Sengoku Basara X (Cross) Discussion Thread - http://www.mmcafe.com/ Forums


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tianyuan2k4
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"Sengoku Basara X (Cross) Discussion Thread" , posted Wed 30 Jan 07:59post reply

Sengoku Basara X (Cross)
Maker: Capcom / Arc System Works
Motherboard: System 246/256
Release Date: Mid March
Price: 398,000 Yen (System 256 PCB set)

Official Website:
http://www.capcom.co.jp/basara-x/

Discussion Forum:
http://sbx.freeforums.org/index.php

Past Location Test Videos:
http://sbx.freeforums.org/viewtopic.php?t=172



Notation
7 8 9      ↖ ↑ ↗
4 5 6      ← o →
1 2 3      ↙ ↓ ↘

A B C
E

A = Weak
B = Medium
C = Strong
E = Engun


System

Dash      66
Back Dash      44
Air Dash      Tap 66 or 44 while in the air
Double Jump      Tap up during a jump
High Jump      Tap down, then up.
Throw      close to opponent 4/6+C
Air Throw      close to opponent while in the air 4/6+C
Tech Hit      press any attack button while reeling in the air.
Aerial Attack      2+B+C, hold up to pursue when it hits
Aerial Spike      During an aerial combo, 2+C
Blast Attack      B+C (hold), hold forward to pursue when it hits
Unblockable Attack     6+B+C (1/2 Basara stock)
Guard Cancel      Block, then 6+B+C (1 Basara stock)
Perfect Guard      4+A+B
Just Defense      Block an attack just before it hits

When Engun gauge available to use
Engun Attack     E or 2E while idle
Engun Hit Cancel      Press E to cancel engun attack's recovery when attack hits.
Engun Aerial     Press E in the air
Engun Assist     E during certain Basara moves (1 Basara stock)
Engun Counter     E while being hit (1 Basara stock, minus 30 Engun Level)
Engun Block     E when opponent does Engun Counter (1 Basara stock)


Movelist

Date Masamune
Engun: Katakura Kojuurou
JET-X     ↓↘→ + A hold (Air)
DEATH FANG     →↓↘ + B hold (Air)
MAGNUM STEP     ↓↙← + C
WAR DANCE     ↓↘→ + B, B rapidly
RE-BITE     ↓↙← + A
PHANTOM DIVE     ↓↙←↓↙← + C
HELL DRAGON     ↓↘→↓↘→ + C (Engun ASSIST)
HELL END DRAGON     ↓↙←↙↓↘→ + C


Sanada Yukimura
Engun: Takeda Shingen & Sarutobi Sasuke
Koen Ichi     ↓↘→ + A hold
Koen Ni     ↓↘→ + B
Koen San     →↓↘ + C hold (Air)
Suzakushou     ↓↙← + C (Air)
Rekka     ↓↙← + B -> ↓↙← + B
Daikaen Hanabi     ↓↙←↓↙← + C
Shakunetsu Enouha     ↓↘→↓↘→ + C (Engun ASSIST)
Nekketsu! Daihunka!     ↓↙←↙↓↘→ + C


Maeda Keiji
Engun: Maeda Toshiie & Matsu
Yoko Renbo     ↓↘→ + A hold
Koi no Togegoe     ↓↙← + A/B
Hitori Zumou     close to opponent ↓↘→ + C
Koi no Saya-ate     ↓↙← + C
Shitakogare     ↓↘→ + B hold
Koi no Arashi     ↓↙←↓↙← + C
Hitome Bore     ↓↘→↓↘→ + C (Engun ASSIST)
Matsuri da! Wasshoi!     ↓↙←↙↓↘→ + C


Uesugi Kenshin
Engun: Kasuga
Shin-na (Chi)     ↓↘→ + A
Shin-na (Ten)     ↓↘→ + B
Shinshou      →↓↘ + B (Air)
Shinjin     ↓↙← + C hold
Shinsoku     ↓↘→ + C
⇒ Shinzan     A
⇒ Shin-en     B
Shinpan (Chi)     ↓↙← + A
Shinpan (Ten)     ↓↙← + B
Shinkyou     ↓↙←↓↙← + C
Shinretsu     ↓↘→↓↘→ + C (Engun ASSIST)
Shiniki     ↓↙←↙↓↘→ + C


