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exodus 3823th Post
Platinum Carpet V.I.P- Board Master
| "Re(4):cross guard" , posted Fri 23 Mar 02:17
puzzle quest! it's nice!
here's something I wrote somewhere else: "it's like bejeweled, but when you match three or four or whatever of a given color, you get 'mana' points for that color. you have spells which require certain numbers of points. you do damage to the enemy by matching skulls. matching four gets you an extra turn. The story is ok, kind of dumb, but a fun thread for the battles, and the weapons armor and such give you better stats, as does leveling up, which gives you points to dedicate to certain attributes. If you're the kind of person that has a PSP and is willing to play it, the PSP version looks a lot nicer, and has (I believe) less buggy sound than the DS version. The DS version has some pops and random crap."
I was playing trioncube for a while, but got a bit bored.
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Pollyanna 2178th Post
Platinum Carpet V.I.P- Board Master
| "Re(8):cross guard" , posted Fri 23 Mar 13:00
I ordered a whole buncha games a while back, so I've been playing lots of different stuff. I had an unofficial spring break, so that's been helping.
(This looks like an essay, but I'd rather it be a discussion.)
I'm Playing...
Soul Cradle
While it doesn't suffer from the usual Nippon-1 cheesiness and repetition of lines, the plot is sloppily pieced together. The concepts are nice, but the continuity is poor and the characters don't reach their potential. I'm on map 40 right now, so I think I'm close to the end. How things wrap up are going to decide if I like the game or not in the end. I probably would have stopped playing a while ago if it wasn't for Yord.
The battle system is neat (a mix between something like Ogre Battle, Venus and Braves and La Pucelle, I guess?), but I feel like it's a bit sloppy. Similarly, the presentation is all over the place. Sometimes you see the characters on a representational map, sometimes in a scene itself, sometimes with tiny dialogue pictures, sometimes with very large ones. The soundtrack goes between excellent (all the Sekai o Kurau Mono themes) to irritating (shop theme), but I'm looking forward to an arranged CD all the same.
Maybe it'll all make sense in the end, but the flashback scenes with Gig are driving me nuts. Usually I don't have problems understanding Japanese, but I'm not getting what I want out of them. If anyone else is playing the game, I'd love some info on the backstory, even if it's full of spoilers.
Guitar Freaks/DrumMania Gold
Same old same old...no retarded unlocking system this time, though. The downside is, I've unlocked tons and tons of things, but very few SONGS, which is all I care about. Still, the song list is good and with a little bit of Monkey Magic, everything'll be all right.
Lumines Live
I was won over by the demo, but the game hurts my eyes.
Senko no Ronde
Very good game! Good presentation, wonderful art (and plenty to unlock), great concept with great execution. If it looks like you might like it, you probably will. Also...Mika is frustratingly sexy.
Not playing so much any more...
DOAX2
The loading times are irritating for so many of the games being so short, especially when half of them are just based on luck. There's also a tremendous lack of freedom in what you can do for a game that should be about relaxing and having fun.
I got so caught up in frustrating game elements that I forgot that it was supposed to be sexy. Speaking of sexy...while independently moving breasts are OK, breasts that move independently of their owner are not.
So yeah, I still enjoy the game, but I think it missed the point in a lot of ways. Like so many games these days, it isn't considerate enough to the player.
Bleach DS 2nd
No challenge mode ruins the game for me, along with a mostly time-wasting occasionally fun story mode. It's also a bit annoying that they seemed to favor gimping characters to making weaker ones stronger to improve balance. Still, if you haven't played the first, or have friends to play with, it's still pretty good.
Megaten Online
I didn't stop playing this because I dislike it, but because it's an MMORPG in beta. That makes it a double waste of time.
Still, it's really fun, and there's a definite element of skill required, rather than just clicking on things until you level up so that you can click on more things to level up more.
However, the lack of character customization options in a series as fashion-conscious as Megaten is unforgivable.
Trio the Punch
Made my friends play it....made my friends angry...laughed at my friends. I was happy to see that the characters actually have names.
I'm thinking about playing...
Armored Core 4 and Musou Orochi (which I call Musou Musou). The AC4 demo seemed promising, and everything I read about Musou Orochi sounds good as well. I'm not a fan of the Musou games in general, but this one seems like a good improvement. If it was on 360, I'd probably pick it up.
