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6 Millionth Hit Gift Art From Juan !!
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Japanese-American way to make Instant Noodles
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Cafe
Updated:
08/25/2015
Quite a bit of haitus.. site needs revamping.
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The King Of Fighters series commemorates 20th anniversary |
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SNK's most succesful fighting game franchinse marks ts 20th anniversary today on August 25. This day in 1994, "The King Of Fighters" was released for the Arcade NeoGeo platform in Japan, followed later by distributions in various regions of the world. At the time, the game was praised for its 3-on-3 all-star fighting action, featuring characters from numerous past titles including Ikari, Psycho Soldiers, Fatal Fury, and Art of Fighting. The game marked what was to become the beginning of a long-running fighting game series, spanning over 13 numbered sequels and over a total of 30 titles on various gaming platforms.
The 20th anniversary of KOF is being commemorated by various groups--
1/ SNKPlaymore, the current IP holder of the KOF series, is offering all of its smartphone apps for the low price of 100 yen. This includes not only fighting game titles but also odd-end titles such as Pachislot simulators.
2/ Game-Art HQ is hosting "The King Of Fighters Anniversary Art Tribute", a collaboration project featuring over 30 artists from worldwide including USA, Asia, Europe and Australia. The tribute page gives an overview of the KOF series and its characters, with illustrations and introductions of every KOF title. (Tip from Reinhold H.)
http://www.game-art-hq.com/76782/kof-1994-2014-the-game-art-hq-community-tribute-for-the-20th-anniversary-of-the-king-of-fighters-series/
3/ Various users of Twitter are posting up commemorative artworks as well.
https://twitter.com/search?v=stream&q=20%E5%91%A8%E5%B9%B4&mode=photos
https://twitter.com/search?v=stream&q=kof20th&mode=photos
4/ Indirectly related to the series' 20th anniversary, SNKPlaymore is also offering its latest KOF installement "KOFXIII Steam Edition" through Humble Bumble. Paying more than the average price is a requirement, but comes with a bonus digital soundtrack collection of the game.
https://www.humblebundle.com/
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Keep Skullgirls Growing -- Fundraising Begins for Skullgirls, first goal already met in 24 hours |
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Skullgirls' new development studio Lab Zero Games has launched its fundraising programme for their original fighting game title currently available on the PlayStation 3, Xbox360, and soon to come on Steam. With their publisher Autumn Games hit by a legal battle as of the current time, the team requires contributions in order to develop future content.
Contributions can range anywhere from $5 to $1,000 and will come with various graditudes and goodies from the development team including desktop wallpapers, exclusive character Tshirts and postcards, original sketches, a voicemail from the Skullgirls voice actresses, or even get drawn into a stage. This is a "fixed funding" campaign, meaning that all contributions will be refunded if goals are not met. Note: As of the first 24 hours, the initial stretch goal of $175,000 has already been reached. Donations can be made from--
http://www.indiegogo.com/projects/keep-skullgirls-growing?c=home
Already unveiled during the EVO2013 breast cancer donation drive, the first scheduled DLC character is Squigly, requiring a $150,000 budget for completion. The character was 1/3rd of the way done before members of the development team were disbanded from its former studio, Reverge Labs. The stretch goal is an additional $25,000 (total $175,000), which will help create the story mode, background, and BGM for Squigly. Development schedule is estimated at 10 weeks, with staff getting barely but enough salary to concentrate on the project rather than take on secondary jobs.
If the first goals are met, the development team can progress to additional DLC characters at ($200,000+$25,000) per head. The second character will be Big Band, followed by a third "mystery" character, to be voted by the community. Potential characters include Umbrella, Marie, Mrs.Victoria, Black Dahlia, D.Violet, Annie of the stars, Stanley Whitefin, and more to be unveiled, viewable here (though their unique sillouettes more or less disclose them). If anything during the process of development ends costing lower than expected, Lab Zero Games will make good use of the funds for additional content, such as adding taunts or additional intro, win and lose animations.