Oda Nobunaga
Engun: Nouhime & Mori Ranmaru
Enrai Harukanari     ↓↘→ + A (Air)
Yakusai no Toge     ↓↘→ + C hold
Ugatareru Shinku (Yoh)     after standing guard, A/B/C
Ugatareru Shinku (In)     after crouching guard, A/B/C
Doukoku suru Tamashii     ↓↙← + C
After collecting souls
⇒ Hadou     ↓↙← + A
⇒ Sange     ↓↙← + B
Shi ni Itaru Yamai     ↓↘→↓↘→ + C
Kurushi wo Kuramu Kurenai     ↓↙←↓↙← + C (Engun ASSIST)
Shikabane ni Otsuru Shiro     ↓↙←↙↓↘→ + C


Toyotomi Hideyoshi
Engun: Takenaka Hanbei
Denkou Rekki     close to opponent ↓↙← + A
Kaijin Ranka     ↓↘→ + A/B
Tenchi Sousou     →↓↘ + B
Haja Shouten     ↓↙← + B・B (rapidly)・C
Ifuubanjou     ↓↙← + C hold
Enbugouhaku     close to opponent ↓↙←↓↙← + C
Kongou Hametsu     ↓↘→↓↘→ + C (Engun ASSIST)
Hadou Tenshou     ↓↙←↙↓↘→ + C


Mōri Motonari
Engun: Mōri Army Soldiers
Hajiki Te "Heki"     ↓↘→ + A/B, →↓↘ + A/B hold (Air)
Sen no Te "Hatsu"     ↓↙← + A/B/C
Madoi no Te "Kyo"     after Rei - Kyojitsu Secchi, ↓↓ + C
Rei - Kyojitsu Secchi      ↓↓ + E
Rei - Yumihei (Zensha)     ↓↘→ + E
Rei - Yumihei (Jousha)     ↓↙← + E
Rei - Yarihei (Zenshin)     E
Rei - Yarihei (Joushou)     →↓↘ + E
Rei - Yarihei (Kakou)     ←↓↙ + E
Kinji Te "Baku"     ↓↙←↓↙← + C
Hasami Te "Heki"     ↓↘→↓↘→ + C (Engun ASSIST)
Mōri Gun Shukyoku Saihai     ↓↙←↙↓↘→ + C


Chousokabe Motochika
Engun: Mechanical Weapons
Isshoku     ↓↘→ + A hold
Dokyuu     →↓↘ + A/B, ←↓↙ + A/B (Air)
⇒ Kyuutome      A
⇒ Kaiten     B
⇒ Rakka     C
Mechanical Weapon Production Demands
Niohkuruma     Engun Lv.1~ & 2000 Gold, E + A
Mokki     Engun Lv.50~ & 5000 Gold, E + B
Mekki     Engun Lv.100 & 10000 Gold, E + C
Gora - Ichigeki     ↓↙←↓↙← + C
⇒ Gora - Nigeki     ↓
Shibaku     ↓↘→↓↘→ + C hold(Engun ASSIST)
Sennichi Kouro     ↓↙←↙↓↘→ + C


Oichi
Engun: Azai Nagamasa
Mamore Ne no Nushi - Yoh     The same time opponent attacks, →
Mamore Ne no Nushi - In     The same time opponent attacks, ↓
Hirake Ne no Koku     →↓↘ + A
⇒ Utsuro     A
⇒ Umi      B
⇒ ?????       → + B
⇒ Shoku     C
⇒ Nageki     ↓ + C
⇒ ??????     ↓↙← + C
Madoe Hi no You - Yoh     air ↓↘→ + B
Madoe Hi no You - In     air ↓↙← + B
Kobame Hi no Uzu - Yoh     ↓↘→ + B
Kobame Hi no Uzu - In     ↓↙← + B
Tsudoene no Yume     ↓↙←↓↙← + C (Air)
Kimarehi no Ame     ↓↘→↓↘→ + C (Engun ASSIST)
Itareshi no Fuchi     ↓↙←↙↓↘→ + C


Honda Tadakatsu
Engun: Tokugawa Ieyasu
Normal Bomb     ↓↘→ + A/B/C hold (Air)
⇒ Time Bomb     →↓↘ + A/B/C
⇒ Floating Bomb     After Ieyasu arrived ↓↙← + A/B/C
Flying Mode     After Ieyasu arrived ←↓↙ + A (Air)
Sengoku Drill     air ↓↓ + B
Electric Field     ↓↙←↓↙← + C
Super Drill     ↓↘→↓↘→ + C (Engun ASSIST)
Sengoku Saikyou - Saidai Shutsuryoku     ↓↙←↙↓↘→ + C





Sengoku Basara X (Cross) Discussion Forum:
http://sbx.freeforums.org/index.php

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TreIII
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"Re(1):Sengoku Basara X (Cross) Discussion Thr" , posted Wed 30 Jan 10:07post reply

Ahhh, so you made it here too, eh Tianyuan?

