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Square Releases Details on Parasite Eve 2 (9/23/99)
 
Aya Brea Returns in Parasite Eve2.
 
  
Details on the sequel to Square's hit Cinematic RPG- Parasite Eve, has been revealed. 

Originally a Japanese Novel, Square's prequel was based on the identical plot of Mitochondrias making an uproar and taking control of the world. Parasite Eve 2 is still based on a storyline centering on Aya Brea and Mitochondria. However, the game now begins in in Los Angeles and takes place in the West coast. In addition, Aya's enemy is no longer only the revolt of nature. 
 
 
 
 
 
New faces appaers in the game.
 
While its prequel was a Cinematic RPG, Parasite Eve 2 is labled as a Cinematic Adventure Game. Thus the game is no longer based on walking around and leveling up, but solving puzzles and mysteries.  

As the goal of the series has always been to be well tempoed , PE2 has made dramatic changes, allowing players to experience through the game seamlessly. Two major changes in relation are the use of streaming movies in the background of the game at times, and the change to real-time battles in comparison to the turn based system in PE1. 
 
 

Storyline     

Parasite Eve 2 takes place in September 4th, 2000- 3 years since the Eve incident in New York. While the government suppressed the Eve incident to avoid of any panic which may riot in the country, incidents involving over Mitochondria still took place over the States.  
  
In September 4th of the Year 2000, Mitochondria creatures were reported to have invaded the Acropolis Tower of Downtown Los Angeles. While the SWAT team were sent in to secure the area, communicatings with them were lost and their helicopters were hit by someone unknown. As a last attempt, the FBI called in the MIST team, and in the group, Aya Brea was to be seen. 
 
 
 
 
Storyline take place in more than Just one city.
 
Aya Brea    
 
  Aya Brea (now age 27) now works under MIST, an operation team under the FBI which specializes in anti-Mitochondria operations. The mitochondrias are still active in Aya's Body. While the activities of the Mitochondrias hide her aging, Aya still fears of the possibility of them taking control of her body one day. However, she does not let the fear overtake her, and fights with her Parasite abilities for her new workplace. 
 
 
 
 
Fighting System    

In PE2, the normal field screen is used for battle similary to PE1. However there is no longer a ATB (Active Time Battle) bar, and the battle points (othe rthan event scenes) are no longer predetermined.  
 
 
Battles can take place anywhere.
 
The battle system is composed of 3 elements- the HP (HitPoints) and MP (mitochondriaPoints) at the top left, the Radar indicating enemie locations at the top right, and the wepon indicator at the bottom right. Players can now hit objects on the screen as well, allowing them to effectively damage the enemy. As can be seen from the example here <Image>, Aya shoots the electricity cord hanging from the wall to damage the enemy walking for her.  

Aya also still has the ability to use Parasite abilities <Image>, such as combusting enemies. Likewise to her weapons, the Parasite abilities now have an effect range as well. While some abilities have a wide range, others may have a log but narrow range, as can be seen..  <Image> <Image> 
 

 
Aya can have partners.
 
While the old supporting characters such as Maeda are not confirmed to be in the game, new supporting characters are confirmed- and unlike PE1, some support Aya in battles. It is not certain of Eve from PE1 will be back in the game. 
 
 
 
 

 

Madman's Notes  - 
 
Personal view of the game, from playing it at the Tokyo Game Show: BioHazard. Or so to call, Resident Evil in English. While PE1 had a touch of BioHazard (however the games played very differently), PE2 is very very similar to BioHazard. The main character runs around the field, shooting weapons at practically anything that moves. The battle system needs no more running (to wait for the player's turn): just get into shooting range, and empty out those shells. And the gaem is no longer centered on leveling up: players need to solve puzzles, collect items and use them in the right spots, just like... 

While this may have sounded negative, it is very much the opposite- the game plays much better with the system, since PE1 was never intended to be a game to be based on battles. The graphics have improved even more since Final Fantasy VIII, and the rendering of characters look very smooth. On a side note, Aya now has a voice during the battle scenes. 
 
 
Aya can conbust enemies, like Eve did to humans in PE1.
 
 As can be seen from the images included in this article,  PE2 has Bio-Organic enemies <Image>. One confirmed peculiar enemy from the Tokyo Game Show is a humanoid monster named "No.9", which had the ability to talk. This leads to the possibilities of a secret corporation or group which is experimenting the uses of Mitochondria. Vice president of Square Nobuhiko Sakaguchi  hints that there is a reason for the game rotating around the West Coast in PE2, and that it relates to the Storyline. 
 

Bonus Images
 
PE2 Logo 
Aya Brea Image 1 (Tetuya Nomura Illust)
 Aya Brea Image 2 (CG)
 Aya Brea Image 3 (CG)
 
Additional Images
 
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 Copyright Square Co  1999 
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