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Red Falcon 5762th Post
Platinum Carpet V.I.P- Board Master
| "Re(5):Latest" , posted Sat 24 Mar 04:52
quote: Amusingly, Kratos now also seems to have no redeeming qualities to him whatsoever. If you're going to make an anti-hero you might as well go all the way.
Then he isn't an anti-HERO, is he? Just a villain, ha ha ha. I also find the game's lack of mythological knowledge/respect for the source materials disappointing. Gaia isn't a titan, damnit... most of the titans weren't punished or were fine with the gods, damnit... and you know, if Kratos were to mess with the Moirae sisters like that (and where is Nyx?) he would cause serious damage to.. well, reality itself. Nobody would be able to die after he beat Atropos. I know I'm being a nit-picky bastard, but I strongly disliked the series for various reasons anyway (one of them being the aforementioned "he has no redeeming qualities whatsoever") so I feel obligated to be dickly.
Oh, and Pollyanna, you know I'm against romming and piracy, ha ha. Just doing regular ol' SMT. I want to get Megami Tensei for the Famicom as a novelty item, heh heh, but it's surprisingly difficult to find.
Best site EVER:Link Here
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Pollyanna 2179th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):Latest" , posted Sat 24 Mar 06:36
quote: I also find the game's lack of mythological knowledge/respect for the source materials disappointing. Gaia isn't a titan, damnit... most of the titans weren't punished or were fine with the gods, damnit... and you know, if Kratos were to mess with the Moirae sisters like that (and where is Nyx?) he would cause serious damage to.. well, reality itself. Nobody would be able to die after he beat Atropos. I know I'm being a nit-picky bastard, but I strongly disliked the series for various reasons anyway (one of them being the aforementioned "he has no redeeming qualities whatsoever") so I feel obligated to be dickly.
Oh, and Pollyanna, you know I'm against romming and piracy, ha ha. Just doing regular ol' SMT. I want to get Megami Tensei for the Famicom as a novelty item, heh heh, but it's surprisingly difficult to find.
Yeah, I totally agree about God of War. I may be missing out on a good game as a result, but I'm afraid if I play it, I'm just going to resent its popularity.
I've picked up most of the Megaten games as "novelties" myself (well sort of novelties...I've played most of them), but I didn't think to hunt down the Famicom ones when I was in Japan. (Actually, I've never even played them)
I wish the Eternal Punishment LE wasn't so incredibly lame, because I'd like to have that, too. The different kinds of LEs for Persona 3 are frustrating, too...but I'm not that crazy about the game anyway.
Speaking of Megaten and mythological inconsistencies, it annoys me to no end that Michael has a spear and Raphael has a sword (in addition to the fact that their designs are dated and tacky). I'm dying to see redesigns of them, but I think most Megaten fans appreciate the "retro" quality. I guess heaven is stuck in the 80s/early 90s.
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Red Falcon 5765th Post
Platinum Carpet V.I.P- Board Master
| "Re(7):Latest" , posted Sat 24 Mar 10:13:
quote: I also find the game's lack of mythological knowledge/respect for the source materials disappointing. Gaia isn't a titan, damnit... most of the titans weren't punished or were fine with the gods, damnit... and you know, if Kratos were to mess with the Moirae sisters like that (and where is Nyx?) he would cause serious damage to.. well, reality itself. Nobody would be able to die after he beat Atropos. I know I'm being a nit-picky bastard, but I strongly disliked the series for various reasons anyway (one of them being the aforementioned "he has no redeeming qualities whatsoever") so I feel obligated to be dickly.
Oh, and Pollyanna, you know I'm against romming and piracy, ha ha. Just doing regular ol' SMT. I want to get Megami Tensei for the Famicom as a novelty item, heh heh, but it's surprisingly difficult to find.
Yeah, I totally agree about God of War. I may be missing out on a good game as a result, but I'm afraid if I play it, I'm just going to resent its popularity.
I've picked up most of the Megaten games as "novelties" myself (well sort of novelties...I've played most of them), but I didn't think to hunt down the Famicom ones when I was in Japan. (Actually, I've never even played them)
I wish the Eternal Punishment LE wasn't so incredibly lame, because I'd like to have that, too. The different kinds of LEs for Persona 3 are frustrating, too...but I'm not that crazy about the game anyway.
