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TreIII 123th Post
Regular Customer
| "Re(6):TATSUNOKO VS CAPCOM!!" , posted Fri 23 May 23:10
quote: It makes me afraid that it's going to look hideous in motion.
Since it's a new VS (interesting how CvS isn't part of the vs series, but), I was thinking the opposite : the game might fast enough so you don't notice the most awkward elements, which might be covered by all the lightening effects and such. Also, the camera seems to be far enough. No close ups is fine with me.
Agree'd, 100%.
More than likely, this game is not going to win any awards for graphical prowess. The main attraction (as it should be in, games like this), is seeing all the wild shit that's going on, including Ryu throwing around screen filling projectile supers.
On another note, Insert Credit's article made me think...if Dimps is deeply involved with SF4, chances are they couldn't give people away for yet another project.
So, what if it might indeed be some one else, like 8ing (who are finishing up with Fate Unlimited Codes for the 256), Cavia (who did those PSP Fate games) or even K2 (who Capcom just bought, but already has experience on the X2, thanks to the ill-fated Samurai Spirits SEN)?
Depending on who Capcom went to, that might be yet another layer to add to the speculation...as well as another reason to raise or lower my expectations accordingly... ^^;
I would think that 8ing could probably bang out a game like this just fine...K2 and Cavia I might have to be a bit more concerned with...
Dokuganryu wa Date jya ne you see?
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Rid 7140th Post
Platinum Carpet V.I.P- Board Master
| "Re(8):TATSUNOKO VS CAPCOM!!" , posted Sat 24 May 11:19
quote: Guess I am just too white, I honestly wasn't familiar with Tatsunoko's stuff which is surprising because I wikipedia-ed them and didn't realize they were behind Speed Racer & Macross.
I'm just curious, to any Japanese Cafers out here, do you remember when the first X-Men v.s SF hit Japanese shores, did you guys somewhat feel the same way about Marvel? like "I know who they are but DON'T know who they are..." because I think it has only been the last 2 decades that Marvel comics have trickled over from US shores officially?
Well, it was easy to feel that way, since some of the Marvel characters they used were fairly obscure (Shuma Gorath), but then again during that era, there were cartoons featuring many of them, so by Marvel vs Capcom they weren't so mysterious.
As for Tatsunoko, they're still VERY popular in Japan, and in many countries overseas (and there was an american Battle of the Planets comic a couple of years ago, right?), but it's their individual properties that are recognized, and not much themselves as a brand for what I've seen.
Oh, and there was a new (and fun) Yatterman anime that ended a few weeks ago, only the first two episodes are fansubbed sadly.
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TreIII 130th Post
Regular Customer
| "Re(7):New Characters Revealed!!" , posted Sun 22 Jun 15:27
quote: Besides, TvC has the chance to be very popular in Japan, no? Isn't Tatsunoko the equivalent of Marvel over in the US?
I'd say they're more like the Hanna Barbara of Japan.
I dunno. I tend to think of them more as like the "DC Comics" of Japan.
Like DC did over here, Tatsunoko basically crafted a number of icons that not only are time-honored, popular favorites, they worked their way into pop culture, and often utilized as inspiration for so many modern things.
For example, if it weren't for Gatchaman, chances are Super Sentai/Power Rangers wouldn't exist. The Skull Trio from Time Bokan (I, along with Red Falcon are both hoping for their inevitable unveiling) basically laid the ground work for so many other "bumbling, not-quite-so-evil groups"; even modern personalities like the Pokemon anime's Team Rocket and God Hand's "Evil Trio" of Conchita, Bruce and Felix owe their creation to the original Skull Trio paving the way for them.
DC, more or less, did a similar thing over here. So that's why I'm inclined to think that, if Tatsunoko should be equated with any type of American counter-part, it would be DC.
Would that make Jump and its numerous franchises "Marvel", then? XD
Dokuganryu wa Date jya ne you see?
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Iggy 8525th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):New Characters Revealed!!" , posted Mon 23 Jun 02:24
quote: I suppose that the worst case escenario will be a Wii exclusive low production units release.
OK, I guess my working in the industry made me forget how some stuff are not evident for most people outside of it.
The key problem here is licensing, and different licenses sold a long time ago.