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Skullgirls Original Soundtrack, now available for iTunes |
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(The following writeup is an edited re-post from the BBS.)
While Street Fighter x Tekken won't be out for a few more weeks, an art book for the game is already in plans.
According to 4Gamer.net, "Street Fighter x Tekken Artworks" will feature 192 pages including the illustrations and roughs by Polygon Pictures (the comany behind the artworks and movies), as well as the model/settings sheet used during development.
The book features a cover done by Akiman and also a B3 size reversible poster with illustrations by Kinu Nishimura and Shinkiro(in progress). The book also features an interview with Akiman and NamcoBandai art director Mizushima and Kimura.
http://www.4gamer.net/games/140/G014005/20120222014/
"
Street Fighter x Tekken Artworks" is slated for release in Japan on April 5. The April issue of Gemaga, which will be the next to last issue of the long-running magazine brand, will also feature the same artwork by Kinu but reportedly with less details drawn in.
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Details on SNK Playmore's KOFXIII CS and Climax are available here in English.
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While Capcom vs SNK 3 seems to be one of the top titles requested to Capcom's Yoshinori Ono by fighting game fans, making it may not be as easy as as the yesteryears. In an interview with Complex.com, a more serious than usual Ono talks about the subject, citing that their relationship with SNK has changed since they've become a different company.
"It's a different company now than it was then. We had a lot of connections back then, we were really friendly with one another. But frankly, I don't know a lot of people there right now."
Check Complex.com for the full interview and additional comments on what CvS3 could be like if it gets developed. Special thanks to Loona@MMCafeBBS for the news.
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Arc System Works' Blazblue Continum Shift II on the Nesica Live arcade system has been updated with a patch for Relius Clover on October 5. Since his release, Relius' Astral Heat insta-kill has been a subject of talk in Japanese forums, being the first Midnight Bliss type move in the game's franchise.
Here is a collection of all the opponents when they get hit, turning them into captured victims for his scientific experiments.
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Keiji Inafune, the former man behind Capcom's Megaman and Dead Rising series, will cameo as a hostage in a PSP date sim game for girls.
In Idea Factory's Bakudan Handan, the player will enjoy having a romantic time with the game's heros in a theme park, all the while taking on bomb threats caused by terrorists in animal outfits who've also kidnapped Inafune. Inafune cameos as the main character's uncle, and helps out the player by secretly giving advice through mail.
The official site for Bakudan Handan is here. If the art style seems familiar, you've been playing Phoenix Wright; the series' artist Tatsuro Iwamoto is doing these characters.
This is the second time that Inafune has had a cameo in a recent game. He also appeared as an in-game weapon and special attack for CompileHeart's summer JRPG release, Neptune mk-2.
Related:
Official Site
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This was a project initially in development before the Japan Tohoku disaster. While the unfortunate event is likely to cause a downfall of visitors to Japan, here is an arcade guide for those in the gaming community who have plans to travel to Tokyo in the future. What's more, the guide is designed towards fighting game players.
Check the MMCafe Arcade Guide.
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Due to busy schedule, current updates are all done directly on the BBS.
Currently serving: King Of Fighters XIII
Check MMCafe's
Bulletin Board.
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SNK Playmore has beta tested The King of Fighters XIII in three locations
of Asia this past weekend. A comprehensive list of Video footage maintained by
Toxico, and some reports from the test are available at the MMCafe's
Bulletin Board.
Additional beta tests will be held in six locations throughout Japan until early
May.
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The index page may not be getting updated, but the site is still quite live and
vibrant in terms of the forums. With members constantly making contributions,
it remains to be a good place to pick up on game news.
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Two video footages of NeoGeo Battle Coliseum are now available, courtesy of KTallguy. Their descriptions goes as follows.
Video 1:
35MB (Original Quality AVI)
Kaede & Moriya vs. Genjuro & Chonrei
Download Here
Video 2:
49MB (Original Quality AVI)
Akari & Washizuka vs. Kyo & Mr.Karate
Download Here
For a detailed report on the latest beta test by KTallguy, check MMCafe's Bulletin Board.
