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exodus 4288th Post
Platinum Carpet V.I.P- Board Master
| "Re(4):stuff I'm doing!" , posted Fri 3 Jan 09:25
quote: Hooray, I finally achieved that old cafe mainstay of summoning old cafe member back from the void. I feel like I have grown so much
yes, you did it!!
I'll read some of your falcom impressions, that may be interesting for me... I'll be curious to see what you think of Dragon Slayer. there are a few cute moments in there that I really enjoy.
Iggy, I should get my chart read by you! I keep thinking I should do that, even if I don't really believe in it :3 that is neat news about the flat though, and the future husband! I guess he has been around for quite some time. I reeeeally can't see myself getting into pokemonxy though.
Chaz - your flatmate must be a real jerk to move out during the holidays! let's hate whoever that flatmate may be with all our might!
the livestreaming stuff should get more interesting as I bring more of my consoles upstairs. going to get my marty, my staturn, and my PC-fx up there soon.
OH ALSO: I bought messatsu.com just now, in honor of our dearly departed MMC member who went off to soccer camp and never returned. not sure what to do with it, if anything. I was thinking of making a site for casual players of fighting games, people who like them but are not very good at them (like me). anyone want to participate?
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Maou 2584th Post
PSN: zonepharaoh XBL: n/a Wii: n/a
Platinum Carpet V.I.P- Board Master
| "Re(7):stuff I'm doing!" , posted Fri 3 Jan 12:45:
quote: a site that describes different fighting games in terms of why they're interesting, why people might like to care about them, what's different about them, etc. just use a template for every game, and put them all up there for casual folks like me to browse!!
Hmm, a kinder man's Shoryuken.com. I...would read that! You know, if not for Tim, I probably would have no idea that the IC podcast was still going from the main page, but it is a lot of fun. Thanks!
quote: discovery rate of glazed chocolate cake donuts to 0.1%
Ha, it sure is weird, isn't it? I remember sailing to victory at first with tons of glazed, but I swear they've been out every time we've hit that place since! I guess our characters' stats are maxed out and we can only equip those maccha donuts now.
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
[this message was edited by Maou on Fri 3 Jan 12:53] |
Loona 729th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member+
| "Re(7):stuff I'm doing!" , posted Wed 8 Jan 07:04
quote: yeah, with messatsu.com, if I do anything, I might like to have a site that describes different fighting games in terms of why they're interesting, why people might like to care about them, what's different about them, etc. just use a template for every game, and put them all up there for casual folks like me to browse!!
So more of a reference site that wouldn't necessarily try to have frequent new content (sort of how the current specialized FG sites keep posting about combos videos and tournament which end up sinking the posts with actual news), but at least try and be thourough about the games it covers, like a Fighters Generation that focuses more on the games and their gameplay (maybe lore, if high-end gameplay isn't the focus?) than on characters and artwork?
Could be interesting...
This reminds me I should probably update my own site project, but with FFXI becoming more soloable and completable than it ever was, I haven't resisted trying to catch up on its old content instead.
"Beat the machine that works in your head!" - Guano Apes "Open Your Eyes"
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nobinobita 1238th Post
Red Carpet Executive Member
| "Re(1):stuff I'm doing!" , posted Thu 9 Jan 04:27:
quote: Also I wrote up my top 5 games of 2013 on gamasutra, but of course none of them were actually newer than 1996.
Great writeup! You did a fantastic job explaining why each game is so interesting and worth revisiting. Thanks for being so concise and specific. I appreciate the wide frame of reference and higher level of awareness that you bring to your games writing. I think most writers aren't even aware that games can be interesting in the ways you described. Sorry for the awkward heaps of praise, it's just that I'm surrounded by people who think Bioshock, Braid and Journey are the alpha and omega of games and don't really care to look back further than 5 years into the past. Hopefully your writeup will encourage them to go exploring more.
quote: Other than that, just making dumb video games as usual, and maybe some of them will even come out soon :P
Anything you can share with us at this point?
quote: yeah, with messatsu.com, if I do anything, I might like to have a site that describes different fighting games in terms of why they're interesting, why people might like to care about them, what's different about them, etc. just use a template for every game, and put them all up there for casual folks like me to browse!!
That sounds fantastic! I've been a diehard casual fighting game player all my life. I love em, but I don't necessarily want to go on SRK and study frame data. I'd definitely be interested in a site like that.
www.art-eater.com
[this message was edited by nobinobita on Thu 9 Jan 04:28] |
karasu 1298th Post
PSN: robotchris XBL: robotchris Wii: n/a
Red Carpet Executive Member
| "Re(9):stuff I'm doing!" , posted Sat 18 Jan 06:53
Brandon, once I'm back in the land of the living (my home network, and not traveling) I'll gladly buy your cool-looking work. I'm excited about it!
quote: Mobile games are the future. You heard it here first >:]
Seriously though, I would like to know why you are developing for Vita vs other platforms. There any advantages to it?
As a game developer myself I'm curious about this as well. Personally I don't care for the idea that phones are the future, but I'm quite the fan of handheld consoles like the Vita and the 3DS. For me, while I can certainly adjust game ideas to work with touch controls, the solidity of real buttons and real direction pads are essential for the kinds of games I want to make.
Unfortunately when I hear 'mobile games' I think of cash grabs with crappy control schemes for the most part, at least in the English-speaking world. But then again, TV-based consoles are becoming very 'dudebro shooter'-centric, so who can say for sure what the alternative is for old fashioned folks like us?
www.secret-arts.com
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karasu 1307th Post
PSN: robotchris XBL: robotchris Wii: n/a
Red Carpet Executive Member
| "Re(2):Re(10):stuff I'm doing!" , posted Thu 30 Jan 06:25
quote: But if you are to pick Ys V, get Ys V Expert.
hmmm, that all depends on whether I think I'm going to enjoy the challenge, or just enjoy getting through the story and the experience. it's more likely the latter, in which case making the game harder won't do much for me! Yeah you're right. I never played Ys V Expert. But given that it's a rerelease 3 months after, I assume it won't have many alterations beside some simple stat changes (boost boss health, reduce Adol's health & xp, more grinding, less money etc). So maybe you should stick with regular Ys V. Sorry to be so flip-floppy about my suggestions.
Thanks for the link to your post about Ys V badoor! It's timely since I've been rediscovering how much I used to love Ys lately after having a great time with Memories of Celceta. I've always been interested in Ys V even though it has an awful reputation, I guess because the game art is really amazing, but for some reason I've never gotten around to try it. Maybe now I'll take the time?
www.secret-arts.com
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