Remember that awesome DS game, Jump Ultimate Stars ? It was never released outside Japan, because each series was licensed to a different editor in each country. So to release somewhere, you would have had to ask the local editor of Naruto, One Piece, DBZ, and so on. Chances are all these people won't want to work together for free. JUS has two differences with TatsuCap. First, the IPs were about mangas, but most contracts also mentioned the anime, which might have doubled the numbers of contractors in each country and have rendered the thing even more complicated. This is something Tatsunoko don't have to deal with. But the other difference is that the contracts for most Jump series were signed recently, which might mean they were done by capable lawyers who knew what had to be in the contract before they even began to think about signing it. Tatsunoko stuff, on the other hand, was sold overseas in a time where Japan wasn't even aware that countries outside Japan could earn it any money, so they didn't bothered to read the contracts they signed. That's how Tôei, for example, lost the properties on some of their biggest IP in several European countries.
Of course, I have no clue on the actual status of the Tatsunoko properties outside Japan. Maybe things are not as bad as I make them be. But since two companies, Shûeisha and Tôei, from both sides of the spectrum, both much more powerful than Tatsunoko, can't make such a thing happen, I can't imagine Capcom gaining the rights to release a game with so many different IP in any country outside Japan.
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TreIII 131th Post
Regular Customer
| "Re(9):New Characters Revealed!!" , posted Mon 23 Jun 08:10
quote: Uh-oh, now you're messing with Ishinomori. He made Kamen Rider and Cyborg 009 before Gatchaman and GoRanger soon after. I can't say if he was inspired by Gatchaman or not, but seeing that he had all the elements there already, I think what you're saying is quite a stretch.
But you can't deny that Gatchaman was the direct model Super Sentai followed. Gatchaman took the "Henshin" thing that Kamen Rider started, and then made it so there was a team of 5 youths that worked entirely as a unit, utilizing their special "super science" powers that their Henshin powers and technology grant them to save the world from threats. Oh, and then there was the theme/gimmick of using "birds". Every Sentai show would then go on to have their own gimmick, but again, Gatchaman laid that kind of foundation out.
GoRanger basically did this in its own way, and Jetman (coming years later) was practically a direct homage to Gatchaman.
So, even though it's not an official Super Sentai, many do give credit to Gatchaman for setting the stage for the 5-man super powered team. Kinda like how, even though Mazinger basically kick-started and popularized the genre of Super Robot, Tetsujin technically was the first Super Robot that set things in motion for so many others to follow.
quote: THis game looks incredible. I dont think the wii could handle it. Wayy way wayy better than sf4.
Don't get it twisted...I prefer the art style of this game too, but let's face it: the rather low polygon count for both the characters and the backgrounds tells the story that this game is being made for a low-end arcade system, not Taito X2.
Furthermore, I dunno if people were paying attention, but on the official TatsuCap website, they actually had advertisements for Fate:Unlimited Codes and Sengoku BASARA X at different points in time. And both of those games are System 246/256 titles.
So...let's think. Why would Capcom go through the trouble of advertising those games on the website of TatsuCap, if TatsuCap was going to be on a different echelon of hardware altogether? XD
The evidence is stacking up for Sys 246/256. Just being realistic here...
Dokuganryu wa Date jya ne you see?
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Pollyanna 2519th Post
Platinum Carpet V.I.P- Board Master
| "Re(5):Re(10):New Characters Revealed!!" , posted Mon 30 Jun 13:54
On the subject of Alex, I'm glad to see him in. As the "main character" of SF3, I always feel like he got the shaft. Of course, I'd prefer more off-beat characters to SF ones, but if you're gonna fill a game with nothing but main characters, the fewer fireball/dragon punch types you have, the better.
That being said, if Batsu is the only Justice Gakuen character they put in, I feel like they shouldn't even have bothered.
quote: I REALLY REALLY want some bloody Berg Katse or the Doronbo gang, PRONTO, otherwise I won't forgive anyone involved in this project.
As much as I'd love to see Katse, I think s/he's better at running away than fighting. I dunno, did s/he do anything in the 90's (was it 90's?) OVA version? I've only seen the original series. They could do some stuff with henchmen, like Mouri in Basara X, though.