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SNK Playmore has updated its official site for NeoGeo Battle Coliseum, revealing two additional characters that will be included in the game. The two characters goes as follows:
Mr. Big (Art Of Fighting 1, KOF 96)
Shermie (KOF 97 ~ )
Thus far, 25 characters have been announced NeoGeo Battle Coliseum, When including the 8 characters announced during the Tokyo Game Show and one additional character at the end of September. (Kyo Kusanagi, Iori Yagami, Rock Howard, Kisarah Westfield, Haohmaru, Cyber Woo & Yuzu Makishima, Kaede, Akari Ichijo, and Mr Karate).
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According to Softbank Games, Sammy's PS2 version of "The Rumblefish " will be released in 2005 rather than within the year as announced previously. No retail price or details on the PS2 version have been announced as of yet. The game will be exhibited at the Tokyo Game Show, which will take place in Tokyo, Japan from the 24 to the 26th
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Additional Characters in SNK Playmore's upcoming NeoGeo Battle Coliseum has been announced at the AMShow. The new characters revealed at the show goes as follows:
Asura (Samurai Spirits series)
Hanzo & Fuma (World Heroes series)
The World Heroes series is a product of ADK-- as the game's title suggests, NeoGeo Battle Colesium will include characters from not only SNK, but from other publisher's games that were released on the NeoGeo. Representatives at the show commented that the characters announced today are "just the tip of the iceberg", and that more characters will be revealed in the future. 8 character slots on the character select screen are still marked with "?"s-- some of them will be revealed at the upcoming Tokyo Game Show later this month.
The two new main characters
of NeoGeo Battle Colesium were also announced; the male's name is Yuki, and the female's name is Ai. The two characters are most likely to be Japanese, considering their names.
Short Comment: Iggy has contributed one pic in the BBS!... check for additional updates and whatnot. -Henry A. Moriarty
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Sammy has announced through Famitsu magazine that they will release the Atomiswave 2D fighting game "The Rumblefish " on the PlayStation 2 within the year. No retail price or details on the PS2 version have been announced on the game.
Short Comment: I bet they're going to make an official annoucnement about it at the AMShow tomorrow. -Henry A. Moriarty
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Details on SNK Playmore's upcoming Atomiswave title NeoGeo Battle Coliseum, have been revealed in the latest issue of Arcadia magazine. The game will be a 2D fighting game featuring historical SNK characters in King Of Fighters styled sprites. The Game's details goes as follows.
Characters
Characters announced thus far are-
Marco (Metal Slug, newly drawn graphics)
Nakoruru (Samurai Spirits, newly drawn graphics)
Washizuka (Last Blade, Graphics looks similar to LB, but redrawn)
K' (KOF 99~ Graphics)
Geese Howard (KOF96 graphics)
Terry Bogard
(KOF2003's MOTW style graphics)
Mai Shiranui (similar to KOF sprites, but Redrawn)
The main character of the game will be two original characters, one male, one female. The silhouettes of the two characters released by SNK Playmore look as though the male is tying a small scarf to his neck, while the female looks like she wears a hat and a short skirt.
Characters seen in the background, thus most likely will not be playable in the game are-
Ralf,
Leona, Clark (KOF, Ikari Team)
Brian Battler (KOF, USA Team)
Eiji (Art Of Fighting 2)
Cain,
Grant,
Freeman (Garou -Mark Of The Wolves)
Kuroko (Samurai Spirits)
Bob Wilson (Fatal Fury 3)
Carol (Savage Reign)
Rocky (Robo Army)
Cathy (Top Hunter)
Amp & Yusa as background objects (Cool Cool Toon)
Game System
SNK Playmore has not revealed much about the game system yet, although it is known that the game will play with a 2-on-2 tag battle system. Meters on the screen appear to be orthodox, with two life meters on the top and a power bar than can be stocked up to three meters at the bottom. But on the site of the credit indicator for both players is a text that reads "0/0", although it is uncertain at the current time if they will be used in the games or if they are only there for debug purposes.