I should warn you though...SBX has a rather tough crowd here. Iggy especially! XD





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tianyuan2k4
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"Re(2):Sengoku Basara X (Cross) Discussion Thr" , posted Wed 30 Jan 10:17post reply

quote:
Ahhh, so you made it here too, eh Tianyuan?

I should warn you though...SBX has a rather tough crowd here. Iggy especially! XD



What happen to your avatar here, TreIII?

Anyway, tougher the better.





Sengoku Basara X (Cross) Discussion Forum:
http://sbx.freeforums.org/index.php

Ishmael
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"Re(3):Sengoku Basara X (Cross) Discussion Thr" , posted Wed 30 Jan 23:30post reply

Thanks for the link to that message board, there were some very informative posts there. After browsing there I now have a better idea of what sort of potential the characters have. That's a vast improvement over watching people exploit the same overpowered moves in location test videos.





Grave
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"Re(3):Sengoku Basara X (Cross) Discussion Thr" , posted Thu 31 Jan 18:05post reply

quote:
What happen to your avatar here, TreIII?


All the cool kids are in the Broken Avatar Club.

Anyway, I was really excited to hear more about this game, but... now all I care about is hearing more about Blazblue and the next Melty Blood. Sorry, SBX!





Iggy
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"Re(4):Sengoku Basara X (Cross) Discussion Thr" , posted Fri 1 Feb 00:07post reply

There is not a single article on Basara X in Arcadia this month.
DUN DUN DUUUUN !





tianyuan2k4
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"Re(5):Sengoku Basara X (Cross) Discussion Thr" , posted Fri 1 Feb 07:37post reply

quote:
There is not a single article on Basara X in Arcadia this month.
DUN DUN DUUUUN !



The good news is it's in the newest Tougeki Spirit :)

The bad news is I already know about those infos, my $20!!!


If you are interested in MBAA news you can check:
http://www.akiba-ch.com/





Sengoku Basara X (Cross) Discussion Forum:
http://sbx.freeforums.org/index.php

Grave
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"Re(6):Sengoku Basara X (Cross) Discussion Thr" , posted Fri 1 Feb 17:00post reply

Already saw the stuff there, but thanks! Lots of interesting fighters in the new Tougeki, and since Arcana Heart is now coming to the US a month after the second one hits Japanese arcades, I can find out if I care about that too! Though I have a pretty bad feeling.





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"Re(7):Sengoku Basara X (Cross) Discussion Thr" , posted Fri 1 Feb 18:56post reply

Oh, thanks, I hadn't seen the last new characters of Arcana Heart 2. Besides the colour of Dorothy's shoes and the misspelled "de" Conti, I really like the girls...
The new arcanas look nice and all, but I'm afraid that with so many possibilities, some totally broken combinations stay unnoticed before the release...
Oh, well. If they make a Full version afterwards, it's no big deal.

And of course, the biggest concern will be : will the centers actually buy the game, after the travesty of the FULL version, especially with so many other games coming ? I would hate it if it ended up being The Rumble Fish 2 all over again.





tianyuan2k4
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"Re(8):Sengoku Basara X (Cross) Discussion Thr" , posted Sun 3 Feb 04:26:post reply

Lol! we are talking about AH in SBX thread, they are rivals!!! Arcana Hate vs Basara Love!!!

Okay, for all Arcana Heart 2 info, check out SRK, my first post has all newest stuff:
http://forums.shoryuken.com/showthread.php?s=74634016e6057664b4923a9b9539b0ab&t=148299





Sengoku Basara X (Cross) Discussion Forum:
http://sbx.freeforums.org/index.php

[this message was edited by tianyuan2k4 on Sun 3 Feb 04:31]

Iggy
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"Re(9):Sengoku Basara X (Cross) Discussion Thr" , posted Wed 6 Feb 08:22post reply

quote:
Lol! we are talking about AH in SBX thread, they are rivals!!! Arcana Hate vs Basara Love!!!