Speaking of Megaten and mythological inconsistencies, it annoys me to no end that Michael has a spear and Raphael has a sword (in addition to the fact that their designs are dated and tacky).
Both designs are based off of famous statues (one is on top of a Cathedral in France, I'll.. remember the name sooner or later. Michael is frequently depicted with a spear as a side note, For example, here. Megaten is actually pretty good in that many of their designs are based off of real artwork or statuary of the involved creatures (Most of the daemons of the Ars Goetia come to mind, too.) Of course, not all of them are, like the abysmally designed Odin or the excellently designed Scathach, but overall I find it's quite well done (and I like most of their own "designs" anyway! ^^) And 80s designs in terms of Japanese stuff = superior, ho ho. Dancougar vs. Dancougar Nova is a good concurrent example of this, IMO (anime designs have become too homogenized as compared to the 70s and 80s..) But in truth this is off topic. Back on topic, Jason Vorhees (under the name "Friday") is in the first Megami Tensei game, ha ha. I wonder what myth cycle HE'S from?
Edit: Also, to expand the off-topicness, I'm very out of the loop as in what games are comin' out in Japan these days. Anything that looks non-crappy?
Best site EVER:Link Here
[this message was edited by Red Falcon on Sat 24 Mar 10:27] |
Pollyanna 2180th Post
Platinum Carpet V.I.P- Board Master
| "Re(8):Latest" , posted Sat 24 Mar 10:56
quote: And 80s designs in terms of Japanese stuff = superior, ho ho. Dancougar vs. Dancougar Nova is a good concurrent example of this, IMO (anime designs have become too homogenized as compared to the 70s and 80s..) But in truth this is off topic.
Hahaha...yeah, the new Dancougar designs are horrifically bad, but I don't know if I can credit the original designs for being especially good. I love retro designs, but at the 80's moved along, I think designs more or less got worse.
That statue of Michael is a good find and I'd love to see the Raphael one if you happen to find it again. So if I'm complaining about Raphael having a sword instead of a staff (or book?) I should complain to the French, not Kaneko, huh?
Rghhh...I really want the Soul Hackers Loki design back.
As for import games...if it's decent, I usually talk about it, but I don't know what kind of games you like other than 2D fighters (or how much Japanese you know), so it's hard to recommend anything. Actually, I don't know what a lot of people here like (in terms of types of games, what they look for in games, favorite games etc.)...maybe that should be a topic.
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Red Falcon 5766th Post
Platinum Carpet V.I.P- Board Master
| "Re(9):Latest" , posted Sat 24 Mar 11:50:
quote:
As for import games...if it's decent, I usually talk about it, but I don't know what kind of games you like other than 2D fighters (or how much Japanese you know), so it's hard to recommend anything. Actually, I don't know what a lot of people here like (in terms of types of games, what they look for in games, favorite games etc.)...maybe that should be a topic.
I can speak/understand enough to get by there for various periods of time and/or watch T.V. without subtitles and understand the majority (I.E., to understand most of SRWA3, if you remember us discussing it on the BBS here some time back) although I have admittedly gotten a bit rusty in recent years. I am, however, totally out of touch with what is out right now, and I will play pretty much anything barring racers or sports games. I'm just pretty damn bored currently, as life continues to grind my long-broken spirit in to the ground, and feel like picking up some random games for some new variety.
Edit: I'm open to suggestions from anyone, by the way.
Best site EVER:Link Here
[this message was edited by Red Falcon on Sat 24 Mar 11:50] |
Pollyanna 2181th Post
Platinum Carpet V.I.P- Board Master
| "Re(10):Latest" , posted Sun 25 Mar 07:23
quote: I can speak/understand enough to get by there for various periods of time and/or watch T.V. without subtitles and understand the majority (I.E., to understand most of SRWA3, if you remember us discussing it on the BBS here some time back) although I have admittedly gotten a bit rusty in recent years. I am, however, totally out of touch with what is out right now, and I will play pretty much anything barring racers or sports games. I'm just pretty damn bored currently, as life continues to grind my long-broken spirit in to the ground, and feel like picking up some random games for some new variety.
I'm sorry, I forgot that was you I was talking to about SRW. Anyway...uhm...I tend to forget which games are coming to America, but I can give you a rundown of all the decent Japanese games I've been playing.
