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Maou 1284th Post
Red Carpet Executive Member
| "Re(2):Advance Wars: Days of Ruin" , posted Thu 8 Nov 12:22:
Woah, wait, more ~ Wars? I think I played Game Boy Wars and Advance Wars and maybe even DS Wars, if it exists. I'm pretty sure it was always the same, in an awesome way, except each time with more cute avatar characters or something. And the last one I played had special limit break attacks or something. Gettin' murky. It was fun, though.
edit: woah, wait, again. What's with these depressing, realistic backgrounds and serious-looking helicopters? Whatever Wars I have played, it was the cartoony stuff I liked, sort of the antidote to all the grim American Command and Conquer-type strategy games. Hmmmmm.
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
[this message was edited by Maou on Thu 8 Nov 12:25] |
Spoon 1447th Post
Red Carpet Executive Member
| "Re(8):Advance Wars: Days of Ruin" , posted Fri 9 Nov 11:21
quote: It was cool when used sparingly...
While I too think it's a bit of a radical change, when I think of all the Advance Wars games, this is like... 1/4 of the set. But I don't find myself so off-put by the change simply because I wouldn't want to see AW stagnate. The core gameplay needs to be kept the same, so they've got to change other things, like the story.
Actually, it'd be really funny if it seemed like the post-apocalyptic setting was going to be grim, but it turns out just as cheery as any other Advance Wars. Apocalypse extravaganza in the crazy times, or some such.
Actually, I really just want mohawked thugs riding the new units, especially the motorcycle.
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Time Mage 2610th Post
Platinum Carpet V.I.P- Board Master
| "Re(9):Advance Wars: Days of Ruin" , posted Fri 9 Nov 18:43
quote: While I too think it's a bit of a radical change, when I think of all the Advance Wars games, this is like... 1/4 of the set. But I don't find myself so off-put by the change simply because I wouldn't want to see AW stagnate. The core gameplay needs to be kept the same, so they've got to change other things, like the story.
Yeah, I agree with that. I was really disappointed too when I realized the cheery mood was going to disappear, but I know that deep inside, I play AW for the gameplay, so a change in the story and mood is not THAT bad.
In fact, I think they're trying to go in th Fire Emblem direction, with a bit more emphasis in the story, more "realism" in the setting, and more serious characters.
And JJJ, in an interview I don't remember its link (it's somewhere in Advance Wars Network, though), it was made pretty much clear that none of the old CO's would appear, even as unlockables. It's areal pity, and I will miss Sami A LOT, but well, at least all CO's will be new, meaning lots of things to adapt to, learn and use.
Dragon Kick your ass into the Milky Waaay~~ (Milky Waaaay)
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