OK then, if someone must, then I'll try some of that BasaraXlove you're talking about (let's not forget the X, people).

I hope Maeda will end up like in the first test, Hondam and Oichi like in the second, and Kenshinsama like in the fourth.
And most of the other character can be scrapped for all I care.

THEN we would have a truly broken and fun game. It could even top Hokutono Ken !





tianyuan2k4
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"Re(10):Sengoku Basara X (Cross) Discussion Th" , posted Thu 7 Feb 10:32post reply

The thing is they spent way too much time on balancing SBX, like since last Nov? AH2 hires debugger this January and the game is coming out in March? Do they really have to go to the opposite extremes?





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Iggy
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"Re(2):Re(10):Sengoku Basara X (Cross) Discuss" , posted Thu 7 Feb 18:51post reply

quote:
The thing is they spent way too much time on balancing SBX, like since last Nov?

That's not it. The real problem is they don't know what they want to do with this game. The game has no direction, and now they have to pick one as the game is almost finished. And after each test, they tried to shape it to comply to what the loudest trolls didn't like.
The changes applied to Kenshinsama and Hondam from test to test are so amusing and sad.





tianyuan2k4
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"Re(10):Sengoku Basara X (Cross) Discuss" , posted Fri 8 Feb 10:00post reply

Well, changing Kenshin's 2A to overhead is quite surprising. I can't wait to see it remains the same or not in AOU. Hondam's dramatic tune down is probably a distraction I believe. It's not cool to have too many Hondam players in loca test that they can't see other possible broken elements. I am kinda surprise to hear Mouri got nerfed in the last loca test though. His traps and assists have a lot of interesting interactions.

Now I think it almost everyone got nerfed somewhat in the last loca test other than Kenshin's 2A. Basically 12/08 ~ 12/09 is the broken version, and 12/15 ~ 12/16 is the nerfed version. Maybe they will find the balance point in between since then, it's already 2 months damn it.





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Iggy
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"Re(2):Re(10):Sengoku Basara X (Cross) Discuss" , posted Fri 8 Feb 18:54post reply

quote:
Maybe they will find the balance point in between since then, it's already 2 months damn it.


You're right. 2 months is plenty of time to find creative way to break Oichi and make her stronger than Foxy.
I have high hopes !





tianyuan2k4
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"Re(3):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sun 10 Feb 01:21post reply

Oichi being strong? Mahahahahahahaha... You are not serious right?

Well, I have a feeling that she is already strong enough but no one really plays her yet. The good thing is she did get stronger a bit each time we see her in the past loca test. Maybe this time her super will do double the damage, or evil hand attacks are quick and brutal...





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Iggy
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"Re(4):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sun 10 Feb 01:42post reply

quote:
Oichi being strong? Mahahahahahahaha... You are not serious right?

No, no, I meant "they would try to tweak her to make her not suck, and the tweak would make her a total balance breaker".
The way they so cleverly "tweaked" Hondam.





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"Re(5):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sun 10 Feb 06:12:post reply

Iggy, do you have any idea to make Oichi more interesting? Or any guesses on how ASW going to tweak her this time?





Sengoku Basara X (Cross) Discussion Forum:
http://sbx.freeforums.org/index.php

[this message was edited by tianyuan2k4 on Sun 10 Feb 06:13]

Iggy
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"Re(6):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sun 10 Feb 07:51post reply

quote:
Iggy, do you have any idea to make Oichi more interesting?

Let's see... Use her in an actual Basara game ?





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"Re(7):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sat 16 Feb 22:22post reply

Another great idea to make the game more interesting : Hire manglobe to create yet another clumsy anime intro !
Yeah, that will help the game quite a bit.
Maybe not to actually become a good game, but obviously this wasn't anyone's concern to begin with.





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"Re(8):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sun 17 Feb 04:31post reply

The word on the street right now is, the game is too balanced, smooth and glitch free... Let's try something insanely unbalanced, broken, glitchy like BlazBlue, Arcana Heart 2 and Street Fighter 4... Good game will never get popular, this something Capcom has to change about this game. You know, create something close to Yun/Chunli in SF33, OSagat/Claw in SF2X, Iroi/Chizuru/Daimon in KOF98, Mishimas in Tekken, Eddie/Slayer/Testement in GGAC. That's the ultimate secret of making a game popular my friend... Learn Capcom learn!