Stage background graphics in NeoGeo
Battle Coliseum are drawn with high-resolution graphics, which appears to be too detailed to be rendered in polygons. Stages revealed thus far are; a metallic platform in front of a gigantic satellite, the interior of a Japanese building with shouji paper walls and a castle seen in the background, a planetarium called "SNK/Planet", a Greek looking structure built from white stones, an amusement park looking area called Cool Cool Town, and an area that looks like the mech maintenance room for Top Hunter.
Additional characters in NeoGeo
Battle Coliseum will be revealed
In the upcoming JAMMA/AM Show on 9/2-4, and the Tokyo Game Show on 9/24-26. Different characters in the game will be revealed during the two Shows.
Short Comment: The characters are drawn in KOF resolution, but the game looks way better than CVS Chaos, perhaps because of the really well detailed background graphics that seem to have depth to them. Terry's win pose seems to be redrawn, so I wouldn't be surprised if the KOF characters have new graphics or moves added on to them. The sillouettes of the two main characters look.. erm, 1960-70's ish'. Kind of wonder who could be doing the character designs. -Henry A. Moriarty
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Additional characters in Capcom Fighting Jam Capcom have been revealed in the latest issue of Famitsu magazine. Six characters will be appearing from the game titles previously announced by Capcom, which goes as listed below. While a total of 16 characters have been unveiled thus far, there will be more announced in the future.
Capcom Fighting Jam will be played with the joystick and 6 buttons. The button are assigned different roles, depending on the character and its originating titles. Similarly, the power meter usage also differ between the characters and their originating game titles.
Capcom Fighting Jam is scheduled to begin beta testing later this month. More information will become available in the official site.
Vampire (Darkstalkers)
Jedah
Streer Fighter Zero
Rose
Warzard
Mukuro
Street Fighter II
Vega (M.Bison)
Street Fighter III
Alex
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Capcom has announced today that it will be releasing a new 2D fighting game titled Capcom Fighting Jam, which is scheduled for release in the Arcades, PlayStation 2 and Microsoft Xbox.
According to Famitsu magazine, "Capcom Fighting Jam" plays as an all-star game which features characters from a number of Capcom's past fighting game releases. 11 characters are confirmed to be in the game thus far, one of which in particular is Ingrid from Capcom's unreleased title, Capcom Fighting All Stars. The other characters confirmed to be in the game goes as listed below, with two characters appearing from each title.
Not much is known about the game system in "Capcom Fighting Jam" so far. The title will play as a 2-on-2 team battle, but players can chose which character to use at the end of each round. The game also has different styles of power meter bars that match the various capcom fighting game titles , though it isn't known whether the styles can be picked freely or if they're fixed depending on the characters and the titles they debuted from.
Capcom Fighting Jam is currently 30 perent complete in development. No release date for either the arcade or home versions have been announced at the current time. Illustrations for the game and its screen images are drawn by ex-SNK artist, Shinkirou.
Vampire (Darkstalkers)
Demitri
Felicia
Streer Fighter Zero
Guy
Sakura
Warzard
Leo
Hauzer
Street Fighter II
Ryu
Guile
Street Fighter III
Yun
Chun-li
Capcom Fighting All Stars
Ingrid
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My life is still busy as ever, though I'm trying to set some considerible time in doing something about my site. For now, here goes a summary of KOF 2003 from the beta testing front... er, in the Forums. Better yet, check the ongoing threads Here (thread1) and Here (thread2).
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Image: Softbank Games |
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Sammy has revealed in the Amusement Machine Show (AM Show) today that SNK Playmore will be releasing videogame titles on the Atomiswave hardware as a third party. Sammy also revealed that they will be working on a collaboration project together with major software publisher Capcom for the Atomiswave as well.
SNKPlaymore has announced their first release on the Atomiswave hardware as the latest release in "The King Of Fighters" series. Sammy has revealed that their project with Capcom will be "Sammy vs. Capcom". No details on either titles are available as of yet. The KOF for the Atomiswave is currently in development and scheduled for release in spring of 2004, while Sammy vs. Capcom is yet to go into production.
