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chazumaru 1410th Post
Red Carpet Executive Member
| "Re(3):Dragon's Dogma Online... !" , posted Tue 27 Jan 22:47
Scans and info. Indeed, it's basically a F2P online version of the first game, re-using pretty much all its assets. Not a bad idea, considering how Capcom is both struggling in the F2P area and struggling to create new assets/franchises in general. This could become a compelling competitor for Guild Wars if the F2P elements are integrated properly in what was initially a packaged game... Hmm, actually, has that ever happened with good results? I would not be surprised if China was the main market for this title.
Also, I guess this counts as a new Dragon's Dogma? In which case, I lost my bet (from the notorious "Capcom is doomed!" thread) that we would see a new DMC before a new DD. Aaah, there I was getting quite confident after the DMC-related announcements earlier this year... This new direction does not bode well for a traditional sequel to DD, on the other hand.
Keeping track, my other Capcom bet in that thread was that Monster Hunter 4G would reach 3M units. Zepy's more pessimistic prediction was 2M. The game actually concluded 2014 right in between our numbers, at 2.5M.
The other day, Amazon UK offered me to pre-order Deep Down. Haha ! Well played, Amazon.
Même Narumi est épatée !
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Mosquiton 2020th Post
Platinum Carpet V.I.P- Board Master
| "Re(3):Dragon's Dogma Online... !" , posted Wed 28 Jan 04:55
quote: PC/PS4/PS3. Looks like you meet in a lobby with a large number of players, form a party and do missions? So maybe a bit like PSO? Free to play. Likely mostly made with recycled materials. I'm not complaining.
When you kind of expect nothing (or free-to-play) I think the info that's out now isn't quite so bad. Regarding the recycled content, the F2P with updates model certainly makes it seem likely they'll be adding chunks to the world. I did see something about "seasonal updates" gradually increasing the size of the world.
Honestly I'd be surprised if a "real sequel they threw out the entire world's geography rather than modifying and adding onto it. For the problems it has with repetition, it's a really well-constructed space. And of course throwing new monsters, equipment, skills, or what have you is a given.
But while I won't complain I do feel a bit ambivalent. Will Dragon's Dogma Online still retain a grand sense of adventure under this new structure?
The funny thing is that even through Dark Arisen really moved toward repeatable, semi-randomized content and was set up to provide an increasingly challenging grind for better and better gear, it still (to me) had a strong element of mystery and a good sense of place.
I guess I'm in the wait and see phase now. I'm sure there will be some compromises, but as one of the last of the old guard I'm sure Kobayashi will do what he can.
At any rate, this is definitely the first free-to-play game I've really looked forward to. I can't say I wouldn't open my wallet for this one, either.
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Mosquiton 2023th Post
Platinum Carpet V.I.P- Board Master
| "First Trailer" , posted Thu 29 Jan 17:19:
Well it pretty much looks like Dragon's Dogma.
Meaning, it doesn't look so bad! The action, at least, looks more or less in tact.
quote: Well, there is a long tradition of Japanese publishers deciding not to release their F2P in the West. Aspects to consider are: • Translation and testing are external, and maybe the company in charge is too busy. • Maybe there are a lot of new texts and Capcom feels it's not worth the budget+planning. • Maybe Capcom does not want to invest in the servers, testers and community managers.
So, it would not surprise me at all if DDO remained exclusive to Asian territories. That being said, I think it would be worth the effort; there is a Western market for this game. I hope you get it!
I definitely understand your reasoning here. Your points make sense, and I'm not unaware of the precedents. PSO2 is probably the prime example to point to here, and I'm sure it's these exact hassles and expenses that kept it out of other regions.
Still, regardless of what's happening with Deep Down, Dragon's Dogma Online has also been trademarked and if they want to apply the free-to-play business models in the West, it's likely that they'll end up biting the bullet and committing resources to one of these games in hopes of making some money.
I'll admit that as a big fan of the first game I prefer to be optimistic, but it's certainly not a foregone conclusion. Corporations are almost as strange as people, and while there are many factors in play, some decisions do come down to one guy saying "Look, this is the way we're doing things."
I tend to tread industry speculation like betting on sports. It certainly makes sense to examine trends, stats, and other factors, but some information is invisible and some is just up to chance. In the end I tend to simply bet on the teams I want to win, so to speak.
But I am curious, would you play DD:ON yourself, Chaz?