Sengoku Basara X (Cross) Discussion Forum:
http://sbx.freeforums.org/index.php

Ishmael
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"Re(8):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sun 17 Feb 05:03post reply

quote:
Maybe not to actually become a good game, but obviously this wasn't anyone's concern to begin with.

That's a bit like complaining that Days Of Memories: Girl's Side doesn't have the same game engine as KoF. The problem with the word "good" is that there are a lot of different definitions of that word. While I don't know if Basara X is going to become some sort of high-level play godsend or not I suspect that in it's attempt to translate the over-the-top atmosphere of Basara into a fighter -which is what I suspect a lot of players are looking for- it will be successful.





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"Re(9):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sun 17 Feb 08:32post reply

quote:
The word on the street right now is, the game is too balanced, smooth and glitch free... Let's try something insanely unbalanced, broken, glitchy like BlazBlue, Arcana Heart 2 and Street Fighter 4... Good game will never get popular, this something Capcom has to change about this game. You know, create something close to Yun/Chunli in SF33, OSagat/Claw in SF2X, Iroi/Chizuru/Daimon in KOF98, Mishimas in Tekken, Eddie/Slayer/Testement in GGAC. That's the ultimate secret of making a game popular my friend... Learn Capcom learn!



Well, I'll believe it when I see it, but hearing that it's balanced at least on some level is very reassuring. I think you're tragically right about people craving bad balance, though...or at least some easy way to dominate. Every time I go to an arcade, all I see are people using a small set of characters and abusing a small set of moves. It's sickening.

The opening isn't great, but it beats the hell out of the last one.





TreIII
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"Re(9):Re(10):Sengoku Basara X (Cross) Discuss" , posted Sun 17 Feb 12:36post reply

quote:
The word on the street right now is, the game is too balanced, smooth and glitch free... Let's try something insanely unbalanced, broken, glitchy like BlazBlue, Arcana Heart 2 and Street Fighter 4... Good game will never get popular, this something Capcom has to change about this game. You know, create something close to Yun/Chunli in SF33, OSagat/Claw in SF2X, Iroi/Chizuru/Daimon in KOF98, Mishimas in Tekken, Eddie/Slayer/Testement in GGAC. That's the ultimate secret of making a game popular my friend... Learn Capcom learn!



Well, I think that the overall thing was that Capom wanted ASW to make this game as balanced as possible, so that the actual BASARA fans will be more inclined to play it. If it was going to be another HnK, the hardcore gamers might end up liking it more, but it would come at the expense of attracting a wider variety of fans, and thus wouldn't do much to make Capcom and ASW money.

That said, I think that this game is going to be fine. If it is indeed more balanced, that might do more to give the game some longevity, as well as, again, attract more gamers to it. For instance, games like Melty Blood did better overall because it was a game that was both based on a license that people loved, as well as being a predominantly "balanced" product (most of the time). If BASARA can do that on its own end, it will be a success.





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"Re(10):Re(10):Sengoku Basara X (Cross) Discus" , posted Sun 17 Feb 18:07:post reply

quote:
The word on the street right now is, the game is too balanced, smooth and glitch free...

quote:
Capom wanted ASW to make this game as balanced as possible, so that the actual BASARA fans will be more inclined to play it.
quote:
The word on the street right now is, the game is too balanced, smooth and glitch free...

quote:
Capom wanted ASW to make this game as balanced as possible, so that the actual BASARA fans will be more inclined to play it.
quote:
The word on the street right now is, the game is too balanced, smooth and glitch free...

quote:
Capom wanted ASW to make this game as balanced as possible, so that the actual BASARA fans will be more inclined to play it.
quote:
The word on the street right now is, the game is too balanced, smooth and glitch free...

quote:
Capom wanted ASW to make this game as balanced as possible, so that the actual BASARA fans will be more inclined to play it.
quote:
The word on the street right now is, the game is too balanced, smooth and glitch free...

quote:
Capom wanted ASW to make this game as balanced as possible, so that the actual BASARA fans will be more inclined to play it.
quote:
The word on the street right now is, the game is too balanced, smooth and glitch free...

quote:
Capom wanted ASW to make this game as balanced as possible, so that the actual BASARA fans will be more inclined to play it.
quote:
The word on the street right now is, the game is too balanced, smooth and glitch free...

quote:
Capom wanted ASW to make this game as balanced as possible, so that the actual BASARA fans will be more inclined to play it.






