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karasu99 1155th Post
PSN: robotchris XBL: robotchris Wii: n/a
Red Carpet Premium Member+
| "Re(2):Dancers and Bards vs. Neo-Exdeath" , posted Mon 17 Jun 05:15
quote: I have never played through FFV. Having played through FF1 and FF6 multiple times (yes, my FF experience is very bipolar like that) and not having beaten a numbered FF since FF7, how does FFV stack up and what version/platform of it should I be playing?
I'm sure Maou can speak more intelligently than I can on the subject, but FFV is mostly known for its very enormous job system, which is much more heavily developed than FFIII's. It's also (for my taste) got a pretty human-seeming protagonist, Butz/Bartz. I get the idea that a lot of people think's it's unremarkable since it's on the SNES and ISN'T FFIV or FFVI, but I've always had a soft spot for it.
As far as platforms, the very easiest to come by (if you have an iThing) is the iPhone/iPad version which has redone graphics in the style of the FFIV Complete PSP remake from a few years back. I've always liked the GBA version, since it has the extra stuff in it like new classes etc., and the PS1 version is not bad. I think it came out on PSN as well. Of course there's always emulation of the Super Fami original, which I'm sure provides nearly the perfect playing experience.
Maou, I've let you down-- I started the game, only to get sidetracked. I've got a long flight coming up so perhaps I'll play it on the plane!
www.secret-arts.com
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Maou 2496th Post
Platinum Carpet V.I.P- Board Master
| "Geomancers and Beastmasters vs. Neo-Exdeath" , posted Wed 19 Jun 16:14:
Interview on the phenomenon by USGamer. 1300 people is a lot of people bumbling through FF V with self-imposed handicaps for charity.
quote: played through FF1 and FF6 multiple times
Spoon, I'd hate to cause you to break from the paradigm Iggy once described of it only being worthwhile to play entries that are divisible by six, but V is an incredibly fun, dumb, earnest game with even better mechanics than VIII. As an FF I player, you'll like the Job System, and being able to change jobs anytime makes for infinite variety of the kind being celebrated by the abovementioned Fiesta.
The characters are all morons, but the world design and scenario planning are just full of the great set pieces that also made VI great: trans-dimensional castles, battles across continent-spanning bridges, and a low-key but brilliant visit to a hometown whose residents tell the hero's backstory in a completely believable and effortless way.
Play the SFC original if you speak Japanese or find a translation patch; otherwise, the GBA appears to have the best script, even if you're stuck with the usual crappy music from the GBA ports. PS1 version has better (but still bad) music but laughable English text.
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
[this message was edited by Maou on Wed 19 Jun 16:37] |
Loona 702th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member
| "Re(1):Geomancers and Beastmasters vs. Neo-Exd" , posted Wed 19 Jun 17:34
quote: Interview on the phenomenon by USGamer. 1300 people is a lot of people bumbling through FF V with self-imposed handicaps for charity.
I caved in and I'm giving it a try too, since i started the game once but didn't get round to finishing it - got assigned blue mages for the first crystal, which is a bit of a double-edged sword: lots of power and flexibility, but I'll fee forced to go get all the spells with no guarantee that I'll be able to use the other jobs that would make it easier like beastmaster.
Then again, with the time I spent on FF11, which owes a lot to 5 in terms fo mechanics, some things are really going to feel a lot easier.
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played through FF1 and FF6 multiple times Spoon, I'd hate to cause you to break from the paradigm Iggy once described of it only being worthwhile to play entries that are divisible by six, but V is an incredibly fun, dumb, earnest game with even better mechanics than VIII. As an FF I player, you'll like the Job System, and being able to change jobs anytime makes for infinite variety of the kind being celebrated by the abovementioned Fiesta.
IMO there really should be a subset of the challenges that lets you stick to jobs from chosen FFs, like registering with #ff1 to only get the first game's jobs.
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The characters are all morons, but the world design and scenario planning are just full of the great set pieces that also made VI great: trans-dimensional castles, battles across continent-spanning bridges, and a low-key but brilliant visit to a hometown whose residents tell the hero's backstory in a completely believable and effortless way.
There's also Gilgamesh, and Galuf has some impressive scenes that stomp all over some of the more recent games.
I'm playing to iOS version now, and while the sharper-looking environments look nicer, considering the importance of 5's setting in Dissidia, I which they'd have included a few nods to it in the game (or any other subsequent FFs and remakes, while at it).
"Beat the machine that works in your head!" - Guano Apes "Open Your Eyes"
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