Original message (1510 Views )
sfried 15th Post
New Customer
| "Space Sims - A lost genre?" , posted Fri 10 Aug 12:16:
I think I'm going through my yearly space sim episodes.
I recently played a bit of Wing Commander and was thinking: Just what happened to the genre? Didn't games like TIE Fighter and X-Wing used to be popular? Even Descent was basically a spacesim on corridors. I remembered the real reason I was into PC gaming back then was because joystick peripherals and keyboards simply aren't something meant for consoles. But now times have changed... And the best thing they could do is put keyboard and mouse support for FPSs.
That, and the fact that they turned Wing Commander Arena into...some top down asteroids game.
I have Freespace/Freespace II/FCIISCP on my computer, but right now, it's kinda buggy with the recent build of SCP 3.6.9 (and I've done with the regular campaigns). I've been trying to get my hands on the original Independence War (I have the sequel, which they say isn't so good), and also been desparately trying to run X2 on my rather not-up-to-snuff hardware. I'm kind of at a loss as to any new games that give the same feeling of space combat strategy. The only one I've seen recently like it, ironically, is Square-Enix's Project Sylpheed, except I'm not in a mood to buy a next-gen system just for one game...that might not even potentially satiate my desires of a good solid space sim.
...
What am I dabbling about...oh yeah, give me a good solid space sim title out there, one which I still don't have.
[this message was edited by sfried on Fri 10 Aug 12:23] | | Replies: |
Oroch 979th Post
Red Carpet Regular Member++
| "Re(1):Space Sims - A lost genre?" , posted Fri 10 Aug 17:00
quote: I think I'm going through my yearly space sim episodes.
I recently played a bit of Wing Commander and was thinking: Just what happened to the genre? Didn't games like TIE Fighter and X-Wing used to be popular? Even Descent was basically a spacesim on corridors. I remembered the real reason I was into PC gaming back then was because joystick peripherals and keyboards simply aren't something meant for consoles. But now times have changed... And the best thing they could do is put keyboard and mouse support for FPSs.
That, and the fact that they turned Wing Commander Arena into...some top down asteroids game.
I have Freespace/Freespace II/FCIISCP on my computer, but right now, it's kinda buggy with the recent build of SCP 3.6.9 (and I've done with the regular campaigns). I've been trying to get my hands on the original Independence War (I have the sequel, which they say isn't so good), and also been desparately trying to run X2 on my rather not-up-to-snuff hardware. I'm kind of at a loss as to any new games that give the same feeling of space combat strategy. The only one I've seen recently like it, ironically, is Square-Enix's Project Sylpheed, except I'm not in a mood to buy a next-gen system just for one game...that might not even potentially satiate my desires of a good solid space sim.
...
What am I dabbling about...oh yeah, give me a good solid space sim title out there, one which I still don't have.
like everything else the genre will resurge in a few years
independence war if you can find it was an awesome game, i'm temped to built a shit system with xp for that game, among others fallout/planescape/outcast/fahrenheit etc...
i'm sure ive got a copy of it somewhere, i could make an iso if you'd like
|
|
|