As I mentioned earlier, Senko no Ronde is highly recommended, as is Bleach 2nd if you haven't played the first (or loved it to death). Any of the new Guitar Freaks releases are fantastic if you're into that (I would say V2 is the best, though).
They aren't new, but I still recommend Monster Hunter 2 and Sengoku Basara 2. I highly recommend Basara 2 if you like beat' em ups at all and haven't played the first (or liked the first a lot).
Speaking of beat 'em ups, I just played Musou Orochi. I only played it a few hours and I don't own it, so it may somehow get irritating later, but it made a very positive impression on me. For those who haven't played a Musou game, or haven't played one in years, it's fantastic. The system is much better than previous games in almost every way. The extras are a bit lacking (as in, you probably won't be playing it for 200 hours, but you'll still get a lot out of it) and there's a lot of recycled stuff, but it's still a lot of fun.
The Tales of Destiny remake is really nice, even if you didn't like the original. I'm still irked by the mediocre plot, but everything else was brilliantly improved upon (the plot was only somewhat improved upon).
Then there's Mother 3, but that's old news I guess. Still, an outstanding game.
I think everything else has a US date planned (like Blue Dragon).
You could sign up for the Megaten Online Beta, if they're still doing that (I haven't logged on in a while). It's pretty fun, especially in the dungeons.
I haven't played Ys Origin yet (it didn't come with any cool stuff, so I initially passed), but if it's anything like Felghana, it should be good.
I wonder if I'm forgetting anything...
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Ishmael 2775th Post
Platinum Carpet V.I.P- Board Master
| "Re(9):Latest" , posted Tue 27 Mar 01:54
Yes, I'm just rambling on this one:
My relationship with GoW1 was complicated since I enjoyed a lot of what the game was doing but I was stuck with a main character whom I could not respect or take seriously. For all his attempts at being an angry, wounded man poor Kratos ended up being as annoying as DMC3 era Dante. Then GoW2 came along. I don't think I'm enjoying GoW2 for reasons that the programmers intended but since art is open to individual interpretation I don't think that matters.
Judged simply on game play GoW2 is very impressive. It's amazing how many other games GoW2's game play invokes. Sometimes it's like Soul Reaver except with better stage design and layout, other times it's the 3D sequel that Bionic Commando never had and then at other points it's like Guardian Heroes with its out of control juggling and even more out of control plot. But no matter how good a game plays it still can be helped or hindered by it's story, look and general presentation. This is where I feel that GoW2 truly explodes. I'm not sure whether that explosion is good or bad but it certainly is something.
Personally, I don't really care that the only reference material for Greek mythology that GoW2 used seems to have been old Ray Harryhausen movies and the occasional Spawn toy. GoW2 is not a game that is trying to prove how smart it is. It aggressively goes out of its way to prove it isn't smart, really. While GoW2 seems content to not venture much further beyond something like the half-assed references to Japanese mythology that KoF will occasionally make Kratos and company are at least honest enough to admit to what they are. Besides, from what I understand the point of mythology wasn't to create strict continuity, it was to entertain and perhaps explain something about the society and people that created the stories. Unwittingly, GoW2 succeeds under that definition of mythology. I suspect this was accidental on the part of game programmers and that's the only reason it works. Those who have read a few books by Joseph Campbell and believe that there is some sort of outline for the heroic cycle usually only manage to create stilted, boring crap. By not doing their homework and not even thinking about what they were doing the programmers inadvertently created something far more interesting.
Then there's Kratos. Freed from the necessity of explaining his back story, any attempts at humanizing him or the basic concepts or right or wrong, Kratos thunders through the game without a second thought -or even first thought- about what what he is doing. Normally I don't enjoy games where you are expected to be evil but Kratos is so big and dumb this time out that I don't mind the fuming cue ball. But it's his quest this time out that is what actually is selling me on Kratos' current exploits. Having gotten in trouble for doing the whole god of war thing too well Kratos gets demoted and dead. Naturally this annoys him so Kratos sets out to destroy the gods. There are many reasons that videogame characters go out and do what they do but Kratos is the only one I can think of that is out to destroy organized religion, the foundations of Western civilization, and anything else that gets in his way. Whether it's Lear deliriously making himself the king of the forest or Ahab impotently fuming against the whale, most tragic characters can only watch in horror as the suffering and injustice that is inherent in life overwhelms them. Not only is Kratos blindly battling against that injustice but the GoW series is so bat-shit crazy that it's entirely possible that he is going to succeed. The absurdity of this impossible vendetta is what really sells me on GoW2. I suspect that the programmers are only concerned with making a game that is cool, violent and working in on that warlord of Barsoom sort of level. If they had put any thought into the monstrosity that Kratos' quest actually is it wouldn't work. Since there is no structure or thought going into the theme that fascinates me the whole thing could easily collapse at any point but at the moment I find it hysterical.
