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PSN: zonepharaoh XBL: n/a Wii: n/a STM: n/a CFN: zonepharaoh
| "Re(2):A question about Makon" , posted Mon 30 Jan 10:29
quote: Hi Café'ers, long time no see.
Eons ago, we used to discuss artists. I'm trying to remember the name of an illustrator who I think was Korean. He had a wonderful use of colour and body. I believe he did some work for RPGs. One of those RPGs was translated into English and some of the characters' names were something-in and Bergarmonte or something like that.
Google has failed me so I beseech the mighty knowledge found only on this board.
PS: Probably nobody remembers me, but I do remember you. Sometimes. Honest!
Kim Hyung-tae, the RPG was probably Magna Carta.
Yeahhhhh two blasts to the past in one thread. I'd forgotten all about Kim and Magna Carta, but I sure remember the man with the Gankutsuou mask (you)! You might have also been our source for the internet conundrum of "wear an umbrella."
Speaking of Kim, weren't there a few (better?) games by that company beforehand, PC-only? I recall Magna Carta getting ported to PS2, and in Japanese, both appealing aspects, but that the game was allegedly worse than its Korean source and its predecessors...
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
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| "Re(3):A question about shiny leggy women" , posted Mon 30 Jan 14:33:
quote: Hi Café'ers, long time no see.
Eons ago, we used to discuss artists. I'm trying to remember the name of an illustrator who I think was Korean. He had a wonderful use of colour and body. I believe he did some work for RPGs. One of those RPGs was translated into English and some of the characters' names were something-in and Bergarmonte or something like that.
Google has failed me so I beseech the mighty knowledge found only on this board.
PS: Probably nobody remembers me, but I do remember you. Sometimes. Honest!
Kim Hyung-tae, the RPG was probably Magna Carta. Yeahhhhh two blasts to the past in one thread. I'd forgotten all about Kim and Magna Carta, but I sure remember the man with the Gankutsuou mask (you)! You might have also been our source for the internet conundrum of "wear an umbrella."
Speaking of Kim, weren't there a few (better?) games by that company beforehand, PC-only? I recall Magna Carta getting ported to PS2, and in Japanese, both appealing aspects, but that the game was allegedly worse than its Korean source and its predecessors...
I know I'm just repeating what everyone else already said, but the artist was almost certainly Hyung Tae Kim who remains to this day the most famous Korean video game artist. Magna Carta was a big deal amongst artists when it came out!
http://www.rpgfan.com/pics/magnacarta/art.html
His work (which was a nice synthesis of Japanese console RPGs + Masamune Shirow + Kazushi Hagiwara + Range Murata) really captured the ethos of Fantasy video games of the turn of the millenium almost as much as Nomura's. Hell, maybe even more so. Beyond his design sense, for many people, particularly in the burgeoning western concept art world, Hyung Tae Kim's colouring was really eye opening. At that time the majority of western digital painters tended to shade using pure blacks.
Example: https://upload.wikimedia.org/wikipedia/en/8/86/Sands_of_time_cover.jpg
This is basically the easiest, most basic way to think about colouring when you start painting digitally. You get a sense of the dimensionality of the painting purely by adding black to colors, making it darker. It's not necessarily bad or unsophisticated though. For instance, the classical Chiaroscuro technique uses heavy blacks prominently to beautiful effect.
Hyung Tae Kim's work is very different: http://www.rpgfan.com/pics/magnacarta/art-010.jpg It's much more impressionistic and tonal. It takes into account things like bounced light. There are more kinds of contrast in the shading. The colors aren't just separated by how much black they have, but how saturated they are. Kim generally shades towards grey or light blue instead of pure black. The most saturated (colors are most vibrant) parts tend to be along the edge of the shadow and then the colors get desaturated again towards the lightest parts. By using hue/saturation contrast, you can go easier on the light/dark contrast, making the overall image much more relaxing to take in. Much less loud, but still as dimensional. It's a huge difference!
Now, Capcom was already way ahead of the game having been drawing upon Impressionist painting techniques at least as early as Final Fight.
But Kim used these techniques in a way that were much easier to grasp right away. It was much easier to copy.
After the internet made Kim's art available to the world this sort of coloring quickly became more popular.
For instance, the French artist Bengal quickly set himself apart by combining his more western comics style drawing with this more Japanese/Korean concept art colouring.