[this message was edited by Iggy on Sun 17 Feb 18:11]

TreIII
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"Re(2):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Tue 19 Feb 10:37post reply

...Are your logic circuits just prepping to explode, or what, Iggy? ^^





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tianyuan2k4
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"Re(3):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Thu 21 Feb 10:44post reply

quote:
...Are your logic circuits just prepping to explode, or what, Iggy? ^^



Explode baby explode!

Actually may I ask what fight game do you play the most (in 2007) Iggy?


AOU Sengoku Basara X PV+:
http://www.youtube.com/watch?v=3eM7Okmath8

AOU Sengoku Basara X match videos:
http://www.youtube.com/watch?v=x0J2-tzGEKc
http://www.youtube.com/watch?v=4MXRoPcCyiM





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http://sbx.freeforums.org/index.php

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"Re(4):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Thu 21 Feb 13:09post reply

quote:
Actually may I ask what fight game do you play the most (in 2007) Iggy?



Unless you have incredible beautiful male legs, I wouldn't hope to hold a proper, serious conversation with Iggy.





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"Re(5):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Thu 21 Feb 21:16post reply

quote:
Unless you have incredible beautiful male legs, I wouldn't hope to hold a proper, serious conversation with Iggy.


Especially when said conversation includes enormous amount of laughable quotable nonsense.

But to answer the bait : I don't know. 2007 is long gone, and long. Tenkaichi maybe ? Tekken 5DR ? In the arcades, either Battle Fantasia or Arcana Full. I haven't hold a clear record of my time there.
Either way, if you intend to answer that this is totally unacceptable, let me tell you I totally agree with you. Which is why Savior already won my 2008 year.





tianyuan2k4
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"Re(6):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Fri 22 Feb 10:13post reply

I see... thanks for answering, Iggy san.





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http://sbx.freeforums.org/index.php

Maou
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"Re(7):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Fri 22 Feb 16:25post reply

quote:
Iggy san.
eep, shades of Shingo.





人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...

Pollyanna
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"Re(8):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Fri 22 Feb 18:52post reply

quote:
Iggy san. eep, shades of Shingo.



Man, I miss him. We just have regular idiots now. He was a super idiot...a work of art. Like, when someone says something stupid, it irritates me, but there's a point where what you say becomes SO stupid and SO inane that it's entertaining.





tianyuan2k4
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"Re(9):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Sun 2 Mar 05:38post reply

Big news! Chinese arcade is considering to run this game in the major event of The Great Battle 08! No joking!

Please vote for Basara X here:
http://tgb.17utt.com/xiangmu.html

Thank you!





Sengoku Basara X (Cross) Discussion Forum:
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tianyuan2k4
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"Re(10):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Mon 10 Mar 04:41post reply

According to http://become-mk.com, Sengoku Basara X's release date is April 9!





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Spoon
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"Re(9):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Mon 10 Mar 06:58post reply

quote:

Man, I miss him. We just have regular idiots now. He was a super idiot...a work of art. Like, when someone says something stupid, it irritates me, but there's a point where what you say becomes SO stupid and SO inane that it's entertaining.



He was one of a kind.
You could leaf through many forums full of idiots, and still never find one quite as astonishing as him.





tianyuan2k4
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"Re(10):Re(10):Re(10):Sengoku Basara X (Cross)" , posted Tue 11 Mar 10:13post reply

HQ anime demo
http://youtube.com/watch?v=MUtmEOK98l4





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tianyuan2k4
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"Sengoku Basara X hits PS2 this June!" , posted Thu 3 Apr 06:38post reply

Sengoku Basara X is going to hit PS2 June 26th 2008

Scan is in here.


Also, here is the new promotion video:
http://www.dailymotion.com/BasaraKO/video/8297065





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Nekros
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"Re(1):Sengoku Basara X hits PS2 this June!" , posted Thu 3 Apr 18:09post reply

quote:
Sengoku Basara X is going to hit PS2 June 26th 2008

Scan is in here.


