Tekken 6 Final boss - http://www.mmcafe.com/ Forums


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Iggy
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"Tekken 6 Final boss" , posted Tue 27 Nov 01:45post reply

それなんてマヴカプ?
I can't wait to learn more about the secnario of all that... thing.

I haven't been paying much attention to the game, but if I recall correctly, everyone from 5DR is in, beside Jimpachi and Mokujin ?






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Catalyst
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"Re(1):Tekken 6 Final boss" , posted Tue 27 Nov 02:26post reply

quote:
それなんてマヴカプ?
I can't wait to learn more about the secnario of all that... thing.

I haven't been paying much attention to the game, but if I recall correctly, everyone from 5DR is in, beside Jimpachi and Mokujin ?



Nice video and background for the stage. I like the look. I believe so everyone is in from 5DR, haven't seen any pictures or sources of Jinpachi or mokujin.






This song is so true

Ishmael
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"Re(2):Tekken 6 Final boss" , posted Tue 27 Nov 02:51post reply

Only Tekken could get away with a plot in which a victory in a fighting tournament causes a global war and ends with you having to punch Space Godzilla in the knees until you achieve world peace. I don't know why anyone is bothering to make a movie out of the Tekken franchise since I doubt anyone associated with the film is going to be able to capture the cracked spirit of something like that.





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"Re(3):Tekken 6 Final boss" , posted Tue 27 Nov 03:55post reply

quote:
Only Tekken could get away with a plot in which a victory in a fighting tournament causes a global war and ends with you having to punch Space Godzilla in the knees until you achieve world peace. I don't know why anyone is bothering to make a movie out of the Tekken franchise since I doubt anyone associated with the film is going to be able to capture the cracked spirit of something like that.



Whatever happened to that plotline about Ogre and the Latin American temples in... Tekken 3 I think?
I never knew much about it, but it sounded hilarious.





Catalyst
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"Re(4):Tekken 6 Final boss" , posted Tue 27 Nov 04:50post reply

If it is anything to anyone, I'm still trying to logically put together devil gene. Either i'm not seeing something or i'm finding it absolutely confusing.






This song is so true

Toxico
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"Re(5):Tekken 6 Final boss" , posted Tue 27 Nov 05:09post reply

While ogre was almost interesting due to having a weird "maya" design, I usually don't like it whn bosses can go over the a big bad character that can only growl, at least, it is actually different from jinpachi, and it seems to be not inspired in an existing character, unlike jinpachi.

At least I hope that they made a "non linear" method for beating him (hence, being unlike beating jinpachi).





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HARO
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"Re(3):Tekken 6 Final boss" , posted Tue 27 Nov 09:53post reply

quote:
Only Tekken could get away with a plot in which a victory in a fighting tournament causes a global war and ends with you having to punch Space Godzilla in the knees until you achieve world peace. I don't know why anyone is bothering to make a movie out of the Tekken franchise since I doubt anyone associated with the film is going to be able to capture the cracked spirit of something like that.



lol

I hope you get paid to write.





Gojira
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"Re(4):Tekken 6 Final boss" , posted Tue 27 Nov 20:10post reply

There are some better vids of him, like this one. The guy has more vids of the version that was released this week in his profile.

Originally Nandai said they were going to release it in 2008, but I guess they decided that releasing it now and updating via online patch is better. Or maybe promising it to arcades in November and not delivering would have been bad for business.





nobinobita
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"Re(5):Tekken 6 Final boss" , posted Wed 28 Nov 02:27post reply

quote:
There are some better vids of him, like this one.



Cool, he looks like the badguy from Garo





crazymike
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"Re(6):Tekken 6 Final boss" , posted Thu 29 Nov 05:46post reply

Mishima children should be stoned at birth because they all grow up to be good at first then turn evil.





Maese Spt
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"Tekken 6 first impressions" , posted Fri 30 Nov 00:15post reply

Thank you guys for reminding me that Tekken 6 was already on the arcades!

Yesterday I went to this salon near my place and found the machine there. My first impression was utterly disapointing. It did not even look better than VF5! But after 5 minutes looking at the screen, as I stood on the queue waiting for my turn to play, it somehow began to look better, truely "next gen", as someone has pointed out earlier in this trhead. Maybe it was just some sort of Stockholm syndrome or something, but after overcoming that first letdown, graphics turned out to be pretty neat. Then I remembered that it happened the same on my first contact with Tekken 5.

However, it's been a bit hard for me to accept that those days when Namco defined the state of the art for 3D graphics with each new fighting game they put into arcades are long gone.

I can not comment too much on the gameplay, because I did not have he chance to play (a godlike Lili player frightened the crap out of me and had not the guts to challenge him...), but routines, juggles and etc. seemed pretty much the same as T5DR. Nobody seemed to know how to out into use that new "rage mode" feature or whatever. Anyway, I plan to play some credits this weekend; hopefully NOT against a human player, cuz at least at first I'd like to enjoy the game at my own pace seeing stages, new characters and stuff.