青春謳歌 弱肉強食
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Digitalboy 548th Post
New Red Carpet Member
| "Re(6):Re(10):New Characters Revealed!!" , posted Mon 30 Jun 16:53
Yeah, now that you mentioned it, it does looks like a CFA with a company crossover.
quote: BTW is it me or Ryu, chun-li, batsu, Alex... It sound really CFAS-ish to me. If Poison or Haggars comes it wouldn't be a surprise...
Definitely true. We need more variety than Gouki/Ken/et cetera.
quote: On the subject of Alex, I'm glad to see him in. As the "main character" of SF3, I always feel like he got the shaft. Of course, I'd prefer more off-beat characters to SF ones, but if you're gonna fill a game with nothing but main characters, the fewer fireball/dragon punch types you have, the better.
That being said, if Batsu is the only Justice Gakuen character they put in, I feel like they shouldn't even have bothered.
I REALLY REALLY want some bloody Berg Katse or the Doronbo gang, PRONTO, otherwise I won't forgive anyone involved in this project.
As much as I'd love to see Katse, I think s/he's better at running away than fighting. I dunno, did s/he do anything in the 90's (was it 90's?) OVA version? I've only seen the original series. They could do some stuff with henchmen, like Mouri in Basara X, though.
I don't know how to live But I've got alot of toys...
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TreIII 135th Post
Regular Customer
| "Re(6):GoldLightern, Polymer, Morrigan, Onimus" , posted Tue 8 Jul 13:19
quote: Also I hardly doubt that we will get restricted to one pj per game; I mean, that would virtually rule out every villain from each company.
Not necessarily. I mean, for instance, Jedah actually made his debut in the 3rd Vampire game, while Morrigan appeared in the first game. "Big Boned" Dictator made his grand debut in the Zero/Alpha series, which would still fall well enough in line with how Ryu and Chunners seem to represent SF1 and 2 respectively.
So if they really wanted to go along with this parlance of choosing characters based on which game they came in, it could very well work out.
Plus, I would assume that this rule would apply more to Capcom side than Tatsunoko's; I'm still believing that Jun the Swan is probably slated to appear alongside Ken, if only due to the fact that a) Tatsunoko could use all the female fighters it can get and b) Jun IS fairly iconic in her own right.
Dokuganryu wa Date jya ne you see?
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Red Falcon 6024th Post
Platinum Carpet V.I.P- Board Master
| "Re(5):GoldLightern, Polymer, Morrigan, Onimus" , posted Wed 9 Jul 02:00:
quote: "...Please no Muteking! Muteking! Please no Muteking!" the whole time. I didn't even know there was a MuteQUEEN. I can't tell if that's an improvement or not.
Ha ha ha, amusingly, I've been thinking "Please, Muteking! Please, Muteking!" the whole time along with hoping for the Doronbo gang, but I think they're kind of shoe-ins anyway. As soon as they start revealing villains (so far only heroes) I'm sure they'll pop up. I hope Berg Katse pops up too, and can randomly change back and forth between his masked "man" form and unmasked "woman" form, all while doing virtually nothing except running around having Galactor soldiers attack like Jill's zombies and whatnot and having big Galactor mecha pop out and crash/blow up/whatnot. If we're lucky, he'll be able to summon the huge flying organ from the satsujin music episode and it could play awful hippy rock at the opponent. Or they could just put Gel Sadra in and have her throw temper tantrums and punch shit.
Edit: I was talking to a friend the other day about this, and he brought up a good point.. I really hope that it has character-based stages, and that most of the Tatsunoko chara stages play their appropriate theme songs, preferably with vocals.
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[this message was edited by Red Falcon on Wed 9 Jul 02:04] |
Toxico 4419th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):GoldLightern, Polymer, Morrigan, Onimus" , posted Wed 9 Jul 03:31
quote:
Edit: I was talking to a friend the other day about this, and he brought up a good point.. I really hope that it has character-based stages, and that most of the Tatsunoko chara stages play their appropriate theme songs, preferably with vocals.
I thought about this earlier, and if I recall correctly, the previous VS games didn't use the original themes from their origin games (I remember that in CvS 1 they could be unlocked, but MANY where missing), so I have no hopes for this.
Also, as there are singers involved, this might go trough other licencing issues.
The only evil of the word; is the one in the heart of men
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