Original message (2841 Views )
| Replies: |
Pollyanna 2093th Post
Platinum Carpet V.I.P- Board Master
| "Re(2):If you haven't bought Persona 3 yet..." , posted Thu 7 Dec 07:56:
quote: YOU STILL CAN'T DATE MALE CHARACTERS!!!
Yeah, but it's not like you date all the girls, either. It's just like you watch lame scenarios with everyone, really. Of course, piling disappointment on top of disappointment doesn't excuse it, it's just that you could pretend you're dating the boys just as well, given that the scenarios are pretty arbitrary and detached from the main character.
This is really ridiculous, though. If there was ever a game that didn't need to be longer, it's Persona 3. However, I'm happy for the "append" version of it, as I'm sure there are some who haven't finished the game yet or would like to keep their new game+ advantages.
[this message was edited by Pollyanna on Thu 7 Dec 07:58] |
Pollyanna 2094th Post
Platinum Carpet V.I.P- Board Master
| "Re(5):If you haven't bought Persona 3 yet..." , posted Thu 7 Dec 10:41
quote: Yikes, since all I play are RPG's and fighters, it's always been my secret embarrassment that I've never played any MegaTen or Phantasy Star games, but every time I think I will, something like this happens. It's like people who tell you that War and Peace or the Wheel of Time are good things to read, and then you hope they're completely wrong because you don't have the time. ...I remember people talking here about liking Nocturne or III or something? Too manyyyy
Well, I'd get SMT3 (Nocturne) if you're going to get anything. It's not like...100 hours long or anything (like Persona 3) and it's really very good as long as you're into dungeons. It's not so hot if you're into RPGs that are more plot than gameplay driven, but in terms of gameplay...I'd say it's the best RPG on the system.
I like(d) Persona 3 because it was different and had a lot of interesting things to offer, but it's not a masterpiece and in the end, it needs to be much more engaging for how long it is.
|
Pollyanna 2095th Post
Platinum Carpet V.I.P- Board Master
| "Re(7):If you haven't bought Persona 3 yet..." , posted Thu 7 Dec 12:12
quote: Ooh, er, dungeons. That's too bad. I'm more for plot, wasn't one supposed to have some sort of mature or interesting plot without the maddening RPG cliches, maybe not?
Yeah, SMT3 was like that. I'm not saying the game doesn't have a good plot, just that it isn't plot DRIVEN. I mean, you don't get half hour cinemas. It's like an old-school RPG.
I mean, you like Lunar 2, and that had fairly lengthy, challenging dungeons, didn't it?
I inevitably don't finish games with good systems and crappy plots (Valkyrie Profile 2), so I wouldn't recommend a game with a bad plot. However, since you can get good stories in 100 different media, the only RPGS I really like are ones with good gameplay...and that doesn't mean 2 hours of cinemas/towns then 2 rooms and a boss fight.
|
Maese Spt 344th Post
Bronze Customer
| "Re(8):If you haven't bought Persona 3 yet..." , posted Thu 7 Dec 12:24
Hmmmm, yummy MegaTen information, gimme!
quote: Ooh, er, dungeons. That's too bad. I'm more for plot, wasn't one supposed to have some sort of mature or interesting plot without the maddening RPG cliches, maybe not? (...)
However, since you can get good stories in 100 different media, the only RPGS I really like are ones with good gameplay...and that doesn't mean 2 hours of cinemas/towns then 2 rooms and a boss fight.
You have a point there. As I have not yet tried any game of the MegaTen/Persona/whatever universe, I have no clue, so let me ask you: how would you catalogue the series (generally speaking, of course)? More plot-oriented or gameplay-oriented?
I mean, I will eventually get to play some MegaTen on the near future (maybe the SNES ones for a start, and then the PS2 MegaTen incarnations -NOT Persona yet-), but I wanna know what to expect from it to minimize the hype/dissapointing factor.
マツケン サンバ!!!!
|
Maou 952th Post
Red Carpet Regular Member++
| "Re(8):If you haven't bought Persona 3 yet..." , posted Thu 7 Dec 12:25:
quote: I mean, you like Lunar 2, and that had fairly lengthy, challenging dungeons, didn't it?