Also, here is the new promotion video:
http://www.dailymotion.com/BasaraKO/video/8297065



The video is really good (thoug not in quality) but I'm not excited about Basara license at all. I mean, it's Capcom, they have a lot better stuff than this series to lend to AKSYS and make a good fighting game. I really hope AKSYS will riceve more attention by Capcom to make 2D fighters. I know the animation should have done better, but the last 2 GG games were very good gameplay-wise, and I don't complain the quality of AKSYS products anymore.





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"Re(2):Sengoku Basara X hits PS2 this June!" , posted Fri 4 Apr 11:41post reply

quote:
The video is really good (thoug not in quality) but I'm not excited about Basara license at all. I mean, it's Capcom, they have a lot better stuff than this series to lend to AKSYS and make a good fighting game. I really hope AKSYS will riceve more attention by Capcom to make 2D fighters. I know the animation should have done better, but the last 2 GG games were very good gameplay-wise, and I don't complain the quality of AKSYS products anymore.



Well, two things:

For one, it's Arc Systems Works who's making this game. AkSys is the company who takes the time to localize games. It's easy to get 'em confused, I'll grant you...

For two...the BASARA license was utilized because it was a sound decision, for more than one reason. Main one being? It's no secret that the brand is one of Capcom's newest and yet VERY popular brands in Japan, to the point that only a veritable powerhouse series, like Monster Hunter, clearly outweighs it in importance on Capcom's "profitability scale".

So, in other words, it's a game made by a prominent fighting game developer, for the Japanese fans that adore the franchise and its characters. I highly doubt that the game will ever come over here, seeing how Devil Kings tanked so badly, but again, this was something that ASW and Capcom wanted to have done. Street Fighter 4 is going to be the thing for Americans.





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"Re(3):Sengoku Basara X hits PS2 this June!" , posted Fri 4 Apr 18:12post reply

quote:
Main one being? It's no secret that the brand is one of Capcom's newest and yet VERY popular brands in Japan, to the point that only a veritable powerhouse series, like Monster Hunter, clearly outweighs it in importance on Capcom's "profitability scale".

No.
Basara is an OK license, but nothing like a DMC, Onimusha, MH, Bio Hazard or even the latest Rockman spinoffs. It's maybe as profitable as Full House Kiss, and of course better than any Clover licenses, but, oh well.
It is an intermediate series (the budget for each title shows it) and it doesn't exist outside Japan.

quote:
So, in other words, it's a game made by one of the very few remaining fighting game developer, for the Japanese fansgirls that adore the franchise and its characters.

Fixed.





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"Re(4):Sengoku Basara X hits PS2 this June!" , posted Sun 6 Apr 19:22post reply

This announcement is also a resounding slap in the face to Wii.





IT'S THE BLACK PUDDING!

sfried
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"Re(5):Sengoku Basara X hits PS2 this June!" , posted Sun 6 Apr 19:46:post reply

quote:
This announcement is also a resounding slap in the face to Wii.


I don't see how, seeing as "obscure" fighters like Arcana Heart often end up on the PS2 only anyways.





[this message was edited by sfried on Sun 6 Apr 19:49]

chazumaru
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"Re(6):Sengoku Basara X hits PS2 this June!" , posted Sun 6 Apr 20:00post reply

quote:
I don't see how, seeing as "obscure" fighters like Arcana Heart often end up on the PS2 only anyways.



Of course the game was coming to PS2; this was a given.

But it is a bit worrying for Wii, as the natural popular successor to PS2 in Japan (especially in attach rate among females), that neither ASW nor Capcom think the game is worth a port. For many reasons, the situation for SBX can hardly be compared with Arcana Heart. Unlike Examu which probably have never even seen a Wii development kit in their lives, ASW has a Wii development experience via the release of Guilty Gear XXΛ, and Capcom is (or was?) trying to progressively convert Sengoku Basara's mostly female audience to the Wii with the Heroes Double Pack.





IT'S THE BLACK PUDDING!

Pollyanna
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"Re(7):Sengoku Basara X hits PS2 this June!" , posted Sun 6 Apr 21:16post reply

If I recall, Basara sold very poorly on Wii? Still, we may be seeing a port at a later date, as we so often do.

I'd like the game downloadable on PS3, myself.

Also, I think the quick home port is a good idea. They've been beta testing the game so long that I've grown bored of it before even playing it. If I could be motivated to spend much money on the arcade version, it probably wouldn't be long before I would be too tired of it to bother buying it on console.