Other than that, character models did not impress me that much, but the backgrounds are quite cool. Full of life and plenty of fun elements. You gotta love kicking the piggies at the farm. And then there's this lovely japanesque scenery, with a run down Noh stage over a cliff... such a gloomy atmosphere somehow has some kind of Dan no Ura reminiscences that totally get me.

I'll try to post something more juicy when I get to actally see/play the new characters. Man, I am SO EAGER to see if Gipsy King Miguel can slay his oponents with a flick knife!






マツケン サンバ!!!!

EddyT
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"Re(1):Tekken 6 first impressions" , posted Sat 1 Dec 02:35post reply

It's here out in the sticks (Fukui). I found it in Sabae's Joyland, which is a 20 min bikeride.

I think the character models are nice to look at, although there are some things that are cooler than the VF5 models and some stuff that aren't so hot. For instance, the T6 guys don't look so plasticky like some VF5 fighters, but at the same time I think the clothing physics are much better in VF5. I love the T6 backgrounds way more than VF's... easily trumps Sega's efforts. However, the water stages in T6 are not so hot... I actually think the splashing water effects are kinda last-gen and blah. Lighting effects are great in T6, but sometimes the shadowing gets weird (in the casino stage with the money raining down) and the shadows get a little pixelated up close. Minor quibbles, I know.

I don't play Tekken very much, but I admire it for what it is. It's always fun to watch people play it, and I intend to visit the arcades more to see this game in action.

The game I actually play, that I'm totally hooked on is Otomedius. It's a solid shmup with nice Mine Yoshizaki artworks... I love that cabinet too. I hope they bring this one on a home console someday.





Ishmael
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"Re(2):Tekken 6 first impressions" , posted Sat 1 Dec 02:47post reply

Are there any reports on how the character animation turned out? In 4 and 5 there were some attack animations on the older characters that were well past their expiration date; have those been cleaned up? Or does Kazuya still twist himself oddly when he does his flying spin kicks?





Toxico
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"Re(3):Tekken 6 first impressions" , posted Sat 1 Dec 02:55post reply

quote:
Are there any reports on how the character animation turned out? In 4 and 5 there were some attack animations on the older characters that were well past their expiration date; have those been cleaned up? Or does Kazuya still twist himself oddly when he does his flying spin kicks?



Namco said that they where working in reanimating some of the old moves, on youtube there are plenty of recent videos from the final build of the game, just search for tekken 6 and sort by day.

Some characters seems to be something like "50% reanimated" and some others.... seems to be much less reanimated :P





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Ishmael
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"Re(4):Tekken 6 first impressions" , posted Sat 1 Dec 05:20post reply

quote:

Namco said that they where working in reanimating some of the old moves, on youtube there are plenty of recent videos from the final build of the game, just search for tekken 6 and sort by day.

Some characters seems to be something like "50% reanimated" and some others.... seems to be much less reanimated :P

I got a chance to check out some of those videos and, er, there's something to be said for keeping the look of the characters consistent... I guess.





Toxico
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"Re(5):Tekken 6 first impressions" , posted Sat 1 Dec 05:23post reply

quote:
I got a chance to check out some of those videos and, er, there's something to be said for keeping the look of the characters consistent... I guess.



Through the videos, character looked like if they where mugened out from dark resurrection instead of newly "dressed". The few matches that I have seen, have 0 new costumes even though there are some reaaaaaaaaaly small retouches, that just isn't enough.

By the way http://uk.youtube.com/profile_videos?p=r&user=StridaJin&page=1





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Gojira
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"Re(6):Tekken 6 first impressions" , posted Sat 1 Dec 10:03post reply

Also

http://www.youtube.com/profile_videos?user=tko910

And note that Namco is patching the game every day. Just recently they toned down bound combos that were causing long combos to be longer. So, a few graphical improvements aren't outside the realm of possibility.





Iggy
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"Re(1):Tekken 6 Final boss" , posted Tue 4 Dec 02:10post reply

The scenario of Roger Jr is on.
And it is AWESOME.
Dramaaaaaaaaaaaaah





Maese Spt
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"Re(2):Tekken 6 Final boss" , posted Fri 7 Dec 12:17post reply

Now that we are at it, I have to say that Bob (or whatever the lard ass guy is called) is a godlike character. In so many ways <3 <3 <3






マツケン サンバ!!!!

Iggy
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"Re(3):Tekken 6 Final boss" , posted Fri 7 Dec 18:34post reply

quote:
Now that we are at it, I have to say that Bob (or whatever the lard ass guy is called) is a godlike character. In so many ways <3 <3 <3


Oh, yeah, I forgot about him.
How is he ? How does he play ?