Aha, you hit my weakpoint, especially since I like the Mega CD version's harder dungeons best. But the millions of miles of map and good strategic battles balanced out with a heavy, lengthy story and 10 minute cinemas, so it was a perfect balance. I was more woried MegaTenIII would be a dungeon crawler with a weak story, which would put me off, so if it can strike that Lunar balance, I would be very up for it.
edit: come to think of it, maybe it was Avatar Tuner/Digital Devil Saga 1&2 that I heard that about, or maybe they're all like that. This is trouble, I don't have time for three games!
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
[this message was edited by Maou on Thu 7 Dec 12:53] |
Pollyanna 2096th Post
Platinum Carpet V.I.P- Board Master
| "Re(9):If you haven't bought Persona 3 yet..." , posted Thu 7 Dec 13:37
quote: how would you catalogue the series (generally speaking, of course)? More plot-oriented or gameplay-oriented?
Absolutely more gameplay oriented. But that doesn't mean the plot is weak or is secondary. The SMT/Devil Summoner games have unique scenarios, designs and atmosphere at their core. Even if the characters don't talk to each other as much (like old school RPGs) the plot is still more interesting than 95% of other games out there. It's just that you spend a LOT more time actually playing the game.
I would say Persona 1/2 are a bit more like "normal RPGs" and Avatar Tuner follows the "new RPG" thing where you do a dungeon, watch a fully-animated cinema and repeat. The difference between them and other RPGs is that every time you have to actually play the game, you'll be playing it for a while. It's not like, say, Suikoden 5 or Tales of the Abyss where your gamplay time may be less than 5 minutes before another cinema, or the "dungeon" you're in can be cleared in 5 minutes.
Persona 3 is completely out of that, though. I wouldn't compare it to the other Personas or SMT/Devil Summoner games. I mean, you could, but I'm not going to for the sake of this post at least.
I mean, really...I think the games are some of the strongest on the market all around. Interesting stories, strategic battles, well-designed dungeons and great art direction. But still people complain about "boring dungeons and high encounter rates" because, I assume, they aren't interested in actually -playing- their RPGs.
Maou
Avatar Tuner fits that description fairly well, but every Megaten game, in my opinion has a fairly strong plot, excellent, strategic battles and good dungeon design. The problem with AT is that it's spread ungracefully across 2 games. The first game has a fantastic plot setup and ending, but mostly filler in the middle (defeat/get the 5 whatever). The dungeon designs are fantastic and the bosses are challenging and fun. The second game has a really engaging plot, but uninspired dungeon and boss design as well as a party that needs to stay standard, but doesn't due to exciting plot twists.
SMT3 has decidedly less dynamic storytelling, but is the better game overall.
|
Pollyanna 2117th Post
Platinum Carpet V.I.P- Board Master
| "Re(2):Re(10):If you haven't bought Persona 3" , posted Wed 13 Dec 14:02
quote: Something that's been bothering me for a while now: just what is it about Nocturne's gameplay that makes it better than DDS? I only have the DDS games, so I wouldn't know.
Well, first and foremost, SMT3 has better dungeon and boss design. I'm not talking about visuals, I'm talking about experience. The dungeons are more compelling/interesting and the boss battles are more challenging/balanced.
The mazes and bosses are pretty good in AT1, but they suffer considerably in the second game. There were numerous uninspired dungeon/enemy experiences. Nothing really bad, just "normal RPG quality" rather than "Megaten quality".
But the core system itself...in SMT3, you have a constantly evolving team of demons, with a skills that transfer from one demon combination to the next.
In DDS, you have an "AP buys skills" sort of system with plenty of character customization, but the variety still isn't as great as having a constantly changing team.
I don't think there's anything wrong with the AT character system. It's actually better than most games, and there's very little I would change about it. However, if you play SMT3, then play AT, it seems a little less involved. Also, getting a new move is decidedly less exciting than getting a new demon.
|
|
|