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chazumaru
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"Re(8):Sengoku Basara X hits PS2 this June!" , posted Mon 7 Apr 00:15post reply

quote:
If I recall, Basara sold very poorly on Wii? Still, we may be seeing a port at a later date, as we so often do.



I thought so too, since the first week of sales were pretty low, yet in their latest Financial Quarter PR, Capcom stated they were "satisfied" with the final sales of the Wii version. However, who knows what they expected in the first place.





IT'S THE BLACK PUDDING!

Grave
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"Re(9):Sengoku Basara X hits PS2 this June!" , posted Mon 7 Apr 02:58post reply

A PS2 port does make the most sense, but a PS3 one would have made me a hell of a lot happier. Region free and all. I'd say I hope Battle Fantasia starts a trend but... Battle Fantasia isn't going to start any trends.





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"Re(4):Sengoku Basara X hits PS2 this June!" , posted Tue 8 Apr 00:47post reply

quote:
No.
Basara is an OK license, but nothing like a DMC, Onimusha, MH, Bio Hazard or even the latest Rockman spinoffs. It's maybe as profitable as Full House Kiss, and of course better than any Clover licenses, but, oh well.
It is an intermediate series (the budget for each title shows it) and it doesn't exist outside Japan.



Well, I look at it this way: Starting today, (if not earlier, haven't been keeping track) Capcom JP's main site has officially given the BASARA series its own portal, showcasing that it's a series of importance to them that they look to be investing in for the long haul.

Then there's also the notion that the PS2 port of the game will basically get the "KOEI Musou LE" treatment as well. The Special Edition of the game will include the OST, character cards and deluxe packaging deal, for 8390 yen.

So the series' may never get released out of Nihongo-land ever again. By the looks of things, Capcom JP seemingly could care less, because the series has enough of a following in Japan, that they can afford to wash their hands of trying to make heads or tails of the matter regarding "Devil Kings".

Hell, recent BASARA offerings have been, overall, selling better in Japan alone, than traditional Rockman games (re: Zero and ZX) have been doing in the same region of the world. And for both series to basically get the same type of development cycle and monetary expenditure, yet Rockman is the clear-cut "veteran" franchise with a significantly larger fanbase, I would think that's pretty good, on BASARA's behalf.

quote:
I thought so too, since the first week of sales were pretty low, yet in their latest Financial Quarter PR, Capcom stated they were "satisfied" with the final sales of the Wii version. However, who knows what they expected in the first place.


I think it goes without saying that the Wii is going to be the new turf for the BASARA series...eventually. If Capcom could put friggin' Monster Hunter on the Wii, there's little to suggest why they'd do anything different for BASARA, which I will clearly admit is a less important commodity than MH.

But I guess the big thing is, that as long as the PS2 is available, and Capcom keeps supporting it, the transition is going to be slower, and people will be less incited to transfer over to the Wii. Ideally, the upcoming SB3 would be Wii-exclusive, and would do more to enforce this transition. But Capcom, being Capcom, may still decide to capitalize on the PS2, until it coughs its last breath some time in 2009/2010. In which case, we might be prone to having a few more "PS2/Wii" simul-releases in the future...





Dokuganryu wa Date jya ne you see?

tianyuan2k4
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"A new site and forum for Sengoku Basara X" , posted Sun 13 Apr 04:14post reply

Yeah, check out basarako.net and their new forum.





Sengoku Basara X (Cross) Discussion Forum:
http://sbx.freeforums.org/index.php

Spoon
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"Re(1):A new site and forum for Sengoku Basara" , posted Fri 18 Apr 07:46post reply

quote:
Yeah, check out basarako.net and their new forum.



Quoting from your forum:

"Well, she [Oichi] got a pretty good 100% combo and that's why.

1) you need to activate that devil's hand.
2) Oichi has to be 0.5 to 1 character away from her opponent in the corner.
3) In devil's hand mode: 6B (overhead) / C (low) > A > 214A > A > 214A > ~"

What was all that beta testing time about again...





Pollyanna
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"Re(2):A new site and forum for Sengoku Basara" , posted Fri 18 Apr 08:10post reply

quote:

What was all that beta testing time about again...



I love that. No matter how long a fighting game is in beta, it takes like...5 minutes for someone to break it as soon as it's released.





青春謳歌 弱肉強食