Maese Spt
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"Re(4):Tekken 6 Final boss" , posted Fri 7 Dec 18:43post reply

quote:
Now that we are at it, I have to say that Bob (or whatever the lard ass guy is called) is a godlike character. In so many ways <3 <3 <3

Oh, yeah, I forgot about him.
How is he ? How does he play ?



Basically he's like a fusion between Obelix and Sammo Hung.

Sometimes I feel sorry for the poor CPU.






マツケン サンバ!!!!

Iggy
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"Re(5):Tekken 6 Final boss" , posted Fri 7 Dec 18:52post reply

quote:
Basically he's like a fusion between Obelix and Sammo Hung.

I think I'm in love.





Toxico
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"Late reply and off topic (about Ogre)" , posted Sun 9 Dec 10:51post reply

quote:
Whatever happened to that plotline about Ogre and the Latin American temples in... Tekken 3 I think?

I never knew much about it, but it sounded hilarious.



Ho ho ho, I didn't read of this question until today, so, I'll answer it now, ho ho

Well, little is know of Ogre until after he was found, in theory, he was "digged" from a "prision" like temple in central america, and after it was set loose, it went berserk/hungry inmediatly; the game implies that Ogre feeds from souls, and being a fighting game, martial artists have the stronger and tastier souls.

It is rumored that Ogre was an alien weapon sent to earth, and that the mayas managed to stop it and imprision it, I find this highly dubious mainly because Namco of america has already "made up" alien issues for tekken, for example through tekken 1 to 3 Yoshimitsu is regarded as an alien (space pirate) by namco of america, while this fact wasn't present in the japanese storyline; hence, that whole alien fight might be yet another american lie .

What we do know, is that Ogre is called "Toshin", wich is translated usually as "Fighting god", so Ogre might be a war god from ancient central american culture.





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Gojira
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"Item move footage" , posted Sun 16 Dec 06:14post reply

So far everyone has only one item move.

Paul's is just epic.





Ishmael
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"Re(1):Item move footage" , posted Sun 16 Dec 06:37post reply

quote:
So far everyone has only one item move.

Paul's is just epic.

At first I was worried that the optional item moves were going to throw off the balance of the game. Now I'm worried that everyone is want to play Paul just to make him do his thing.





Iggy
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"Re(2):Item move footage" , posted Sun 16 Dec 19:18post reply

I can't wait to see what Wang's item move is supposed to do (I think he dies and is... possessed by some spirit of some sort ?).





Toxico
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"Re(3):Item move footage" , posted Sun 16 Dec 23:11post reply

quote:
I can't wait to see what Wang's item move is supposed to do (I think he dies and is... possessed by some spirit of some sort ?).



While, I haven't seen the item in action, and only pics of it; the item is a referense to jiang shi / kyonshis from chinese culture.

http://en.wikipedia.org/wiki/Kyonshi

http://blogdematt.kouryu.info/images/200703/gekiranger/vlcsnap-48181.jpg

http://trickster.hiyokomi.net/monster/pictmob12/c-kyonshi-kiddo.jpg

Blood sucking is a must





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EddyT
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"Re(2):Item move footage" , posted Sun 16 Dec 23:54post reply

quote:
So far everyone has only one item move.

Paul's is just epic.
At first I was worried that the optional item moves were going to throw off the balance of the game. Now I'm worried that everyone is want to play Paul just to make him do his thing.



I think at first, people will do it to see what it's like... but after that, it will be nothing more than a taunt of sorts. I honestly think it's a funny idea.





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"Re(3):Item move footage" , posted Mon 17 Dec 00:43post reply

its supposed to make the opponent stare at his hair while paul keeps beating him up. it even has it own physics too. that probably why he won in the end. its pretty funny.





Gojira
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"Re(2):Item move footage" , posted Mon 17 Dec 01:43post reply

quote:

At first I was worried that the optional item moves were going to throw off the balance of the game. Now I'm worried that everyone is want to play Paul just to make him do his thing.



Yeah, for the most part the items are pretty ineffective as far as matches go. Bruce's has him shaking baby chicks from his pants, which follow him through the match. Armor King has a spiked bat which is incredibly slow and not very damaging. Leo shoots a flare gun into the air. It goes on like that. So they're not really all that game-breaking, just some silly junk you can do.





Toxico
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"Move list released" , posted Sat 22 Dec 13:37:post reply

This is quite old for the tekken community, but since I haven't seen it here and the topic needs some bumping, I felt like adding it.

This link has a pdf with the official namco released move list with japanese notations http://sdtekken.files.wordpress.com/2007/12/tk6_movelist.pdf (credits to the site SD tekken)

For the non interested in the game, you can see the in game CGs, they are black and white as a back ground pic through the move list, For those more interested in the game, and that cand read japanes, you can marvel at the fact that your favourite choice character have gained incredible move names such as "beautiful spank".





The only evil of the word; is the one in the heart of mens

[this message was edited by Toxico on Sat 22 Dec 13:40]