Note: I wrote KOF2004 by mistake since the game was announced for release that year. apologies. -H.Moriarty
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My lift is busying me from making consistant updates, but I plan to do something about that in the near future. For now, here goes a summary of today's interesting news, short comment style.
1-
A new GGX title is scheduled for release on Sammy's new Atomixwave hardware according to this month's release of Arcadia magazine. No news if it's 2D or 3D. It'll be featured in the next Jamma show, but we should be hearing some about it since there's a beta test scheduled to take place next month. Apparently, it uses a network system and a card. *Might* be multi-player game.
2- While this month's arcadia was also supposed to have info on the new Samurai Shodown Zero game, it reveals less than what's been reported online from the beta test. Check this thread in the BBS if you haven't heard much about the game yet. One interesting point however, has been revealed in the magaizne : Rurouni Kenshin artist Nobuhiro Watsuki did the character designs for three of the new characters. One is Nobutora, I wonder who the other two is. The game is scheduled to operate from October in Japan. Also, taken from the SvC image uploader, check out the
size of Kusare Gedou.
3- What seems to be the codes for the hidden
characters in SNK vs. Capcom are now leaked to the public by the Japanese fighting game site Arcade Freak. According to the site, the following codes can be used to unlock the hidden characters. (Note: I haven't tested them out yet, so I can't confirm on their validity. Plase use at your own risk.)
Geese: While holding on start, do left x 3, down, left, up, right, up, press a button to select character..
Mars Alien: While holding on start, do up, down, right x 3, up, down, left x 2, down, press a button to select character.
Goenitz: While holding on start, do down x 3, right, down, left x 3, press a button to select character.
Riot Iori: While holding on start, do up x 3, down, left, right, down, left, press a button to select character.
Zero: While holding on start, do up, right x 2, left x 2, down, up x 3, press a button to select character.
Dan: While holding on start, do down, left x 7, press a button to select character.
Demitri: While holding on start, do right x 3, left, up, right, down, up, press a button to select character.
Evil Ken: While holding on start, do up x 2, down, left x 2, right, left, up, press a button to select character.
- Henry A. Moriarty
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SNK Playmore has announced their decision to release "Samurai Spirits Zero"- a new sequel to their Samurai Sprits series, through its official site .
No game details have been released on Samurai Spirits Zero as
yet. However, the official site describes the game as a 2D fighter which will be developed under a company named Yuki Enterprise, known for their Japanese Shougi chess game titles.
Further details on Samurai Spirits Zero will be available through the Arcadia magazine in the end of the month.
Special thanks to Justicekyo for the news.
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SNK Playmore - formerly known as Playmore corporation, has released official images of Capcom vs. SNK.
While the images are small, a number of the shots confirm the hidden characters present in the game. For sceen shots including Goenitz, Demitri, Dan Hibiki and Geese Howard, check the site's section.
SNK vs. Capcom is scheduled for release on July 24th at arcades in Japan, with one week of delay than planned originally.
Short Comment: Well, that kills any doubts for fake images of Geese. voila. -Henry A. Moriarty
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According to arcade journalism site AM Press, game manufacturer Data East Corporation has been declared in a state of bankruptcy.
Data East's bankruptcy was declared in the district court of Tokyo on the 25th of last month, and the news was revealed in the federal Gazette today. The company had carried a 3.3 billion Yen debt in 1999 and underwent a composition in court in order to reorganize their finances. Since then, Data East shifted their business towards sales of negative ion generators, but filed voluntary for bankruptcy in April.
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It's a bit of an old news, but better mentioned than not. SNK vs Capcom will be beta testing on the 12th starting 10 AM, at Winnetka Fun Zone in California. The details and exact location are written in SNK-Capcom.com, so check it out if you're planning on going.
[ SNK-Capcom.com ]
- Henry A. Moriarty
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... HEH!?
Check the following link for the magical girl transformation skit...
(scroll down in the site).
