an RGB TV/arcade monitor. Even if you don't have it, an old PC and a standard VGA CRT monitor are much better than anything you can do with an XB for this purpose.



quote:

If you play games to have fun, you will like it just fine. If you are jaded and nit-picky, you will hate it.


Then again, we were discussing its quality as a port job. You don't need to pick nits to see the awful display of CCC2, anyhow. You just need to have played and enjoyed the original versions. 'Cause you know, supposedly CCC2 is for those who did.





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"Re(9):CCCII is awful." , posted Sat 23 Dec 10:48:post reply

I kind of have to agree, CCC2 has some problems... I guess it's nice and all for people who just want to play them and have something semi-legit, but if you compare them side-by-side with the relevant game running off an actual PCB, there are very noticeable problems for a number of games. Quiz and Dragons is nice to play, though, never planned to buy it, so it's kind of nice to "have"...
Edit: Still, I wouldn't call it "awful"... it's more than good enough for most people.





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[this message was edited by Red Falcon on Sat 23 Dec 10:54]

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"Re(10):Arcade perfect is awful." , posted Wed 27 Dec 06:02post reply

A digression, but when comments are made that people want a game that is exactly like it is in the arcade I do wonder what sort of arcades they frequent. Even the nicest arcades I've been to in the US can have broken buttons and joysticks or screens that aren't displaying properly. I remember one of the big thrills about buying SF2 for the SNES was the knowledge that all six buttons would work all the time. At some point I hope someone puts out an arcade comp that features the attract logo from the game that was previously loaded in the cabinet burnt into the screen and controllers that are covered with cigarette burns and drink residue. That would be a true arcade experience.

Yes, I know not all arcades are like that and that a lot of it depends on location. For instance, while I'm sure most arcades in Japan are quite nice I suspect that has to do more with cultural fastidiousness than any attempt to present the games as interactive art. I'm just rambling here but the view of "arcade perfect" always struck me more as an ideal than any sort of practical guide.





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"Re(2):Re(10):Arcade perfect is awful." , posted Wed 27 Dec 22:03post reply

Well, judging by your opinions,I think no matter how great a CPS-to-console port is, Nebula will always be better...





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"Re(3):Re(10):Arcade perfect is awful." , posted Thu 28 Dec 11:56post reply

I think it should just be common knowledge that there will be rarely if ever an arcade perfect port. We all know that most things in life are almost always better in its original format. There are exceptions, but this goes for mediums like music, art, video games and movies.

I'd like to think ppl just judge a port/translation/adaption/etc. on the criteria of "is it good enough?", or "does it do the original justice?", given that it will almost never be better than the original in most eyes.

CC1+2, SF3 ports, VS ports, Vampire ports, KOF ports, SFA ports, a side from the PS1 vers. are "good enough" imo, being that they can never truly be "perfect". Its all about a person's different preferences and tolerences for the changes no matter how big or small they are.





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"Re(4):Re(10):Arcade perfect is awful." , posted Fri 29 Dec 04:52post reply

There are some perfect ports of arcade games, and, in some cases, they're even better.

I agree, anyway, that you can't ask for perfection all the times 'cause there are technical issues which just can't be solved. But what they're doing these days with the low-res games is hardly tolerable and only speaks about the devs' lazyness and lack of love for the original versions, especially for such a versatile 2D hardware like the PS2. So if we speak about "accuracy", CCC2 can't be there. If for some people it does the job is just a different thing.