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[this message was edited by Mosquiton on Thu 29 Jan 17:29] |
chazumaru 1418th Post
Red Carpet Executive Member
| "Re(3):First Trailer" , posted Fri 30 Jan 09:50
quote: But I am curious, would you play DD:ON yourself, Chaz
I think it will entirely depend on my friends. I have a few close friends who were really into DD soon after the original launch ; I picked up the Dark Arisen version much, much later for cheap so I missed on the opportunity to enjoy the game with them (on the other hand, finding and recruiting their Pawns years after they played the game was a pretty fun and uncommon experience for us).
Those friends have a PS4 now so there is a chance they would pick the game, provided access to the game is not exclusive to Japan (i.e. regulated by a VPN like Dragon Quest X or Monster Hunter Frontier). I did not go far in DD, but I could see what was engaging about the game. I would not be interested to play this online version by myself or with strangers, but if those friends fall back into it, I might follow them at least for a few hours, if not more. The only investment to follow them would be to download the game and have a PS+ account.
I also think the very technical combat system is helpful for the game as a F2P experience. Unless Capcom messes up the balance of the game, it will allow some players to accomplish great things with underpowered equipment, while I can see some players paying money to get better equipment faster and make up for lesser skills.
Même Narumi est épatée !
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HAYATO 1199th Post
PSN: Lord-Hayato XBL: n/a Wii: n/a
Red Carpet Premium Member+
| "Re(5):7 minutes" , posted Mon 30 Mar 05:33
quote: ^^^^^^^^^^^^
This has been bothering me for at least 6 years, what's going on in your sig?
According to Masamune Shirow, Poseidon Police Corps are a rough bunch, specially while frisking females... I thought that was a punch. How naive of me! (also how skinny legs are they).
Well, the bright marks around her are meant to be bullets ricocheting on the wall. Just to make it clear:
Spoiler (Highlight to view) - Iris Hallet, Cyril Brooklyn's former friend and accomplished female sniper, rescues her just in time...
End of Spoiler
I've always been a huge Shirow Masamune fan and although it saddens me deeply to see such an innovative and lauded manga author as him surviving on these lesser erotic works, I can't help keeping an eye on his career. Thus, I created this signature to use it as a tongue-in-cheek homage in multiple forums, but it got censored in all of them but this cozy cafe of ours... go figure!!
BTW, forgive the off-topic, it wasn't my intention to derail the thread with my Shirow shenanigans.
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Mosquiton 2048th Post
Platinum Carpet V.I.P- Board Master
| "New jobs, new info" , posted Fri 26 Jun 03:42
At Dengeki Online.
Looks like Magick Archer and Warrior are in.
Looks like the Magick Element Elemental Archer still busts out Panzer Dragoonish homing arrows as the signature feature of the class. They've predictably lost their secondary weapon choice and apparently gained a healing skill. Looks like the heal-blast is a multi-lock skill as well, which seems pretty convenient!
HP restoration isn't unheard of for the class (MAs had a holy, self-healing dagger skill) and support skills were already part of magickal archery in the original Drag Dog, with "bracer arrow" and "ward arrow" buffing party defense/magic defense, so this kind of role makes sense. I'm really interested in this class, even without their cool dagger magicks and techniques. Maybe if I pray to the dragon enough times/gain enough XP....
As for Warrior, they were already specialized in such a way that team play was necessary to cover their weaknesses (as Ishmael explained above), so they kind of fit the online template already. From this early description, it doesn't look like they've changed much at all. In other words, they still hit things really hard. The screens seem to show moves that look like "savage lunge" and "savage lash".
It also looks like savage lash or some other skill also has a function to convert damage you've taken into extra power ("act of atonement/vengeance" style).
There are also some details here on fighting extra-large monsters. It's very much in line with the way things worked in old Drag Dog, with the ability to crawl all over them, hammer on weak spots, and stagger enemies with big damage, but it's maybe a bit more formalized now.
Giant enemies now have visible stamina bars and fighting them "the right way" (clinging and beating, hitting weakspots, exploiting elemental weaknesses) can tire them out more quickly. I'm not a big fan of watching bars go up and down, but imagine this visible info will help parties determine which strategies are most effective and coordinate on when to go all out.
One or two other interesting details as well. The Priest's healing aura skill can apparently highlight the spots on a monster you should be DPSing. While I'm sure you could figure it out without them, Priests are really looking like they are close to indispensable, as they often are in any other online RPG.
Regarding the possibility of actually playing the game, it looks like Capcom registered a Dragon's Dogma Online trademark in New Zealand, so I'm using this twig to kindle my hope that DDO may eventually see a broader release.
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