[ GUNP ]
- Henry A. Moriarty
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Here's a standard 15 second commercial advertisement that explains it all.
[ Fanta Shokata - MMCafe CM ]
Special thanks to TheBeast
for the .. urm, news?
For more home made commercials, use this thread.
Any yes, anyone can make one.
- Henry A. Moriarty
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It looks like some kind of a virus, doesn't it? Well it's health food, and I bet it contains the aged spit of a thousand sweaty Otakus.
Insert Credit's Brandon Sheffield was a delight to meet up with, and I enjoyed watching him eat through the rotting, smelly, string forming, uh.. spoiled delicacy called Natto. I hear that they make ice cream of that flavor too, which I'll be sure to serve him if he ever takes another vacation.
There were a few things we found out during the trip. One of which is that the jinx about Game site news owners usually tend to suck at playing the games, is true. The clips are there, so check them out for yourself it's always the Natto's fault dammit.
For a wrap-up of Insert Credit's vacation article in the land of the rising buns, check out the site. There's a number of short but horrendous clips of not-too-shoryuken.com quality battles and a few other odd-ends like strip mahjong too. And no, he didn't get SARS.. I hope.
[ Insert Credit / Article ]
- Henry A. Moriarty
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SNK&Capcom dedicated site SNK-Capcom.com, has released a new footage of SNK vs Capcom featuring a Terry vs SagatBattle.
For the footage provided in Windows media (WMV) format, check the site.
The MMCafe section for SNK vs. Capcom Images
has been archived with additional images since the last update as well.
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I checked out the Street fighter 15th anniversary gallery which opened a few days back. Not bad, but it's not as big as I've hoped for either. Good news is, I managed to get a few clear shots while I was there.
Gamespot and Impress GameWatch also has a few pics up, so check them out as well. Gamespot pretty much covers the basic ordeal, so I won't be writing much about this event. The new art book looks cool though, definitely a must get. On a side note, notice the name on the credit card.
[ Images: Image1 | Image2 | Image3 | Image4 ]
- Henry A. Moriarty
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SNKNeoGeo has announced that they will continue to beta test their upcoming release, SNK vs Capcom at 4 locations in Japan simultaneously.
Beta testing of SNK vs Capcom is scheduled to run at two locations in Tokyo (Ikebukuro Gigo, Shibuya Taito Station), one location in Osaka (Chateau EX), and also one location in the Fukuoka prefecture. The beta test will take place three days, between the 20th - 22nd. Its national release is scheduled for July 17th.
Short Comment: I wouldn't be surprised if the beta testing hit the States too. -Henry A. Moriarty
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SNKNeoGeo's official fan site SNK WORLD has officially opened today under its own domain.
SNK World currently hosts a diary section for the developers, an illustration contest section, a chatroom, an information corner that displays companies distributing SNK merchandises, and a mini-games section with a Metal Slug clicking game.
Skecial thanks to Burning Kyo, Hasukii, and Exodus for the news.
Short Comment: And what coincedence, as the subject was just being discussed about in the BBS. -Henry A. Moriarty
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SNK&Capcom dedicated site SNK-Capcom.com, has released one additional high quality footage of SNK vs. Capcom following yesterday's five releases.
For the new Mai vs Ken footage, check the site.
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PC doujin software group Watanabe Seisakujo has released the beta version of the middle boss patch to their 2D fighter game, Melty Blood. With the new patch, Nero Chaos will be usable as a player character.
As a beta release, the patch may possibly cause issues to players, and is recommended on a at-your-own-risk basis. For the patch, check the official site's section.
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I've had the fortune to meet up with Brandon Sheffield a week and a few days back, who is the head of the quickest growing non-commercial game news site that I can think of-- InsertCredit.com.
And he's just posted some of the reports from his experience in Japan during the trip, together with impression reviews and footages of some of the games running at the arcades. Check out the pages, and get to watch our suckyness in Azumanga Puzzle Bobble plus a number of other games. Also, Soon to come: horrendous fighting game matches.
[ Insert Credit ]
- Henry A. Moriarty
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