(although his biggest influence was probably Koji Morimoto--who also colors similarly)
Going back to Prince of Persia, you can see that by 2008 they were taking more of an impressionistic, grey/blue atmospheric shadows approach to the game.
A lot of artists that I knew at college or met at cons were definitely inspired by his approach to digital painting. I don't know the true extent of his influence on the western games concept art scene, like for instance I can't say he really did directly influence Prince of Persia, but I suspect he influenced a good number of folks. Or they were reacting to the same influences that Kim was reacting to. His work is very emblematic of the times.
Nowadays most concept art on AAA games continues to mostly use Chiaroscuro/heavy blacks shading, but you still see breakaway hits like Overwatch employing this Impressionist/late 90s Jpn/Korean game style of colouring (though since it's a Blizzard game they still lean more towards black heavily compared to Arnold Tseng's personal art which leans much more towards grey)
TLDR: If the women had super wide birthing hips it was certainly Hyung Tae Kim's work!
www.art-eater.com
[this message was edited by nobinobita on Mon 30 Jan 14:43] |
| "Re(2):A question about shiny members" , posted Tue 31 Jan 02:37
quote: Kim Hyung-tae, the RPG was probably Magna Carta.
Right on the money! Thanks a lot Mosquiton. This was the art with the characters that was lodged somewhere in my mind.
Maou, I can't believe you still remember the stuff about people wearing umbrellas That was a long time ago! I wonder what happened to Rugal, JJJ, Exodus, Iggy and Toxico (just to name a few people who were active back in the day)
Talking about Iggy, I was shocked when I saw the Jojo anime and there it was that funny dog
Wow, Nobi that was a lesson on illustration! Thanks a lot for such detailed information!
Nice legs link, Chazumaru, since you mentioned a B-spelled-artist my brain associated it with Boulet and his amazing skills.
Man, I was so tempted to pull a Messatsu. Whatever happened to that poster? Was he able to break off football camp?
Descarta
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PSN: zonepharaoh XBL: n/a Wii: n/a STM: n/a CFN: zonepharaoh
| "Re(3):A question about shiny members" , posted Tue 31 Jan 03:52
quote: I can't believe you still remember the stuff about people wearing umbrellas That was a long time ago! I wonder what happened to Rugal, JJJ, Exodus, Iggy and Toxico
Oh, the Cafe remembers EVERYTHING. This ensures that, like the mob or the spy services, you can never truly leave. I expect to see you regularly. Please see the "celebratory" 10,000th post thread for Iggy for a demonstration of the profound seriousness of the MMC intelligence apparatus.
The spirit of JJJ watches over us from twitter while Rugal's soul was absorbed into one huge arcade board like Captain Harlock's beloved friend's was absorbed into his spaceship Arcadia. Iggy and Toxico always here for the ransom reasons described above. Brandon betrayed us in order to never release video games, while Juan is easily summoned via Xenoblade and penguins or when we go on a Dragon's Crown raid.
quote: Man, I was so tempted to pull a Messatsu. Whatever happened to that poster? Was he able to break off football camp?
It might have been a hallucination, but I swear Hazzan came back this one time.
In other news, great Kim outline, Nobi! He's an artist so talented that I wish he'd illustrate for games I want to play, or at least team up with George Kamitani.
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
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| "Re(5):A question about shiny members" , posted Thu 2 Feb 09:36
quote: Maou, thanks for the information. I couldn't find the thread you mentioned 'cause I got caught in a FF VII Remake discussion. It's a bittersweet feeling learning that Rugal is no more on this plane of existence but I'm sure he's happy with his fate. I hope a future collector won't debug his soul.
Juan! Did he and SUSHINGADA ever bury the hatchet?
Hi Ishmael! I recognize your avatar at last.
Hello Micky! With all that food under your belt you can't be that new here!
Kofoguz and his yogurt crusade! Did you move from Turkey?
I moved from hometown of real kebap,24/7 sauna weather summerland 45° C min. (Adana), to the country that invented kebap pizza, "people having sauna's in their bathroom and laundry rooms" winterland, - 28° C max. (Falun, Sweden). It feels like Bizarro version of where I lived. I'm loving here.
Micky is going for Iggy 2.0 in the case of being postmaster. He posted almost half of what I posted during 13~ years in here like in six months? He's freshest and fun new blood for the café. Or he is Iggy's most succesfull chain poster split persona.
Random question time: somehow related to the thread title.
So I got my hands on three 3ds Zelda games; Ocarina of Time, Phantom Hour Glass, Spirit Track.