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Nate 844th Post
Red Carpet Regular Member+
| "Re(2):Re(10):Latest" , posted Wed 28 Mar 05:38:
I played through most of Cooking Mama: Cook Off on Wii on Sunday and it was pretty fun. Not a whole lot to do after you unlock everything though. I wish it had a combine feature like the DS version. The Japanese friend is a cheating WHORE. Actually a lot of the CPU opponents are a wee bit too good at some of the actions.
EDIT: I just wrote a review. Here it is.
Cooking Mama: Cook Off on the Wii is a pretty good game. I only say pretty good.
The recipes are now organized by their country of origin. Sometimes you unlock new ones through only doing a certain type of cuisine, but recipes are also unlocked through making similar types of food sometimes (like cakes). Once you unlock all the recipes there's not much else to do, unlike in the DS game, where you can at least combine different recipes. There are CPU and 2-player versus modes but those boil down to being able to do the tasks faster than the other player. Whoop de doo.
Still, the way they implemented the Wiimote was done really well aside from it sometimes not responding quite as fast as you want it to (thinking of in particular of shredding where you have to tap down a lot of times just to get it to work). If some of the cooking tasks were more responsive and not as ridiculously hard (usually due to the lack of responsiveness) it would be a lot better.
The graphics got an upgrade. They're bright and shiny but not anything that will make your face explode. They get the job done. Everything's mostly 3-D now so some tasks look a lot better compared to the DS game's representations.
Also, Mama's voiceover alone makes the game worth playing at least a little. They could've gotten someone who actually speaks English, but no no, they saw it fit to have a Japanese woman do it. The results are hilarious.
"Wandahurr!" (Wonderful) "Blabbo!" (Bravo) "Betta zen Mama!" (Better than Mama)
It's even better when she tries to do a longer sentence, like when you unlock things from playing against the CPU opponents. Speaking of which, the computer opponents are sometimes ridiculously good at doing things and other times retarded. One fun thing about facing off against them is that the music changes to represent their country of origin. The music's pretty decent overall, but mostly just remixes of the music heard in the DS game.
I like that they made the recipes less based around Chinese and Japanese food, but some countries were REALLY lacking. There's way more to Indian cuisine than two varieties of curry. There were like a million French recipes and yet only two to four from some other countries. It was really imbalanced. Why did they even include American cuisine if the only things you can make are hot dogs, hamburgers and popcorn? Lame. Thanks for making us look like fatties as usual, Japan.
In conclusion, it's done well and different enough from the first game but could have been so much more awesome. Maybe they'll do another one and take some of the problems found in this one into consideration. Either way I need to stop being lazy and start cooking more real food. Thanks, video games that simulate the act of cooking for me. You are an inspiration.
ワンダフル! ビューティフル! エキサイティング!
[this message was edited by Nate on Wed 28 Mar 06:08] |
Maou 1040th Post
Red Carpet Premium Member
| "Re(8):Latest" , posted Wed 28 Mar 09:04:
quote: and Mean Bean Machine is great fun, although those gummy things fall too fast!!
Good choice on Mean Bean/Puyo Puyo, nobi, though if you're going for vintage stuff I think the Super Nintendo version may be better, either as Puyo Puyo or I guess Kirby's Avalanche...if you're going to throw random liscenced characters into a Puyo Puyo game, might as well be goofy Kirby stuff instead of ugly American cartoon versions of Eggman, but hey. Either way, it's big fun, still playing it to this day, kinda like Bomberman 2.
edit: on that note, I find myself playing puzzle games at friends' houses now where I never used to touch the genre. Lumines is too wonderful, flOw online (or on PS3 for the two people here who have one) is pretty mesmerizing, Geometry Wars on 360 is the first and most fun way I have seen math made into a puzzle/shooter, and there was some other 360 downlaod game called Mutant Force or something like that that was like a more psychedelic version of Geometry Wars, too.
