Reported by Square and numerous customers, Square's online services "PlayOnline", has been experiencing capacity troubles since its launch on 5/16.
Troubles first began on launch day, as consumers were not able to simply register for their services on PlayOnline and Final Fantasy XI.
The main cause of the problem was due to overflow in capacity at the PlayOnline registration servers. However, another factor also contributed to the issue: "WebMoney Corporation" - a well respected third party responsible for the monetary transactions regarding PlayOnline, could not handle the capacity of customers as well.
While Square assured customers that there would be no similar issues once registration was complete, the servers crashed at 2AM on the second day, due to problems on the backbone hardware of PlayOnline's server network. Square announced that their services/servers are expected to recover in the third day from launch at 9AM (5/18).
Square's PlayOnline web site has been experiencing connection problems as well, causing frustration amongst customers who have been searching for answers as to why services were not available. Likewise, Square's user support does not connect, due to the volume of callers.
Special thanks to Techside
for some of the News.
Short Comment- So.. this is good news, or bad news? - "Madman" Henry Moriarty
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