I only played Twilight Princess Wii, Skyward Sword, Link Between Worlds and Okamii(all versions) in the series. I loved LBW best eventhough I thought I would hate the kamera. I loved Skyward Sword's art style. TP is well my first. Midna and Zant is cool. Dont remember why Ganon was there though. I started to play Ocarina of time (loving it). So with this info I wanna ask which one I should play first next time. PH or ST?I know both are after WW and I dont care about the order that much. Any suggestions?
Second question is that once more I thought I would hate the "graphical update" on videos because it seemed lazy. However it is actually kinda cool while playing. Spirits stones look especially good. What is this magic?
Spoiler (Highlight to view) - Hopefully a bait question for Nobi to explain in detail with delicious sources.
End of Spoiler
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| "Re(6):Happy Lunar Eternal Blue to our Iggy" , posted Thu 2 Feb 21:07
quote: Interestingly, one's mind palace doesn't need to be built out of real-life rooms and can be entirely fantastical, making the yogurt room a perfect addition to my current floorplan.
Similarly, my mind palace is open to everyone. Be sure to bring your epipen with you though, as each room is filled with hundreds of thousands of bees. Also thick gloves, because everything is covered in propolis and that shit goes EVERYWHERE.
As for Zelda, I have played much less than you did Oguz, so I wouldn't be able to vouch for one or the other. One thing I can tell you though is to entirely disregard the so-called "Zelda timeline". While some fans like it a lot and already theorize where Breath of the Wild might fit, it is not in any Nintendo employee's mind, and all games are made to be enjoyed separately.
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| "A question of quick fingers" , posted Sun 5 Feb 05:55:
quote: I moved from hometown of real kebap,24/7 sauna weather summerland 45° C min. (Adana), to the country that invented kebap pizza, "people having sauna's in their bathroom and laundry rooms" winterland, - 28° C max. (Falun, Sweden). It feels like Bizarro version of where I lived. I'm loving here.
I'm glad to learn you are enjoying some cold quiet since the news don't stop about bad things happening in Turkey.
quote: I would actually like to hear about Terra Battle.
I don't know where to start. I could tell you about my horrible experience falling victim of CMGS (Chinese Mobile Games Scams), but the memories and shame burn too deep. Suffice to say that I became poorer and the game closed down.
Without anything quick and easy to play while commuting, I stumbled upon Terra Battle. Having Sakaguchi and other well-known names behind it stirred fond memories.
At its core, TB is about having the finger skills to drag a tile (representing a character ranging from an impossible 16 years old girl to a Squid wearing a party hat) and create as many pincers as you can within the allotted time.
With the Guchi at the helm, the game has evolved from a simple time sinker with nostalgia nods to challenges for soulless quick fingered aliens.
PvP is very interesting since you face another human being (or occasional alien) and can show off your OP characters / skills. Or suffer a horrible defeat. Or just die without moving anything since your opponent is a cheater.
There are events and collaborations with other games / developers / artists. Also the Guchi hosts some streams and gets drunk and sings karaoke. Or play his game or others.
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Not that you have a choice in the matter. You'll soon find the Gankutsuou/Count of Monte Cristo theme to be thoroughly appropriate.
Is it an offer I can't refuse?
quote:
It's probably this BBS's biggest contribution to the beautiful language of English as it still appears second from the top on Google WHY
Hahahha, Professor, c'mon you are probably just exaggerating things *looks it up on Google* IT'S TRUE!
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You know what would be awesome? A commerorative artwork of the MMCafe mascot (Dita?) wearing an umbrella.
Wow, Mosquiton, can't say I'm familiar with that mascot. I remember Iggy rebranding the Café into the "Misato Mitsuki Café" (why I remember that NO IDEA). Maybe we can bribe Juan with some fish and can get a doodle or something.
quote:
I left the hatchet
at football camp
The perfect crime! No fingertips since penguins have none whatsoever. Brilliant! It begs the question as how you could wield a hatchet lacking thumbs though.
quote:
You all thought I was crazy, but down the hall of my mind palace, past the newly installed yogurt room and before the library, is a small closet full of sporting goods that contains the record of Hazzan’s legendary return from football camp in 2008.
Incredible piece of history!
But if Hazzan finally broke the Football Camp Loop and Juan went there then... WHO WAS HATCHE?
Descarta
[this message was edited by Mako on Sun 5 Feb 06:05] |
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