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
[this message was edited by Maou on Wed 28 Mar 09:07] |
Maou 1042th Post
Red Carpet Premium Member
| "Wild Arms Vth Vangard, Gensou Suikoden 2, 3" , posted Sat 31 Mar 14:02
Don't worry, that's not the only reason never to play Sonic Spinball.
Anyway, I remember having my eye on Wild Arms the Vth Vangard after hearing the scenario was written by a serious novelist...has anyone checked it out yet? I played only the first Wild Arms, and was intrigued by the (under-used) Wild West motif, though unimpressed by the gameplay (stolen from Estpolis/Lufia) and the story (stolen from Lunar and Final Fantasy), so I never played another one. I admit that the irritating 16-year-old cast syndrome is a strike against it, despite my excitement to hear it would have this writer, but I'm still curious.
And meanwhile, Gensou Suikoden 2 and 3 keep popping up in front of me lately...I know the early games in this series were popular, but I never played them for some reason despite a Shining Force-bred natural affinity for them. Are either of the stories and mechanics of these two good enough to warrant playing creaky old games?
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
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Pollyanna 2188th Post
Platinum Carpet V.I.P- Board Master
| "Re(1):Wild Arms Vth Vangard, Gensou Suikoden" , posted Sat 31 Mar 16:47
quote: And meanwhile, Gensou Suikoden 2 and 3 keep popping up in front of me lately...I know the early games in this series were popular, but I never played them for some reason despite a Shining Force-bred natural affinity for them. Are either of the stories and mechanics of these two good enough to warrant playing creaky old games?
Mechanics...no. Suikoden 2 has simplistic old-school mechanics that are perfectly acceptable, but nothing especially enjoyable. 3 has a number of systems, most of them poorly implemented in a game that (in my opinion) was not designed to be played by anyone...or at the very least, not created with the player in mind.
However, I love the plot and characters in both games (though I wouldn't recommend Suiko 2 so much without playing the first). Although it fell apart in the end, the first half (or more) of Suiko 3 had an excellent story with some of the best storytelling I've ever seen in an RPG.
So I guess the idea is that if you don't mind dated gameplay Suiko 2 is great, and if you don't mind mediocre/bad gameplay (and graphics) Suiko 3 is outstanding.
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HAYATO 764th Post
Red Carpet Regular Member+
| "God of War $$" , posted Sun 1 Apr 17:43:
quote: Normally I don't enjoy games where you are expected to be evil but Kratos is so big and dumb this time out that I don't mind the fuming cue ball. But it's his quest this time out that is what actually is selling me on Kratos' current exploits. Having gotten in trouble for doing the whole god of war thing too well Kratos gets demoted and dead. Naturally this annoys him so Kratos sets out to destroy the gods. There are many reasons that videogame characters go out and do what they do but Kratos is the only one I can think of that is out to destroy organized religion, the foundations of Western civilization, and anything else that gets in his way. Whether it's Lear deliriously making himself the king of the forest or Ahab impotently fuming against the whale, most tragic characters can only watch in horror as the suffering and injustice that is inherent in life overwhelms them. Not only is Kratos blindly battling against that injustice but the GoW series is so bat-shit crazy that it's entirely possible that he is going to succeed. The absurdity of this impossible vendetta is what really sells me on GoW2. I suspect that the programmers are only concerned with making a game that is cool, violent and working in on that warlord of Barsoom sort of level. If they had put any thought into the monstrosity that Kratos' quest actually is it wouldn't work. Since there is no structure or thought going into the theme that fascinates me the whole thing could easily collapse at any point but at the moment I find it hysterical.
Well, I got the game 4 days ago and beat it yesterday morning... for those who haven't finished it yet, don't expect a normal ending. In fact, it's such an open one that SCEA decided to put "The End Begins" instead of "The End" after the final secuence/credits. That clearly shows that Sony knows how to sell PS3s, I just hope they don't milk poor Kratos too hard...
Oh, and the game is made out of pure love. One of the best action beat'em ups ever. Getting back to "Castlevania : Curse of Darkness" is going to be a pain...
[this message was edited by HAYATO on Sun 1 Apr 17:46] |
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