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| "Re(2):WANNA PLAY KOF vs. actual SNK marketing" , posted Sun 28 Feb 16:05
quote: It's one thing that a silly meme managed to gain some traction, and flinging technology at memes is nothing new, but it's pretty amazing how cutting edge this is when compared to actual SNK marketing. Then again, isn't being low-fi part of the SNK charm? I don't dare mention this in the main SNK thread as the only person at the Cafe who's barely played KOF, but the newest KOF still looks pretty PS2 to me (and I don't mean stylized like SFV), and I've never been able to lay my finger on how they get away with it! Are they coasting in both the graphics and PR department thanks to goodwill from so many decades of fun and/or the desire to play the newest version even if older ones are better (this applies to most other fighting games I play today, admittedly!).
Maybe they can go all-in on an IMOYA PR identity since it's not technically a directly traceable reference to the Playmore days.
As you guessed it's most probably the wallets of casual long-term fans that've grown old and have money over time. So while they can't really play games like they used to, they'll buy stuff to bang out their stress. And oh boy does SNK have so many merchandises to help fans out of their midlife crisis! 400$ jackets, soba/noodles, masking tape, desktop rental stand sign, you name it, they have it!
But YES it's astonishing to see how.. eh.. classic, that SNK looks with even KOF15. Admittedly, with a usual roster around 50, there's so much that the developers can spend time on each of the characters. I do wonder how their budget is, considering their share prices haven't exactly been great.
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PSN: zonepharaoh XBL: n/a Wii: n/a STM: n/a CFN: zonepharaoh
| "Re(3):WANNA PLAY KOF vs. actual SNK marketing" , posted Mon 1 Mar 02:08
quote: As you guessed it's most probably the wallets of casual long-term fans that've grown old and have money over time. So while they can't really play games like they used to, they'll buy stuff to bang out their stress.
But YES it's astonishing to see how.. eh.. classic, that SNK looks with even KOF15. Admittedly, with a usual roster around 50, there's so much that the developers can spend time on each of the characters. I do wonder how their budget is, considering their share prices haven't exactly been great.
Makes sense, Prof! Since SNK is probably the most important uniting theme on the Cafe, it often feels like everyone in the world is following KOF no matter how weak the graphics are now, but maybe the company has been supported by a worldwide network of various small groups of enthusiasts like ours?
It would make sense, since there's so little to excite the outsider (including me!) with graphics like those in the lastest two entries. If they had all these beloved characters in Guilty Gear-quality animation, it would be WILD. Maybe that's the PR answer we've been waiting for: forget SNK vs. Capcom, try making SNK vs. Arc and watch the audience soar?!
人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...
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| "Re(3):WANNA PLAY KOF vs. actual SNK marketing" , posted Tue 2 Mar 07:19
quote: It's one thing that a silly meme managed to gain some traction, and flinging technology at memes is nothing new, but it's pretty amazing how cutting edge this is when compared to actual SNK marketing. Then again, isn't being low-fi part of the SNK charm? I don't dare mention this in the main SNK thread as the only person at the Cafe who's barely played KOF, but the newest KOF still looks pretty PS2 to me (and I don't mean stylized like SFV), and I've never been able to lay my finger on how they get away with it! Are they coasting in both the graphics and PR department thanks to goodwill from so many decades of fun and/or the desire to play the newest version even if older ones are better (this applies to most other fighting games I play today, admittedly!).
Maybe they can go all-in on an IMOYA PR identity since it's not technically a directly traceable reference to the Playmore days.
As you guessed it's most probably the wallets of casual long-term fans that've grown old and have money over time. So while they can't really play games like they used to, they'll buy stuff to bang out their stress. And oh boy does SNK have so many merchandises to help fans out of their midlife crisis! 400$ jackets, soba/noodles, masking tape, [URL=https://www.snk-
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I'm sure I wrongly associate all sorts of games that were on the Neo-Geo with SNK when they were made by somebody else, but for me the worst part about SNK being so KOF-centric in its post-Neo-Geo days is that KOF isn't even my favourite SNK thing! Nor does it reflect how SNK is in my head, which was very Capcom-like in the arcade days: Capcom wasn't just SF, it was also beat'em ups and other action games!
In the years since, Capcom's found ways to make all sorts of lovely Capcom-esque console action games that have become financially successful, while SNK... kinda hasn't. Unless that KOF Mobile gacha beat'em up is earning SNK all the money in the world....
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