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| "Re(2):New AOF?" , posted Tue 2 Jan 04:05
quote: When I think of what made AOF memorable, I certainly don't think about the gameplay. Instead, it was how the presentation was so ambitious. It felt like it was an attempt to present a sprawling adventure for the cost of a token. But what in the world is SNK going to do to make AOF stand out now that we are nearly twenty-five years into the 21st century? If SNK is currently flush with cash, I don't blame them for throwing things at the wall to see what sticks, but this feels like they are tossing the entire pot of pasta just to see what will happen.
I found it interesting that Nobuyuki Kuroki noted that he is looking forward to seeing the business model for Project L. While the free-ish to play model may be different, I'm not certain many other companies will be able to replicate that style of distribution.
Indeed. While I actually prefer the AOF characters over the FF ones, their controls were bad even for the time they were released.
I won't complain if a new AOF game does come out, but if SNK is looking forward to revive a fighting game franchise, maybe Last Blade or Kizuna Encounter would be more recommended (I think Kizuna Encounter actually could have become pretty popular if it had gotten a sequel with a bigger roster) - or even World Heroes, which is already pretty consolidated. And considering how both FF and AOF take place in Southtown and KOF pretty much erased the time gap between both franchises, it wouldn't be surprised if some of AOF's big 8 (Ryo, Robert, Yuri, King, Takuma, Mr. Big, Kasumi and Eiji) just got incorporated into the upcoming Garou game, while other characters became background cameos or something (Rody, Lenny and Karman would be more than welcome).
Maybe I'm this person right in front of you... nah probably not though.
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PSN: Alpha-Class XBL: n/a Wii: n/a STM: n/a CFN: n/a
| "Re(3):New AOF?" , posted Wed 24 Jan 13:27
quote: When I think of what made AOF memorable, I certainly don't think about the gameplay. Instead, it was how the presentation was so ambitious. It felt like it was an attempt to present a sprawling adventure for the cost of a token. But what in the world is SNK going to do to make AOF stand out now that we are nearly twenty-five years into the 21st century? If SNK is currently flush with cash, I don't blame them for throwing things at the wall to see what sticks, but this feels like they are tossing the entire pot of pasta just to see what will happen.
I found it interesting that Nobuyuki Kuroki noted that he is looking forward to seeing the business model for Project L. While the free-ish to play model may be different, I'm not certain many other companies will be able to replicate that style of distribution.
Indeed. While I actually prefer the AOF characters over the FF ones, their controls were bad even for the time they were released.
I won't complain if a new AOF game does come out, but if SNK is looking forward to revive a fighting game franchise, maybe Last Blade or Kizuna Encounter would be more recommended (I think Kizuna Encounter actually could have become pretty popular if it had gotten a sequel with a bigger roster) - or even World Heroes, which is already pretty consolidated. And considering how both FF and AOF take place in Southtown and KOF pretty much erased the time gap between both franchises, it wouldn't be surprised if some of AOF's big 8
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I will kill for a new last blade
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